sanka Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -20, D:1) a +0 club (4, -40, D:1) a ration (6, -12, D:1) a +0 club 4 stones (14, -24, D:1) a +0 leather armour (15, 1, D:1) a +0 robe (22, -8, D:1) a cursed -3 club (24, -35, D:1) a +0 club (25, -37, D:1) a +0 dagger (27, -31, D:1) a +0 whip (36, -13, D:1) a +0 hand axe (38, -25, D:1) a +0 club (40, -33, D:1) a +0 club (41, -10, D:1) 17 arrows (42, -6, D:1) a stone (43, -7, D:1) a +0 club (44, -7, D:1) a stone (44, 8, D:1) a +0 club (46, -34, D:1) a +0 whip (47, -44, D:1) 2 stones (47, -40, D:1) a +0 dagger (47, 10, D:1) a +0 spear (48, -5, D:1) a +0 whip (52, 1, D:1) a +0 leather armour (56, -11, D:1) a ration (57, 1, D:1) a ration (58, 2, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, -8, D:2) a +0 dagger (20, -11, D:2) a +0 dagger (22, 3, D:2) a cursed +0 flail (23, -17, D:2) a cursed -1 dagger (24, 6, D:2) a +0 mace (28, 1, D:2) 22 bolts (30, 6, D:2) a +0 short sword (37, 1, D:2) a +0 cloak (38, 5, D:2) a ration (38, 9, D:2) a cursed +0 club (38, 11, D:2) 25 stones (39, 11, D:2) a +0 robe (40, 18, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (1, 23, D:3) a +0 mace (1, 25, D:3) a +0 mace (2, 16, D:3) a cursed -2 mace (2, 17, D:3) a +0 mace (2, 18, D:3) a +0 mace (2, 21, D:3) a +0 mace (2, 22, D:3) a +1 mace of crushing (2, 24, D:3) a +0 mace (3, 17, D:3) a +0 mace (3, 18, D:3) a +0 mace (3, 20, D:3) a +0 mace (4, 16, D:3) a +0 mace (4, 17, D:3) a +0 mace (4, 18, D:3) a +1 mace of protection (5, 10, D:3) a +0 robe a +0 whip (8, 6, D:3) a +0 falchion (8, 8, D:3) 20 arrows (11, -15, D:3) a +0 dagger (12, 7, D:3) a +0 whip (12, 13, D:3) a +0 dagger (26, 9, D:3) a +0 war axe a +0 ring mail (27, 29, D:3) a ration (29, -18, D:3) 15 bolts (29, 13, D:3) a +0 club (30, 1, D:3) a +0 club (31, -10, D:3) a +0 leather armour (42, 12, D:3) a stone a +0 dagger (42, 14, D:3) a stone (42, 18, D:3) a stone (49, 16, D:3) 13 stones (53, -13, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 5, D:4) a +0 club (13, -25, D:4) a +0 robe a +0 dagger (15, 3, D:4) a cursed +0 whip a +0 robe (16, -8, D:4) 12 sling bullets (17, 19, D:4) a fan of gales (17, 20, D:4) a scroll of immolation (18, 20, D:4) 10 gold pieces (21, -27, D:4) a +0 ring mail (21, -26, D:4) a +0 hand axe (27, 1, D:4) a cursed +0 spear (29, 6, D:4) a +0 club (29, 7, D:4) a +0 club (29, 8, D:4) a +0 giant club (34, -1, D:4) a ration (36, 1, D:4) a +0 chain mail a +0 whip (41, -20, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (15, -12, D:5) a +0 whip (18, -20, D:5) a +0 dagger (23, -2, D:5) 15 sling bullets (28, -32, D:5) a +0 plate armour (34, -41, D:5) a +0 club (43, 7, D:5) a +0 scale mail (46, -31, D:5) a ration Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (0, 2, D:6) a +0 flail a cursed +0 leather armour (0, 3, D:6) a +0 dagger of protection a +0 mace a +0 leather armour (8, -12, D:6) a +0 halberd (11, -19, D:6) a +0 giant club (13, 12, D:6) 19 arrows (14, 22, D:6) 18 sling bullets (16, 22, D:6) a +0 ring mail (17, 9, D:6) a +0 whip (20, -2, D:6) a +0 battleaxe a +0 robe (22, -33, D:6) a +1 dire flail of holy wrath a +0 chain mail (23, -21, D:6) a ration (29, -22, D:6) a +0 scythe a +0 robe (51, -29, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (9, 39, D:7) a +0 chain mail (17, 35, D:7) 19 arrows Level 8 of the Dungeon [Shop] Doih's Antique Weapon Shoppe a +2 scimitar of holy wrath (384 gold) a +0 scimitar (80 gold) a +0 rapier (80 gold) a +0 flail (70 gold) a +0 club (20 gold) a +0 falchion (60 gold) a +0 quarterstaff (80 gold) the +8 mace "Acluqioss" {crush, rElec rC- Dex+6} (1282 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. a +0 club (20 gold) a +3 flail (410 gold) a +3 mace (400 gold) [Shop] Kousio's Weapon Boutique a +0 trident (42 gold) the cursed +0 hand crossbow of the Eternal Void {freeze, rElec Str-5 Int+2 SInv} (182 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-5). It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. a +4 mace of crushing (318 gold) a +1 hand axe of chopping (138 gold) 12 bolts (28 gold) a +0 falchion (36 gold) a +0 quarterstaff (48 gold) a +0 falchion (36 gold) a +0 dagger (24 gold) (0, 0, D:8) a +0 club (0, 24, D:8) a +0 scale mail (1, 30, D:8) a +0 robe a +0 dagger (13, 28, D:8) 28 sling bullets (15, 27, D:8) a curare-tipped dart {!f} (17, 27, D:8) a cursed -1 dire flail a +0 plate armour (19, -3, D:8) 14 bolts (21, 23, D:8) a +0 robe (30, 43, D:8) a +0 flail a +0 ring mail (32, -2, D:8) a +0 battleaxe a +0 scale mail of fire resistance (33, 11, D:8) 29 arrows (35, 13, D:8) a +0 short sword (35, 19, D:8) a +0 war axe (35, 23, D:8) a +0 flail of protection (37, 6, D:8) a +0 short sword (37, 32, D:8) an arrow (38, 6, D:8) a +0 whip (38, 32, D:8) an arrow (40, 31, D:8) 15 arrows a +0 shortbow (46, 34, D:8) a +0 scale mail (47, 24, D:8) a +0 hand axe (48, 24, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 24 stones (3, 17, D:9) a potion of degeneration (5, 14, D:9) a potion of degeneration (7, 18, D:9) 4 javelins (9, 15, D:9) a +0 shortbow (still there?) 4 boomerangs (still there?) (10, 12, D:9) an arrow (10, 14, D:9) 3 arrows (13, -29, D:9) 2 poisoned darts (14, -20, D:9) a +0 hand axe (16, -19, D:9) a +0 hand axe a cursed +0 ring mail a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (18, -18, D:9) a +0 shield (22, 8, D:9) a ration (32, 8, D:9) a +0 leather armour the Ecumenical Temple