Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 2006991635672771634, levelgen mode: deterministic 18 sanka the Ducker (level 2, 0/17 HPs) Began as an Octopode Wizard on Jan 15, 2020. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:38 (835 turns). sanka the Ducker (Octopode Wizard) Turns: 835, Time: 00:03:38 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 70% Magic: 6/6 EV: 14 Int: 20 God: Gold: 77 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . g - ring of resist corrosion rCorr + Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: + Level 3.2 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Call Imp Summ #....... 14% 2 ##..... z - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Inventory: Armour a - a +0 hat (worn) Jewellery g - a ring of resist corrosion (left tentacle) (You found it on level 2 of the Dungeon) Scrolls b - 3 scrolls of remove curse {unknown} h - a scroll of fear {unknown} i - a scroll of identify {unknown} j - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} f - a potion of might {unknown} Comestibles c - 3 rations #.#.# # ..#.#.# #.#.#.# #..... #.#.### #...#.# ≈≈###...#.# ...........#### .#.......#.h@.# #.#####.####.# # #h...#.# #..#.#.# ...# #.####### ...# #.......# .#### ######.## . ##.# #. #<.# You could see a jackal. Message History You kill the jackal! The jackal bites you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is lightly wounded. The jackal misses you. The jackal barely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You tentacle-slap the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. You kill the jackal! You tentacle-slap the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. You squeeze the jackal, but do no damage. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal closely misses you. You tentacle-slap the jackal but do no damage. The jackal is heavily wounded. You constrict the jackal. The jackal completely misses you. The jackal bites you. You die... Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms D:2: layout_basic, kennysheep_slug_shrine, first_ration, uniq_terence, uniq_robin Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:2) 5 kobolds 2 bats (D:1) 8 rats (D:1) 20 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 9.5 | 27.5 | 52.5 | 378.0 Dungeon | 100.0 | 100.0 | 9.5 | 27.5 | 52.5 | 378.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 366 | D:1 | Reached XP level 2. HP: 15/17 MP: 6/6 370 | D:1 | Learned a level 2 spell: Call Imp 594 | D:1 | Reached skill level 3 in Dodging 811 | D:2 | HP: 3/17 [jackal (2)] 830 | D:2 | HP: 3/17 [jackal (3)] 835 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 53 Constrict || 12 Tentacles || 8 Cast: Magic Dart || 16 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 4 Dodge: Dodged || 44