root Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 short sword (0, 9, D:1) a +0 mace (7, 3, D:1) a +0 hand axe (15, -5, D:1) a +0 club (19, -8, D:1) 28 bolts (35, -12, D:1) a +1 dagger of electrocution (35, 5, D:1) a +0 dagger (37, 31, D:1) a +0 club (37, 38, D:1) 16 stones (40, -7, D:1) a +0 robe (42, -5, D:1) 13 arrows (43, -5, D:1) a +0 whip (47, 29, D:1) a +0 dagger (48, 28, D:1) 7 poisoned needles (48, 31, D:1) 22 stones (50, -8, D:1) a +0 club a +0 club (56, -8, D:1) 14 stones (57, -8, D:1) 11 arrows (57, 3, D:1) 18 gold pieces (58, 44, D:1) a +0 club (59, 17, D:1) 29 sling bullets Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (5, 10, D:2) a +0 spear (11, 7, D:2) a +0 long sword (12, 1, D:2) a +0 scale mail (12, 16, D:2) a +0 whip (12, 22, D:2) a river rat corpse (skeletalised by now) (13, 0, D:2) a ball python corpse (skeletalised by now) (14, -1, D:2) a bat corpse (skeletalised by now) (15, 17, D:2) a +0 club (unseen) (15, 18, D:2) 15 bolts (15, 19, D:2) 14 stones (16, -3, D:2) a river rat corpse (skeletalised by now) (24, 14, D:2) a +0 dagger (31, 15, D:2) 13 stones (32, 21, D:2) a +0 club