salapander Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 21, D:1) a cursed -3 club (3, 5, D:1) 15 arrows (5, 0, D:1) 27 stones (9, -5, D:1) a +0 club (9, 18, D:1) a stone (11, 17, D:1) a stone (11, 19, D:1) a +0 club a stone (12, 8, D:1) 8 poisoned needles (13, 17, D:1) a +0 ring mail (20, 15, D:1) a +0 club (22, 35, D:1) 17 arrows (24, 32, D:1) a +0 whip (25, 34, D:1) a +0 leather armour (26, 8, D:1) 27 stones (26, 31, D:1) a cursed -1 club (28, 29, D:1) a +0 whip (28, 30, D:1) a stone (31, 36, D:1) 12 stones (32, 33, D:1) a cursed -2 club (35, 26, D:1) a +0 club (40, 29, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -4, D:2) a +0 dagger (8, 32, D:2) a +0 dagger (28, 21, D:2) a +0 club (29, 25, D:2) a cursed +0 club (33, 5, D:2) a +0 hunting sling 13 sling bullets (35, 11, D:2) a stone a +0 ring mail (35, 13, D:2) a +0 club (36, 4, D:2) a sling bullet (40, -3, D:2) 11 stones (45, 12, D:2) a +0 club a +0 dagger (47, 26, D:2) a cursed -3 club (52, 17, D:2) 19 arrows (54, 25, D:2) 13 bolts Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 leather armour "Finofoaff" {rF+} (1800 gold) It protects you from fire. It has a curse placed upon it. the +3 dagger of Twilight {pain, rElec rC+ rN+} (4520 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. It protects you from negative energy. the +8 mace "Losux" {venom, -Tele rF+ Dex+2} (5620 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from fire. It prevents most forms of teleportation. the +0 pair of boots of Circular Logic {*Slow Regen+ Str+2} (1010 gold) It affects your strength (+2). It increases your rate of regeneration. It may slow you when you take damage. (0, 0, D:3) 19 bolts (0, 8, D:3) a +0 hand axe (0, 11, D:3) 17 arrows (0, 16, D:3) a +0 mace a +0 scale mail (3, 15, D:3) a +0 rapier (17, -12, D:3) a cursed -2 dagger a +0 dagger (19, -22, D:3) a +0 club (20, -24, D:3) a -1 helmet 2 scrolls of noise (20, -22, D:3) a +0 dagger a +0 animal skin (22, -12, D:3) a stone (23, -12, D:3) a stone (23, 5, D:3) a cursed -1 club a +1 whip of freezing (23, 6, D:3) a +0 club a +0 club a +2 dagger of holy wrath a +0 club (26, -19, D:3) 9 stones a +0 dagger a +0 hunting sling (26, -13, D:3) a +0 halberd (35, 17, D:3) a +4 hand axe a +0 leather armour (36, 25, D:3) a +0 club (49, 12, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, -22, D:4) a +0 ring mail (11, -32, D:4) 19 stones (14, -4, D:4) the cursed +0 hunting sling of Guilt {velocity, rElec rF++ Int-2 SInv} Any stone fired from it inflicts extra damage. It affects your intelligence (-2). It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (22, -24, D:4) a cursed +0 flail (34, -20, D:4) a +0 rapier (41, -2, D:4) 19 stones (46, -24, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (8, 24, D:5) 8 arrows (16, 18, D:5) 25 bolts (18, 19, D:5) a +0 club (18, 23, D:5) a +0 large shield (19, 19, D:5) a +0 robe a +5 scimitar (20, 30, D:5) 9 arrows (21, 11, D:5) a +0 dire flail (22, 14, D:5) a +0 robe a +4 short sword of freezing an arrow (22, 15, D:5) 5 arrows (22, 16, D:5) a +0 robe a +0 flail a +0 helmet (23, 14, D:5) an arrow (23, 15, D:5) 4 arrows a +0 shortbow (24, 14, D:5) an arrow a +0 dagger a +0 robe (24, 16, D:5) an arrow (25, 13, D:5) 2 arrows (25, 33, D:5) a +0 giant club (34, 44, D:5) 10 stones (41, 59, D:5) a +0 falchion (45, 28, D:5) 19 stones (47, 7, D:5) a stone (47, 11, D:5) 2 stones (48, 6, D:5) a stone (48, 11, D:5) a stone (48, 38, D:5) a +0 scale mail (49, 5, D:5) a stone (49, 6, D:5) 3 stones (49, 9, D:5) 12 stones (49, 11, D:5) a stone (50, 8, D:5) a stone (51, 10, D:5) 3 stones (54, 4, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) 10 stones 22 arrows (4, -35, D:6) an arrow (5, -38, D:6) an arrow (5, -37, D:6) an arrow (5, -36, D:6) 2 arrows (5, -35, D:6) an arrow (6, -32, D:6) a +0 shortbow 20 arrows (10, -46, D:6) 22 stones (14, -57, D:6) 17 sling bullets (15, -39, D:6) a +0 dire flail a +0 robe a cursed +0 spear a +0 robe (18, -49, D:6) a +0 robe a cursed +3 falchion a +0 robe a cursed +0 scimitar (21, -59, D:6) a +0 long sword (22, -51, D:6) a +0 dire flail a +0 robe (36, -44, D:6) an uncursed amulet of harm an uncursed ring of teleportation a +0 shortbow 24 arrows (41, -38, D:6) a +0 plate armour (47, -39, D:6) a +0 giant club (51, -47, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (57, -25, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) an arrow (1, 0, D:7) an arrow (3, -4, D:7) an arrow (3, -3, D:7) 2 arrows (3, -1, D:7) a +0 shortbow 15 arrows (4, 35, D:7) a +0 shortbow 15 arrows (4, 37, D:7) an arrow (4, 38, D:7) 2 arrows (4, 39, D:7) an arrow (7, -4, D:7) a +0 spear (7, -3, D:7) a +0 club a +0 robe (7, -2, D:7) a +0 spear a +0 halberd (8, 25, D:7) a +0 dagger (12, -9, D:7) 15 stones (14, -23, D:7) a cursed -2 hunting sling (15, 4, D:7) a +0 giant spiked club (17, 34, D:7) a +0 spear (17, 35, D:7) a +0 halberd (18, 35, D:7) a +0 halberd (23, 25, D:7) a +0 buckler (24, -8, D:7) 25 sling bullets (27, -18, D:7) a +0 leather armour (34, -7, D:7) 15 stones (39, -10, D:7) 14 stones (40, -21, D:7) 19 arrows (40, -8, D:7) 15 stones (40, 23, D:7) a +0 leather armour (40, 28, D:7) a +0 dagger a +0 leather armour a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 war axe (48, 10, D:7) 8 poisoned needles (49, 6, D:7) a +0 robe (50, 26, D:7) 25 arrows (55, -20, D:7) the +7 hunting sling of the Snake Pit {velocity, rF+++ Int+2 Dex-5} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It affects your dexterity (-5). It renders you almost immune to fire. (55, 16, D:7) 29 stones (58, -13, D:7) a scroll of immolation (59, 9, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, -1, D:8) a scroll of immolation (2, -2, D:8) 23 gold pieces (3, -1, D:8) a +1 dagger of freezing (unseen) (15, 7, D:8) a cursed +0 ring mail (15, 11, D:8) 20 bolts (17, 7, D:8) a +0 mace a +0 leather armour (25, -9, D:8) 12 stones (27, 1, D:8) a +0 flail (28, -14, D:8) 18 arrows (36, -12, D:8) a cursed -1 giant spiked club a +0 giant club a two-headed ogre skeleton (43, -27, D:8) a cursed +0 ring mail (48, -24, D:8) a +0 hand axe a +0 ring mail (49, -26, D:8) a +0 giant spiked club a +0 giant spiked club (50, -26, D:8) 6 javelins of returning the Ecumenical Temple