Dungeon Crawl Stone Soup version 0.27-a0-417-g317cea8a3c (webtiles) character file. Game seed: 5047481019156404592 31 sanka the Sneak (level 3, -3/19 HPs) Began as a Vampire Enchanter on Feb 25, 2021. Slain by a gnoll shaman ... wielding a +0 whip (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1723 turns). sanka the Sneak (Vampire Enchanter) Turns: 1723, Time: 00:02:05 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 7% Magic: 0/6 EV: 12 Int: 17 God: Gold: 68 SH: 0 Dex: 15 Spells: 0/6 levels left rFire x . . SeeInvis + a - +1 dagger rCold + + + Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn e - ring of ice @: confusing touch, bloodless A: fangs 3, see invisible, unbreathing a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 6.5 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level z - Ensorcelled Hibernat Hex/Ice 26% 12% 2 X - Confusing Touch Hex 16% 10% 3 Z - Corona Hex 17% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Tukima's Dance Hex 16% 10% 3 Dazzling Flash Conj/Hex 18% 24% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - a ring of ice (right hand) Scrolls c - a scroll of fog {unknown} f - 3 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} Potions d - 2 potions of heal wounds {unknown} g - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ▒.....▒ ▒...<.▒ ... ▒▒▒▒▒▒.....▒▒<... ▒....▒............ ▒....▒.....▒▒......... ▒....▒.....▒ ........▒ ▒....▒.....▒ ..[..... ▒.........)▒ ........ ▒....▒V▒▒▒▒▒ ........ ▒▒▒▒..g..▒▒▒▒ ........ ▒▒▒......▒ ........ ▒.▒▒..[▒▒ ........ ▒.▒▒▒...▒▒........ ▒.▒ ▒▒▒..▒▒▒▒▒▒▒▒. ..▒ ▒.....▒▒▒▒▒. .▒▒ ▒........... ▒. ▒......▒▒▒▒. You could see a gnoll shaman. Message History You hear a shout! The gnoll hits you from afar with a +0 halberd. You hear an angry hiss. A gnoll and a gnoll shaman come into view. The gnoll moves out of view. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Aim: a gnoll, wielding a +0 halberd (chance to affect: 52%) The gnoll resists with significant effort. The gnoll closely misses you. A leopard gecko comes into view. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Aim: a gnoll, wielding a +0 halberd (chance to affect: 52%) The gnoll resists with significant effort. The gnoll shaman invokes the aid of its god against you. You resist with some effort. The gnoll closely misses you. You start resting. A gnoll shaman is nearby! Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 leather armour (chance to affect: 44%) The gnoll shaman resists with some effort. The gnoll shaman barely misses you. The spell is extremely dangerous to cast (10% risk of failure)! Continue anyway? Your hands begin to glow red. The gnoll shaman hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll shaman but do no damage. The gnoll shaman hits you with a +0 whip! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Dagger || 80 Bite || 3 Cast: Corona || 4 Ensorcelled Hiber || 5 Confusing Touch || 1 Abil: Exsanguinate || 1 Stab: Sleeping || 11 Armor: Robe || 19 Dodge: Dodged || 43 Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_ring, minmay_misc_feat_alley, minivault_23 D:2: layout_rooms, nicolae_ru_path_of_blood, chequers_serial_rivers_room_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | Reached skill level 5 in Stealth 282 | D:1 | Reached XP level 2. HP: 12/15 MP: 5/5 580 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 898 | D:1 | Reached skill level 6 in Stealth 1335 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 1641 | D:1 | Learned a level 3 spell: Confusing Touch 1723 | D:2 | Slain by a gnoll shaman Vanquished Creatures An ooze (D:1) 2 dart slugs (D:1) A leopard gecko (D:1) A ball python (D:1) 4 bats (D:1) 5 giant cockroaches (D:1) 3 goblins (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 20 creatures vanquished.