sanka Level 1 of the Dungeon (0, 0, D:1) 21 arrows (4, 15, D:1) a +0 spear (7, -15, D:1) 29 arrows (10, 20, D:1) a +0 dagger (13, -16, D:1) a +0 dagger (21, -17, D:1) a +0 hand axe (34, -26, D:1) a +0 robe (36, 19, D:1) a +0 club (43, -7, D:1) a +0 club (44, 11, D:1) a +0 leather armour (45, 5, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +2 kite shield (1, 3, D:2) a +0 robe (3, 10, D:2) a stone (4, 6, D:2) a stone (4, 12, D:2) a cursed -1 dagger (16, -12, D:2) a cursed -3 whip (17, -12, D:2) a +0 club (20, -24, D:2) a +0 leather armour (32, -21, D:2) a +0 whip (40, -23, D:2) a +0 spear (40, 10, D:2) a +0 hunting sling (44, 4, D:2) a +0 war axe (59, -21, D:2) 25 bolts Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (1, 1, D:3) 17 gold pieces (6, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 2, D:4) a +0 dagger (14, -20, D:4) a +0 hunting sling (15, -16, D:4) a +0 scimitar a +0 robe (15, 5, D:4) a +0 quarterstaff (16, -4, D:4) a +0 short sword a +0 leather armour (17, -4, D:4) a +0 dagger a +0 robe (19, -17, D:4) a +0 dagger a +0 robe (22, 7, D:4) a +0 dagger (23, -17, D:4) a +0 whip a +0 leather armour (24, -16, D:4) a +0 club (26, -21, D:4) 23 stones (27, -23, D:4) a +0 spear (28, -13, D:4) a +0 flail (29, -24, D:4) a +0 mace (29, -18, D:4) 22 stones (31, 14, D:4) 23 stones (32, -27, D:4) a +2 spear of venom (32, -15, D:4) 25 sling bullets (33, -10, D:4) 14 stones (35, -18, D:4) a +0 short sword (36, -13, D:4) a +0 giant spiked club (38, -21, D:4) 8 stones (40, 16, D:4) a +0 giant club (42, -11, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Pabron's Elemental Accessories a tin of tremorstones (2/2) (560 gold) a lightning rod (4/4) (420 gold) an uncursed staff of cold (350 gold) the Disquisition on Ignition (896 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Fireball Conjuration/Fire 5 no d - Starburst Conjuration/Fire 6 no e - Ignition Fire 8 no (0, 0, D:5) a +0 pair of boots (5, -9, D:5) 5 atropa-tipped darts (11, -1, D:5) the +6 rapier of Rotation {chaos, rN+} Each time it hits an enemy it has a different, random effect. It protects you from negative energy. (22, 17, D:5) a +0 chain mail (23, 10, D:5) a hound skeleton (26, 11, D:5) a +0 flail (27, 35, D:5) a cursed +0 robe (31, 5, D:5) a +0 dagger (45, -2, D:5) 20 stones (47, -4, D:5) 20 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 1, D:6) a +0 leather armour (4, 2, D:6) a +2 vorpal spear (16, 0, D:6) a +0 pair of gloves