root Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 3, D:1) a +0 leather armour (2, -15, D:1) a +0 dagger (6, -23, D:1) a +0 whip (unseen) (6, 2, D:1) 24 stones (10, -1, D:1) a bat corpse (skeletalised by now) (10, 16, D:1) a +0 leather armour (12, 2, D:1) a +0 dagger (14, -25, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -6, D:2) a +0 club (12, 3, D:2) a +0 dagger a +0 spear a goblin corpse (13, 3, D:2) 22 stones (19, 10, D:2) a goblin corpse (27, 2, D:2) a bat corpse (skeletalised by now) (29, 6, D:2) 21 arrows of frost (30, -6, D:2) 23 stones (32, 2, D:2) a +0 club a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of cure mutation (1, 1, D:3) a +0 leather armour (2, -4, D:3) a +0 short sword (7, -1, D:3) a slice of pizza (8, 0, D:3) a curare-tipped needle (8, 4, D:3) a potion of flight (8, 9, D:3) a +0 pair of boots (10, 1, D:3) a curare-tipped needle (17, -1, D:3) a beef jerky