roverover Level 1 of the Dungeon (0, 0, D:1) 24 bolts (5, 0, D:1) a +0 short sword (1, 4, D:1) a +0 mace (3, 4, D:1) a +0 mace (-36, 5, D:1) a +0 club (6, 5, D:1) a +0 ring mail (-3, 6, D:1) a +0 robe (-15, 9, D:1) a +0 dagger (-22, 12, D:1) a +0 robe (6, 17, D:1) a +0 club (-19, 39, D:1) a +0 spear (-33, 43, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 25 sling bullets (-4, 2, D:2) a +0 robe (7, 9, D:2) a +0 club (7, 13, D:2) 3 bolts of frost (18, 14, D:2) a +0 club (19, 21, D:2) a cursed -3 club (1, 23, D:2) 4 tomahawks (14, 23, D:2) 17 bolts (15, 24, D:2) a +0 whip (11, 29, D:2) a +0 short sword a +0 hand axe a +0 ring mail (9, 35, D:2) a +0 leather armour (14, 35, D:2) a +0 dagger (9, 36, D:2) a scroll of noise (-3, 51, D:2) a +0 short sword Level 3 of the Dungeon (-32, 6, D:3) a +0 whip (4, 10, D:3) a +0 giant club (-5, 11, D:3) a +0 dagger (4, 11, D:3) a +0 trident (-17, 18, D:3) a +0 dagger (4, 19, D:3) a +0 ring mail (7, 19, D:3) a +0 leather armour a +0 flail (5, 20, D:3) a +0 club (-6, 21, D:3) a +0 dagger (-2, 22, D:3) a cursed -2 club (13, 27, D:3) a +0 short sword (12, 28, D:3) a +0 club (-35, 44, D:3) 20 bolts Level 4 of the Dungeon [Shop] Xeizeorr's Distillery a potion of might (56 gold) a potion of brilliance (56 gold) a potion of ambrosia (112 gold) (0, 0, D:4) a +0 dagger (3, 1, D:4) a +0 chain mail (11, 3, D:4) a +2 hammer of holy wrath (1, 5, D:4) a +2 whip of freezing (16, 5, D:4) a +3 quarterstaff of chaos (0, 6, D:4) a +0 mace (-5, 9, D:4) a +0 club (4, 10, D:4) a +0 hand axe (1, 15, D:4) a +0 giant club (8, 15, D:4) a +0 dagger (-3, 16, D:4) a +0 hunting sling (8, 16, D:4) a +0 robe a +0 dagger (9, 19, D:4) 5 needles of frenzy (2, 20, D:4) a +2 dagger of distortion a +2 robe of cold resistance (-8, 22, D:4) a +0 morningstar a +0 ring mail (-7, 22, D:4) a scroll of immolation (6, 22, D:4) a +0 ring mail (2, 27, D:4) a +0 war axe a +0 ring mail (13, 29, D:4) a +0 giant club (12, 31, D:4) a +0 club (-6, 33, D:4) 2 potions of poison a potion of decay Level 5 of the Dungeon (0, 0, D:5) a +0 whip (-10, 13, D:5) a +0 dagger a +0 leather armour a +0 dagger (-11, 14, D:5) a +0 club (-10, 14, D:5) a +0 dagger (-10, 22, D:5) a +0 hunting sling (-14, 23, D:5) a +0 war axe (-7, 26, D:5) a +0 club (-8, 29, D:5) a +0 flail (-8, 31, D:5) a +0 robe a +0 dagger (-28, 32, D:5) 27 bolts (-7, 32, D:5) a +0 morningstar (-6, 32, D:5) a +0 leather armour a +0 flail (-5, 32, D:5) a +0 flail (14, 33, D:5) a +0 dire flail a +0 ring mail (0, 34, D:5) a +0 robe a +0 dagger (2, 34, D:5) a +0 short sword (3, 34, D:5) a +0 trident a cursed +0 whip (4, 34, D:5) a +0 leather armour a +0 hand axe (-15, 37, D:5) a +0 dagger (-4, 53, D:5) a +0 giant club (-7, 55, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +3 leather armour of fire resistance (34, 25, D:6) a +0 chain mail (31, 33, D:6) a potion of poison Level 7 of the Dungeon (0, 0, D:7) a +1 leather armour of fire resistance (-2, 2, D:7) a +0 hand axe a +0 ring mail (1, 4, D:7) 17 bolts (38, 6, D:7) a +0 club (8, 8, D:7) a +0 hunting sling (33, 8, D:7) a +3 rapier of electrocution (36, 8, D:7) a +0 spear (47, 12, D:7) a +0 ring mail (37, 16, D:7) a +0 halberd (36, 17, D:7) a cursed -1 spear (0, 18, D:7) a +0 leather armour (6, 23, D:7) a +0 trident (6, 24, D:7) a +0 whip a +0 leather armour a +0 war axe (11, 33, D:7) a cursed -3 giant spiked club a +0 quarterstaff (20, 39, D:7) a cursed -3 dire flail Level 8 of the Dungeon [Shop] Klaje's Jewellery Emporium a +3 ring of dexterity (204 gold) a +5 ring of strength (535 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of ice (325 gold) the ring of the Mage {Wiz MR++ Int+3} (672 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. the ring of Sunlight {rElec rPois rF- MR+++ MP-9} (496 gold) [ring of poison resistance] It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). an uncursed ring of ice (325 gold) an uncursed amulet of resist mutation (520 gold) (37, 11, D:8) 5 tomahawks (7, 12, D:8) a scroll of immolation (8, 23, D:8) a +0 falchion (37, 24, D:8) a +0 club (26, 36, D:8) a +0 long sword (32, 38, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +1 leather armour of cold resistance a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe (34, 1, D:9) a cursed +0 quarterstaff (45, 2, D:9) a crystal ball of energy (4, 6, D:9) a +0 short sword a +0 plate armour a +0 mace a +0 chain mail a +0 mace a +0 ring mail (5, 6, D:9) a +0 dagger a +0 dagger a +0 leather armour a +0 club a +0 hand axe a +0 ring mail a +0 dagger a +0 dagger a +0 ring mail (6, 6, D:9) a +0 mace a +0 plate armour a +0 trident (10, 6, D:9) a +0 dagger a +0 robe (-1, 8, D:9) a +0 dagger (11, 8, D:9) a +2 short sword of protection a +0 ring mail (-1, 11, D:9) a +2 halberd of pain a cursed +0 chain mail (48, 13, D:9) a +0 quarterstaff (45, 15, D:9) a +0 dagger (44, 16, D:9) a cursed +0 helmet (44, 20, D:9) a +0 longbow (6, 28, D:9) a +0 shortbow (40, 29, D:9) 8 poisoned needles (35, 34, D:9) a cursed -2 giant club a +0 giant club (53, 39, D:9) a +0 leather armour (36, 41, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) 30 bolts (7, 1, D:10) a +0 shortbow (48, 17, D:10) a +0 leather armour (46, 25, D:10) a +0 long sword Level 11 of the Dungeon [Shop] Troapt's Book Emporium a book of Geomancy (490 gold) a book of Necromancy (420 gold) a book of Party Tricks (700 gold) a book of the Dragon (1260 gold) a book of Dreams (1050 gold) a book of Fire (910 gold) a book of Control (910 gold) a book of Annihilations (1545 gold) a book of Conjurations (420 gold) a book of Party Tricks (700 gold) the Almanac of Stones (735 gold) Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Bolt of Magma Conjuration/Fire/Earth 5 a book of Spatial Translocations (910 gold) a book of Hinderance (280 gold) a book of Debilitation (560 gold) a book of the Tempests (980 gold) (0, 0, D:11) a +0 leather armour (6, 0, D:11) a +0 bardiche (4, 4, D:11) a +0 club (5, 4, D:11) 2 potions of degeneration (8, 4, D:11) 4 javelins of returning (9, 4, D:11) a -2 ring of evasion (-36, 8, D:11) a +0 long sword (-25, 11, D:11) a +0 shortbow (-38, 12, D:11) a +0 flail (5, 15, D:11) an uncursed staff of poison (-41, 25, D:11) an arrow (-39, 25, D:11) 17 poisoned needles (-27, 25, D:11) a +1 morningstar of protection (-39, 26, D:11) a hound skeleton (-38, 26, D:11) a +0 leather armour a +0 longbow (5, 27, D:11) a +0 club (-24, 31, D:11) a +0 ring mail (unseen) (-24, 32, D:11) a +0 dagger a +0 robe a +0 hand axe (-27, 41, D:11) a +0 dagger of holy wrath a +0 scale mail (-34, 45, D:11) a book of Transfigurations Level 1 of the Lair of Beasts (46, 10, Lair:1) 2 needles of paralysis (47, 10, Lair:1) a needle of paralysis (48, 11, Lair:1) a needle of paralysis (23, 12, Lair:1) a wand of frost (0) a wand of frost (44) a wand of flame (18) a wand of confusion (18) (10, 16, Lair:1) a +0 ring mail (34, 17, Lair:1) a +0 ring mail (36, 17, Lair:1) 27 sling bullets (28, 20, Lair:1) a +0 robe a +0 scimitar of flaming (34, 34, Lair:1) 9 poisoned needles (50, 38, Lair:1) a +0 chain mail (45, 39, Lair:1) a +0 trident of venom (25, 40, Lair:1) a +0 hand axe (30, 47, Lair:1) a +0 scale mail (26, 49, Lair:1) a +0 long sword (19, 50, Lair:1) a scroll of vulnerability (26, 50, Lair:1) a cursed -1 dagger a +0 robe (4, 53, Lair:1) 4 bolts of flame