salapander Level 1 of the Dungeon (0, 0, D:1) 13 arrows (5, -32, D:1) a +0 short sword (7, -16, D:1) a +0 dagger 3 stones (7, -14, D:1) a stone (7, -13, D:1) a +0 club (11, 8, D:1) a +0 animal skin (13, -3, D:1) a cursed +0 dagger (37, -11, D:1) a +0 hand axe (38, -24, D:1) a +0 club (41, -15, D:1) 19 stones (49, -12, D:1) 7 tomahawks (51, -12, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (3, 25, D:2) a +0 flail a cursed +0 leather armour (4, 16, D:2) a stone a +0 mace a +0 chain mail (6, 4, D:2) a +0 club (10, 16, D:2) a +0 short sword (15, 0, D:2) 25 stones (15, 19, D:2) 11 stones (18, 35, D:2) a +0 leather armour Level 3 of the Dungeon (10, 0, D:3) a +0 ring mail (16, -4, D:3) a +0 dagger a +0 leather armour (17, -4, D:3) a +0 short sword a +0 club a +0 scale mail a +0 flail (18, 25, D:3) 20 stones (21, 22, D:3) 13 stones (23, -4, D:3) a +0 club a cursed +0 chain mail (24, 2, D:3) 6 needles of sleeping (27, 18, D:3) a +2 whip of holy wrath (30, 18, D:3) a +0 dagger (36, -3, D:3) a stone a +0 club (37, 34, D:3) 23 stones (39, -4, D:3) a +0 leather armour (42, 24, D:3) 24 stones (50, 14, D:3) a +0 ring mail (51, -1, D:3) 16 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 21, D:4) a +0 flail a +0 dagger a +0 robe (5, 21, D:4) a +0 hand axe (9, 21, D:4) 13 poisoned needles (11, 14, D:4) 14 stones (15, 30, D:4) 19 stones (20, 28, D:4) a +0 mace (24, 7, D:4) a +0 trident (25, -6, D:4) 26 stones (25, 5, D:4) a +0 hand axe a +0 chain mail (25, 7, D:4) an uncursed ring of ice a +0 cloak a +0 hand axe a +0 leather armour a +0 ring mail (25, 8, D:4) a +0 ring mail (26, 5, D:4) a +0 dagger a +0 chain mail (27, 15, D:4) 11 stones (31, -1, D:4) a +0 robe (36, 1, D:4) a +0 flail (37, 6, D:4) a +0 club (39, 0, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (0, 4, D:5) 22 poisoned needles (2, -7, D:5) a +0 animal skin a +0 animal skin (2, 21, D:5) a +0 dagger a +0 robe (3, -8, D:5) a +0 whip of electrocution a +0 robe (3, 21, D:5) a +0 short sword a +0 chain mail (9, -6, D:5) 12 sling bullets (10, -19, D:5) a +0 trident a +0 short sword (11, -10, D:5) a +0 mace (12, -19, D:5) a +0 dagger a +0 robe (18, -26, D:5) 22 bolts (22, 4, D:5) a cursed -3 war axe (25, -6, D:5) a +0 scythe a +0 robe (27, 26, D:5) a +0 hunting sling (28, -24, D:5) a +0 centaur barding (33, 15, D:5) a +0 club a cursed -3 club (33, 16, D:5) 3 tomahawks (34, -16, D:5) a +0 giant spiked club (34, 4, D:5) the +7 hunting sling "Plog" {freeze, Fragile +Inv rPois SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It lets you see invisible. It lets you turn invisible. It will be destroyed if unequipped. (34, 15, D:5) a +0 hand axe a +0 ring mail a +0 leather armour a +0 dagger a +0 robe (34, 16, D:5) a tomahawk a +0 dagger a +0 robe (35, 16, D:5) a +0 spear (37, -1, D:5) a +0 shield (38, 15, D:5) a +0 giant spiked club (45, -22, D:5) 2 scrolls of amnesia a wand of digging (15/24) (50, -23, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar (4, -15, D:6) a +0 leather armour (7, -27, D:6) an uncursed amulet of inaccuracy a +0 chain mail (7, -18, D:6) an uncursed amulet of rage (8, -3, D:6) a +3 quarterstaff (12, 12, D:6) a +0 giant club (15, -24, D:6) a +0 short sword (16, -23, D:6) a +0 dagger a +0 robe (17, -23, D:6) a +0 hand axe a +0 scale mail (21, -3, D:6) an uncursed staff of earth (30, -8, D:6) 15 stones (34, 8, D:6) a +0 falchion (35, 3, D:6) an arrow (36, 4, D:6) an arrow (36, 6, D:6) a +0 shortbow 19 arrows (43, -35, D:6) a +0 falchion (46, 0, D:6) a +0 chain mail (54, 11, D:6) a cursed +0 flail (54, 12, D:6) a +0 club a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a cursed +0 shield (2, -11, D:7) a +0 shortbow 22 arrows (4, 1, D:7) a yak corpse (7, 9, D:7) a +0 leather armour (8, 10, D:7) the amulet "Poytin" {Faith Str-5 Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-5). It affects your dexterity (+4). (26, -16, D:7) a +0 giant club (41, 0, D:7) a +0 dagger a +0 robe (41, 1, D:7) a +0 flail a +0 ring mail (41, 2, D:7) a +0 dagger a +0 robe (44, -23, D:7) a +0 ring mail