ronnideworm Level 1 of the Dungeon (0, 0, D:1) 4 stones (37, 2, D:1) a +0 club 3 stones (36, 3, D:1) a +0 spear (19, 4, D:1) a cursed -3 dagger (33, 4, D:1) a +0 animal skin (35, 4, D:1) a stone (33, 6, D:1) a cursed -1 club (-5, 8, D:1) a stone (-4, 10, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (7, 1, D:2) a +0 robe (3, 2, D:2) a stone (10, 6, D:2) 2 stones (11, 6, D:2) a cursed -2 short sword (11, 7, D:2) a +0 short sword (11, 10, D:2) a stone (11, 13, D:2) a stone (8, 19, D:2) a +0 spear (-10, 22, D:2) a +0 leather armour (1, 22, D:2) a +0 spear (11, 35, D:2) a stone (14, 37, D:2) 6 poisoned needles (9, 38, D:2) 4 stones (5, 39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (-42, 20, D:3) 27 arrows (17, 20, D:3) 18 stones (-34, 23, D:3) a +0 club 11 sling bullets (-34, 24, D:3) a +0 whip (-1, 36, D:3) a +0 robe (-7, 49, D:3) a +0 hand axe (-37, 59, D:3) a +1 dagger of draining Level 4 of the Dungeon [Shop] Zefif's Weapon Boutique a +0 hand axe of electrocution (123 gold) a +0 shortbow of evasion (72 gold) 22 arrows (57 gold) 16 stones (20 gold) a +0 short sword (39 gold) a +0 battleaxe of electrocution (236 gold) a +2 battleaxe of pain (366 gold) 24 stones (31 gold) a +0 flail (45 gold) a +1 hunting sling of velocity (119 gold) a +0 antimagic lajatang (221 gold) 8 poisoned arrows (41 gold) the +7 rapier of Eternal Night {flame, rPois rF++} (921 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It protects you from poison. a +0 mace (39 gold) a cursed -3 mace (1 gold) [Shop] Fam Oha's Assorted Antiques a +0 robe (12 gold) the ring "Aruce" {SustAb rC- rN+ Str+4 Dex+4} (90 gold) [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from negative energy. a scroll of recharging (171 gold) a +0 quick blade (270 gold) a +0 leather armour (36 gold) a scroll of enchant armour (135 gold) a +0 plate armour (414 gold) a wand of confusion (36) (72 gold) a cursed -2 whip (45 gold) [Shop] Icoquaro's Antique Armour Shoppe a +0 ring mail (120 gold) a +0 leather armour (60 gold) a cursed +0 robe (21 gold) a +1 centaur barding (690 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a cursed +0 scale mail (120 gold) a +0 scale mail (120 gold) [Shop] Schiffia's Gadget Shoppe a box of beasts (240 gold) a +0 lightning rod (10/10) (900 gold) a plain deck of changes (168 gold) a legendary deck of changes (312 gold) a wand of flame (23) (150 gold) a wand of random effects (36) (228 gold) a plain deck of changes (168 gold) a plain deck of changes (168 gold) a plain deck of defence (168 gold) a +6 rod of the swarm (9/9) (1200 gold) a +0 rod of clouds (9/9) (840 gold) [Shop] Ohanusux's Jewellery Boutique an uncursed ring of stealth (210 gold) an uncursed ring of sustain abilities (210 gold) a +6 ring of intelligence (702 gold) a cursed ring of teleportation (174 gold) a cursed ring of loudness (54 gold) the amulet of Ceid {Inacc MR+ Dex+3} (184 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+3). It affects your resistance to hostile enchantments. an uncursed ring of positive energy (240 gold) an uncursed amulet of faith (480 gold) an uncursed ring of protection from fire (300 gold) a cursed ring of loudness (54 gold) (0, 0, D:4) a +0 club (-33, 2, D:4) a +0 whip (-23, 5, D:4) a +0 leather armour (-29, 6, D:4) 2 stones (-19, 9, D:4) a +0 dagger (-24, 10, D:4) a +0 club (-38, 11, D:4) 14 stones (-23, 14, D:4) the +4 whip "Icilix" {venom, rElec rN+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from negative energy. (-32, 16, D:4) 8 arrows of dispersal (-23, 16, D:4) a +0 club (-16, 33, D:4) 24 sling bullets (-10, 33, D:4) a +0 ring mail a +0 dagger (-26, 34, D:4) a +0 robe (-9, 35, D:4) 16 bolts (-23, 37, D:4) 8 needles of confusion (-21, 38, D:4) a +0 club (12, 47, D:4) a -2 ring of intelligence a -4 ring of protection Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (-15, 6, D:5) a +0 ring mail (17, 7, D:5) a +0 leather armour a +0 falchion (17, 8, D:5) a +0 club (-17, 14, D:5) a +0 club (24, 19, D:5) a stone (-15, 21, D:5) 7 javelins (22, 21, D:5) a stone (21, 22, D:5) a +0 falchion (19, 24, D:5) 2 stones (4, 28, D:5) a +0 short sword (-23, 30, D:5) 17 stones (2, 30, D:5) a stone (3, 30, D:5) 3 stones (12, 30, D:5) a +2 dagger of holy wrath a +0 robe (-23, 31, D:5) a +0 long sword (3, 31, D:5) a +0 club (12, 31, D:5) a +0 greatsling (-3, 33, D:5) 19 stones (13, 35, D:5) a +0 trident (23, 35, D:5) a +0 club (23, 36, D:5) a +0 short sword (25, 42, D:5) a +0 club (11, 51, D:5) a +0 flail a +0 chain mail Level 6 of the Dungeon [Shop] Xaogiux's Antique Weapon Shoppe a +0 war axe (77 gold) a +0 dagger (44 gold) a +0 quarterstaff (88 gold) a +0 spear (66 gold) a +0 dagger of venom (44 gold) a +5 blowgun (55 gold) a +1 arbalest of velocity (99 gold) a +0 broad axe (88 gold) a +0 mace (66 gold) a +4 broad axe (88 gold) (0, 0, D:6) 11 stones (-16, 3, D:6) a +0 robe a +0 scythe (-45, 6, D:6) a +0 shortbow 17 arrows (-45, 7, D:6) a +0 dagger a +0 robe (-44, 7, D:6) a +2 glaive of venom a cursed +0 plate armour (-42, 7, D:6) a +0 flail a +0 chain mail (-41, 7, D:6) a +0 flail (-20, 8, D:6) 20 sling bullets (-8, 8, D:6) 6 bolts of flame (-47, 13, D:6) a +0 ring mail a +0 leather armour (-13, 16, D:6) a +0 robe (-55, 17, D:6) a +0 whip a stone (-40, 21, D:6) a +0 giant club (-6, 22, D:6) a +0 rapier (-33, 23, D:6) a +0 animal skin (2, 24, D:6) a +0 giant spiked club (-51, 25, D:6) an arrow (-52, 26, D:6) an arrow (-51, 29, D:6) 13 arrows a +0 shortbow a +0 scale mail a +1 flail of venom (-52, 31, D:6) a +0 animal skin (-33, 33, D:6) a +0 animal skin (-1, 33, D:6) 23 stones (-33, 35, D:6) a +0 robe a +1 whip of electrocution a potion of mutation (-8, 37, D:6) a +0 pair of gloves (-33, 44, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club (-7, 6, D:7) 18 sling bullets (7, 8, D:7) a +0 club (5, 26, D:7) a +0 ring mail (34, 37, D:7) a +0 shortbow 37 arrows (35, 37, D:7) an arrow (-26, 42, D:7) a +0 hand axe (-13, 45, D:7) 14 stones (-28, 50, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (-16, 1, D:8) 15 poisoned needles (-5, 2, D:8) 18 arrows (28, 6, D:8) 13 sling bullets of frost (-35, 11, D:8) 17 stones (-28, 13, D:8) a +0 flail (10, 13, D:8) a +0 club (3, 16, D:8) 27 arrows (-7, 18, D:8) a +0 whip a +0 scale mail (-23, 28, D:8) 9 sling bullets (20, 30, D:8) an uncursed ring of loudness (-19, 31, D:8) a +0 chain mail (8, 46, D:8) 2 stones (8, 47, D:8) a stone (10, 47, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Ybishriz's Hallowed Reliquary a +2 morningstar of holy wrath (211 gold) 5 silver tomahawks (82 gold) a +0 hand axe of holy wrath (81 gold) an uncursed ring of positive energy (220 gold) 6 silver tomahawks (99 gold) a potion of restore abilities (55 gold) a scroll of holy word (82 gold) 4 silver tomahawks (66 gold) a +1 long sword of holy wrath (146 gold) a potion of restore abilities (55 gold) a potion of cure mutation (385 gold) (-21, 2, D:9) 2 stones a +0 giant club a +0 giant spiked club (-21, 3, D:9) a stone (-31, 11, D:9) a +0 chain mail (-36, 12, D:9) a +0 dagger a +0 leather armour (-31, 12, D:9) a cursed +0 war axe (-22, 12, D:9) a +0 hand axe a +0 chain mail (-31, 13, D:9) a +0 flail a +0 leather armour (-36, 14, D:9) a +0 hand axe (-35, 16, D:9) a +0 morningstar a +0 club (-34, 16, D:9) a +0 whip (-32, 16, D:9) a tomahawk (-31, 16, D:9) a tomahawk a +0 war axe (-36, 17, D:9) a +0 chain mail (1, 17, D:9) a +2 scimitar of draining (-36, 19, D:9) a +0 short sword (-36, 21, D:9) a +0 hand axe a +0 dire flail a +0 chain mail (-40, 23, D:9) a +0 short sword a +0 mace a +0 leather armour (-38, 23, D:9) a +0 dire flail a +0 chain mail a +0 mace a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail (-23, 24, D:9) a cursed -1 mace a +0 ring mail (-1, 24, D:9) a sling bullet (-8, 26, D:9) a +0 trident (-7, 26, D:9) a cursed +0 hand axe (-5, 26, D:9) 2 sling bullets (4, 26, D:9) 23 arrows (-22, 27, D:9) a +0 trident (-10, 27, D:9) a +0 hand axe (-8, 27, D:9) a +0 trident (-7, 27, D:9) a +0 leather armour a +2 quarterstaff of pain 5 sling bullets a cursed -3 hunting sling (10, 33, D:9) a stone (10, 34, D:9) a +0 club (9, 36, D:9) a +2 halberd of venom a +0 club a +0 trident a +0 scale mail a stone (9, 37, D:9) a +0 club 19 stones (-40, 43, D:9) a throwing net (3, 44, D:9) 5 poisoned needles (17, 45, D:9) a stone (-9, 46, D:9) a +0 club a +0 leather armour (-27, 47, D:9) a +0 giant club (-26, 47, D:9) a +0 short sword (-3, 47, D:9) a +0 ring mail a +0 short sword (18, 47, D:9) a stone (19, 48, D:9) 2 stones (17, 52, D:9) a +0 mace (18, 53, D:9) 28 stones (-31, 55, D:9) a +0 leather armour (-9, 56, D:9) a +0 leather armour (17, 57, D:9) a +0 short sword (14, 58, D:9) a +0 leather armour (-33, 59, D:9) a cursed +0 falchion (-9, 62, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) 16 stones (-19, 4, D:10) 28 sling bullets (-28, 8, D:10) a +0 short sword a +0 cloak (-7, 11, D:10) a +0 war axe of flaming 6 javelins a +0 chain mail (-1, 12, D:10) a +0 giant spiked club (-29, 14, D:10) a +2 falchion of freezing (-7, 19, D:10) a +0 halberd (-8, 20, D:10) a +0 spear (-7, 20, D:10) a +1 shortbow of freezing 11 arrows (30, 23, D:10) a +0 mace (-12, 25, D:10) a +0 buckler (-19, 27, D:10) 11 poisoned arrows (26, 27, D:10) a +0 giant spiked club (30, 27, D:10) a +0 dagger of flaming (33, 27, D:10) a +0 longbow 15 poisoned arrows (32, 29, D:10) a poisoned arrow (22, 32, D:10) a +3 dagger of chaos a +2 robe of magic resistance (32, 33, D:10) a +0 dagger (27, 44, D:10) a +0 war axe (-23, 45, D:10) a cursed +0 short sword (-20, 45, D:10) a stone (-18, 47, D:10) 2 stones (-20, 48, D:10) a +0 leather armour (5, 49, D:10) a +0 broad axe Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (12, 2, D:11) a large rock (16, 6, D:11) a large rock (17, 7, D:11) 4 large rocks (22, 7, D:11) 28 bolts (-3, 9, D:11) a +0 dagger a +0 robe (42, 14, D:11) a cursed -1 robe (0, 20, D:11) a +0 dagger a +0 robe (18, 20, D:11) a cursed -1 giant spiked club (18, 21, D:11) a large rock (18, 22, D:11) a large rock (1, 27, D:11) a +0 club a +0 leather armour (4, 28, D:11) a +0 halberd a +0 chain mail (24, 30, D:11) a +0 mace (14, 31, D:11) a large rock a +0 dagger a +0 robe (15, 31, D:11) a +0 flail (10, 32, D:11) a +0 mace (14, 32, D:11) a large rock (15, 34, D:11) a +0 scimitar a +0 plate armour (13, 35, D:11) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (15, 35, D:11) a large rock a +0 dagger a +0 robe a +0 short sword a +0 scimitar a +0 plate armour (15, 36, D:11) a +3 flail (16, 36, D:11) a +0 dagger a +0 hand axe a +0 mace a cursed +0 plate armour (15, 37, D:11) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of brilliance 2 potions of magic a potion of cancellation 5 potions of ambrosia 2 potions of berserk rage a potion of degeneration 2 potions of might (1, 0, Lair:1) a wand of fire (10) a wand of random effects (21) a wand of flame (11) (0, 1, Lair:1) an uncursed ring of sustain abilities an uncursed ring of flight an uncursed ring of teleportation a cursed -3 ring of intelligence (1, 1, Lair:1) a scroll of noise a scroll of immolation (-31, 10, Lair:1) 7 needles of slowing (-27, 16, Lair:1) a +3 greatsling of velocity (-3, 20, Lair:1) a +0 chain mail (-2, 21, Lair:1) 18 poisoned needles (19, 25, Lair:1) a scroll of immolation (1, 34, Lair:1) 19 stones (-38, 46, Lair:1) a cursed +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 arrows (-51, 4, Lair:2) a cursed ring of loudness (-11, 14, Lair:2) a +0 plate armour (-36, 16, Lair:2) 6 large rocks (-25, 16, Lair:2) a cursed -2 falchion (-40, 24, Lair:2) the +4 quarterstaff of Battle {venom, rPois rF+ MP+9} It poisons the flesh of those it strikes. It protects you from fire. It protects you from poison. It affects your magic capacity (+9). (-13, 32, Lair:2) a +0 ring mail of poison resistance 2 throwing nets a +0 mace of draining (-46, 34, Lair:2) 14 stones (-28, 37, Lair:2) an uncursed staff of cold (-23, 41, Lair:2) 13 stones Level 3 of the Lair of Beasts (-35, 1, Lair:3) the cursed +0 dagger of Cocytus {venom, rN+ MR+ MP+9 Dex-5 Stlth-} It poisons the flesh of those it strikes. It affects your dexterity (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. It has a curse placed upon it. (-26, 16, Lair:3) 21 arrows (14, 20, Lair:3) 6 tomahawks (-37, 23, Lair:3) 3 large rocks (-34, 23, Lair:3) 13 sling bullets (-36, 24, Lair:3) a +0 ring mail (-32, 26, Lair:3) a plain deck of changes (23, 29, Lair:3) a +1 antimagic quarterstaff (-27, 34, Lair:3) a cursed +0 scale mail (-27, 39, Lair:3) the +2 scale mail of Duck's Teeth {rPois Dex-2 SInv} It affects your dexterity (-2). It protects you from poison. It enhances your eyesight. (29, 41, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 cloak (-25, 10, Lair:4) 18 sling bullets (-12, 13, Lair:4) a +0 leather armour (26, 17, Lair:4) a +0 helmet (-8, 21, Lair:4) a +0 robe (3, 24, Lair:4) 3 scrolls of amnesia (4, 25, Lair:4) a +0 quarterstaff (13, 26, Lair:4) 19 gold pieces (18, 36, Lair:4) a scroll of amnesia (23, 44, Lair:4) a +0 robe (-11, 51, Lair:4) a +0 long sword Level 1 of the Swamp (0, 0, Swamp:1) 23 poisoned needles (0, 4, Swamp:1) a +0 broad axe