sanka Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 12, D:1) a +0 whip (15, 41, D:1) a +0 club (17, 9, D:1) a +0 robe (36, 3, D:1) a +0 leather armour (36, 6, D:1) a +0 club (43, 1, D:1) 15 stones (48, -10, D:1) a +0 club (51, 2, D:1) a +0 dagger (54, -6, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (0, 3, D:2) a +0 whip (2, 19, D:2) a +0 club (9, 5, D:2) a +0 club (19, 24, D:2) 27 stones an uncursed ring of positive energy (34, 13, D:2) a +0 mace (35, 25, D:2) 16 stones (37, 11, D:2) 24 arrows (37, 23, D:2) 11 stones (40, 34, D:2) 18 bolts (41, 8, D:2) a +0 whip (41, 16, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 stones (8, 11, D:3) a stone (11, 1, D:3) a +0 robe (11, 10, D:3) a stone (12, 10, D:3) a stone (14, 9, D:3) 2 stones (16, 21, D:3) 29 arrows (21, 8, D:3) a +0 mace (21, 10, D:3) a +0 falchion (21, 27, D:3) a +0 dagger a +0 robe (23, 8, D:3) a +0 spear (23, 10, D:3) a +2 vampiric hand axe (24, 6, D:3) a +0 scythe a +0 robe (29, 26, D:3) a +0 trident a +0 scale mail (35, 28, D:3) the felid corpse of Natasha (skeletalised by now) (42, 48, D:3) a +0 ring mail (53, 21, D:3) a +0 rapier (59, 1, D:3) a cursed +0 chain mail (59, 3, D:3) a +0 club a +0 mace a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a scroll of immolation (3, 5, D:4) the +7 flail of Dof Neju {antimagic, rC++ Will- Str-2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-2). It greatly protects you from cold. It affects your willpower, your defense against some magical effects. It lets you see invisible. (4, 8, D:4) a hound corpse (5, 8, D:4) 13 gold pieces (8, 8, D:4) a jackal corpse (8, 9, D:4) an orc corpse (10, -1, D:4) 5 atropa-tipped darts (16, 3, D:4) 7 gold pieces