salade2fruit Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (0, 25, D:1) a cursed +0 dagger (1, 33, D:1) a +0 short sword (10, -2, D:1) a +0 whip (10, 29, D:1) a +0 club (12, 4, D:1) a stone (14, 26, D:1) a +0 short sword (26, -10, D:1) a +0 club (34, 13, D:1) a +0 robe (37, 7, D:1) 9 stones (59, -6, D:1) a +0 centaur barding (61, -2, D:1) a +0 whip (66, -7, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, -50, D:2) 24 sling bullets (11, -33, D:2) a +0 spear (12, -29, D:2) a +0 club (17, -47, D:2) a stone (17, -11, D:2) 22 bolts (20, -34, D:2) a cursed -3 whip (20, -6, D:2) 25 bolts (22, -47, D:2) a +0 hunting sling a +0 club 15 stones (23, 0, D:2) a +0 flail a +0 ring mail (26, 0, D:2) a +0 club (27, -29, D:2) a +0 mace (27, 0, D:2) a +0 dagger (28, -30, D:2) a +0 mace (29, -29, D:2) a +2 mace of venom (30, -30, D:2) a cursed -3 mace (30, -6, D:2) a +0 club (31, -30, D:2) a +0 mace (32, -31, D:2) a +0 mace (36, 2, D:2) 19 stones (43, 12, D:2) a +0 chain mail (44, -46, D:2) a +0 dagger (50, -41, D:2) a +0 scythe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 1, D:3) 15 bolts (7, -23, D:3) 9 stones (15, -21, D:3) a potion of degeneration (16, -20, D:3) a +0 hand axe (16, -16, D:3) a +0 short sword (29, -26, D:3) a stone (29, -13, D:3) a +0 halberd (30, -14, D:3) a throwing net (31, -14, D:3) a +0 club (34, -26, D:3) a stone (36, -26, D:3) a +0 short sword a stone (47, -26, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 2, D:4) a +0 flail (6, 3, D:4) a cursed -2 hand axe a +0 ring mail (9, 27, D:4) a +0 whip (24, -2, D:4) 16 stones (33, 11, D:4) a +2 dagger of venom a cursed -2 robe a +0 short sword a +0 ring mail (39, 25, D:4) a cursed +0 ring mail (39, 26, D:4) a +0 dagger a +0 scale mail a +0 mace a +0 ring mail (40, 15, D:4) 23 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 whip (7, -30, D:5) a +0 leather armour (13, -30, D:5) a +0 dagger a cursed +0 dagger a +0 robe (14, -15, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail of cold resistance (3, 8, D:6) the +2 pair of gloves of the Sun {rF++ Int+5 Dex+3} It affects your intelligence (+5). It affects your dexterity (+3). It greatly protects you from fire. (6, -19, D:6) a +0 giant club (12, 25, D:6) a potion of degeneration (19, -21, D:6) 29 bolts (22, -26, D:6) 14 arrows (29, -17, D:6) 18 gold pieces (29, -16, D:6) 13 gold pieces (29, -15, D:6) 19 gold pieces (29, -14, D:6) 8 gold pieces (29, -13, D:6) 16 gold pieces (40, 14, D:6) a +0 giant club (47, 20, D:6) a +0 flail (48, 21, D:6) a +0 spear (53, -13, D:6) a +0 robe (54, -13, D:6) a +0 flail (55, -19, D:6) a +0 hand axe a +0 plate armour (55, -13, D:6) a +0 dagger of electrocution a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 whip a +0 spear (0, 1, D:7) a +0 spear (2, -7, D:7) a +0 short sword (4, -9, D:7) a +0 short sword (4, -8, D:7) a cursed +0 dagger (7, -34, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -6, D:8) a +0 shortbow (25, 9, D:8) a +0 giant spiked club (45, -3, D:8) a +0 leather armour (46, -5, D:8) 8 arrows (50, 32, D:8) 9 arrows (57, -14, D:8) a +2 quarterstaff of protection Level 9 of the Dungeon (0, 0, D:9) a +0 trident (4, 4, D:9) a crystal ball of energy (17, 4, D:9) a stone (37, 0, D:9) an uncursed staff of wizardry (40, 11, D:9) a +0 leather armour (45, 4, D:9) a +0 hand axe a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 dire flail of crushing a +0 plate armour (47, 3, D:9) a +0 whip a +0 dagger (50, 1, D:9) a +0 short sword (52, 23, D:9) a +0 dire flail (54, 6, D:9) a +0 leather armour a +0 flail (54, 25, D:9) an uncursed staff of summoning (55, 6, D:9) a +0 dagger a +1 robe of resistance Level 10 of the Dungeon [Shop] Nuxug's Antique Armour Shop a +1 pair of boots (322 gold) a cursed +0 pair of gloves (42 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) (0, 0, D:10) a +0 giant spiked club a +0 giant club (2, 22, D:10) a +0 robe (14, -3, D:10) 24 bolts (26, 3, D:10) a +0 dagger a +0 robe (28, 2, D:10) a +0 dagger a +0 blowgun 3 poisoned needles a +0 club a cursed -1 dagger (28, 3, D:10) a +0 short sword a +0 leather armour a +0 giant club a +0 great mace a +0 club a +0 leather armour (28, 6, D:10) a +2 flail of crushing (29, 2, D:10) a +0 whip (29, 3, D:10) a poisoned needle (30, 3, D:10) 3 poisoned needles (35, -21, D:10) a +0 club a cursed +0 short sword a +0 robe a +0 short sword a +0 long sword a +0 robe (41, -25, D:10) a cursed +0 club (42, -25, D:10) a +0 flail a +0 robe (45, -18, D:10) 10 poisoned needles (52, -7, D:10) a +0 plate armour a +0 halberd Level 1 of the Lair of Beasts (9, 3, Lair:1) the +2 scale mail of Absolutism {*Drain rC+ rN+} It protects you from cold. It protects you from negative energy. It causes draining when unequipped. (12, 24, Lair:1) a book of Necromancy (19, 9, Lair:1) a +0 quarterstaff (29, 12, Lair:1) a +2 dagger of holy wrath a +0 robe a potion of lignification (40, 38, Lair:1) 10 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of cold (4, 0, Lair:2) a +0 dagger (11, -1, Lair:2) 24 bolts (34, 5, Lair:2) a yak corpse (36, 0, Lair:2) a water moccasin corpse (42, 3, Lair:2) a +0 club (47, -5, Lair:2) a wand of polymorph (13/24) (47, 5, Lair:2) a yak corpse (51, -26, Lair:2) 2 stones (51, 5, Lair:2) an elephant corpse (54, -27, Lair:2) a +0 scale mail