roguesci Level 1 of the Dungeon (0, 0, D:1) 2 throwing nets (0, 16, D:1) 17 arrows (8, -6, D:1) a +0 club (10, -5, D:1) a +0 whip (15, -3, D:1) a +0 whip (21, -9, D:1) a +0 dagger (26, 3, D:1) a +0 club (31, 19, D:1) a +0 club (33, 16, D:1) a +0 ring mail (33, 19, D:1) a +0 dagger (37, -5, D:1) 11 poisoned darts Level 2 of the Dungeon (0, 0, D:2) 21 bolts (4, -21, D:2) a +0 dagger (6, -5, D:2) a +0 hunting sling (9, -30, D:2) a +0 club (10, -28, D:2) a +0 dagger (11, -31, D:2) a +0 leather armour (16, -28, D:2) a cursed +0 ring mail (22, -35, D:2) a +0 hand axe (23, -19, D:2) 20 bolts (33, 3, D:2) a cursed -2 club a +0 club a +0 club (35, -1, D:2) a +0 club (40, -20, D:2) a +0 short sword (44, -36, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) 14 arrows (1, -16, D:3) a +0 club (6, 14, D:3) a +0 ring mail (12, -6, D:3) a throwing net (15, 3, D:3) a +0 club (15, 4, D:3) a +0 short sword (17, 14, D:3) a +0 hand axe (18, -8, D:3) a +0 spear (21, -1, D:3) 22 sling bullets (25, 9, D:3) 18 arrows (27, 10, D:3) a +0 mace (27, 11, D:3) a +0 dagger a +0 robe (30, -17, D:3) a +0 whip (35, 8, D:3) a +0 mace (40, -12, D:3) a +0 dagger a +0 ring mail (40, 0, D:3) 21 arrows (40, 4, D:3) 5 arrows (44, -7, D:3) a +0 spear (45, -6, D:3) a +0 flail (46, -11, D:3) 3 javelins (47, -10, D:3) a +0 whip (51, 0, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +1 robe (9, -11, D:4) a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail a +0 dagger a +0 robe (9, -10, D:4) a cursed +0 scale mail (24, 5, D:4) a +0 robe (25, 6, D:4) a +0 ring mail (32, 3, D:4) 16 bolts (32, 11, D:4) a +0 leather armour (44, -1, D:4) a +0 giant spiked club (50, -18, D:4) a +0 hand axe (50, -17, D:4) an uncursed ring of attention (51, -17, D:4) a cursed -2 trident (52, -17, D:4) a +0 mace of crushing (54, -20, D:4) a +0 leather armour (58, 13, D:4) a +0 mace (63, -16, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a wand of polymorph (10) (8, -1, D:5) an uncursed staff of earth (11, -19, D:5) a +0 hand axe (15, -10, D:5) a cursed +0 robe (18, 4, D:5) a throwing net (27, -3, D:5) a +0 pair of boots (40, -21, D:5) a +0 leather armour (43, -21, D:5) a +0 leather armour (45, 8, D:5) 3 arrows (45, 9, D:5) 6 arrows (45, 11, D:5) an arrow (45, 15, D:5) a +0 shortbow 4 arrows (48, -10, D:5) a +0 flail a +0 mace 4 boomerangs a +0 leather armour (49, -10, D:5) a +0 falchion a +1 ring mail of fire resistance (50, -10, D:5) a +0 dagger a +0 ring mail a +0 leather armour Level 6 of the Dungeon [Shop] Boarouff's Weapon Shoppe a +0 war axe (49 gold) a cursed -3 war axe (1 gold) the +6 mace "Siobecit" {flame, rF+ MR+ Dex+3} (858 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. a +0 rapier (56 gold) a +0 trident (49 gold) a +0 battleaxe (91 gold) a +0 falchion (42 gold) a +0 club (14 gold) a +0 club (14 gold) a +0 rapier (56 gold) a +2 glaive of protection (277 gold) a +0 club (14 gold) (0, 0, D:6) 13 poisoned darts (3, 37, D:6) a +0 flail a +0 ring mail a +0 dagger a +0 robe (4, 37, D:6) a +0 hand axe a +0 dagger a +0 robe (7, 35, D:6) a +0 spear a +0 scale mail (8, 35, D:6) a +0 spear (9, 35, D:6) a +0 spear (14, 6, D:6) 16 bolts (19, 2, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 leather armour a +0 club a +0 long sword a +0 plate armour (33, -1, D:6) a +0 leather armour (35, 15, D:6) a cursed -1 whip (35, 17, D:6) a +0 giant spiked club a +0 dagger a +0 robe (36, 15, D:6) a +0 dagger a +0 leather armour (36, 16, D:6) a +0 flail a +0 chain mail a +0 dagger (37, 15, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (2, -9, D:7) a +0 robe (6, -4, D:7) 21 bolts (7, 22, D:7) an uncursed amulet of the acrobat a +0 helmet (9, -9, D:7) a +0 leather armour (11, -16, D:7) a +0 leather armour (12, -1, D:7) a +0 chain mail (17, -20, D:7) a +0 whip (18, 19, D:7) 14 arrows (20, -4, D:7) a wand of paralysis (4) (21, -4, D:7) a +0 dagger (22, -13, D:7) a wand of acid (9) (22, -4, D:7) a +0 scale mail (26, 10, D:7) a +0 dagger (26, 11, D:7) a +0 dagger of venom a +0 robe a cursed +0 scale mail (29, 23, D:7) a +0 hand axe (30, 22, D:7) a +0 hand axe (30, 24, D:7) a +0 hand axe (31, 23, D:7) a +0 hand axe (32, 12, D:7) a wand of paralysis (10) a +2 scimitar of holy wrath (33, 10, D:7) an uncursed amulet of the acrobat a phantom mirror a scarf of repulsion (33, 20, D:7) a cursed +0 whip a +0 club a +0 chain mail (34, 12, D:7) 19 poisoned darts (34, 20, D:7) a +0 club a +0 short sword a +0 chain mail a +0 morningstar a +0 leather armour (35, 10, D:7) a cursed -1 hand axe a +0 chain mail (39, 6, D:7) a +0 leather armour (53, 7, D:7) a wand of paralysis (7) (53, 9, D:7) a +0 scale mail of magic resistance a +0 mace a +0 hand axe a +0 flail (54, -24, D:7) a +0 spear (54, -1, D:7) a +0 robe (60, -26, D:7) a cursed +0 halberd a +0 robe a cursed +2 hand axe of freezing a +0 robe (60, -25, D:7) a cursed +3 great sword of freezing a cursed +0 robe (60, -19, D:7) a +5 morningstar of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (2, 18, D:8) a +0 club (3, -1, D:8) 2 arrows (4, -6, D:8) a +0 shortbow 9 arrows (4, -4, D:8) 2 arrows (4, -3, D:8) 5 arrows (4, -2, D:8) 8 arrows (4, -1, D:8) a +0 shortbow 4 arrows (4, 0, D:8) 2 arrows (4, 1, D:8) 7 arrows (7, 12, D:8) a +0 ring mail (19, -11, D:8) a +0 trident (21, -7, D:8) 7 poisoned darts (32, -2, D:8) a +0 chain mail (33, 10, D:8) a +0 quarterstaff (38, 7, D:8) a +0 hand axe a +0 ring mail a +0 club (39, 7, D:8) a +0 whip a +0 hand axe of freezing (39, 8, D:8) a +0 club a +0 club a +0 mace a +0 leather armour a +3 dagger (40, 8, D:8) a cursed -1 spear (43, -15, D:8) a +4 dagger of chaos a +0 robe (47, -1, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 26 sling bullets (1, -1, D:9) a +0 leather armour (3, -2, D:9) 28 arrows (5, 10, D:9) 12 arrows (5, 29, D:9) a +0 dagger (6, 6, D:9) a +0 long sword (7, 18, D:9) a +1 whip of flaming a +0 robe (8, 23, D:9) 21 arrows (18, 1, D:9) a +1 flail of protection a +0 scale mail (18, 3, D:9) a +0 giant club a +0 giant club (18, 24, D:9) 10 bolts (21, 5, D:9) a +0 robe a cursed +0 great sword (24, 5, D:9) a cursed -2 falchion a +0 robe a +2 buckler (43, 4, D:9) a +0 falchion (43, 41, D:9) a +0 spear a +0 robe (44, 41, D:9) a +5 battleaxe a +0 robe a +3 war axe a +0 robe (53, -7, D:9) a +0 giant club a +0 giant club (53, 3, D:9) a +5 mace a +0 robe Level 10 of the Dungeon [Shop] Def Bid's General Store a +1 short sword of venom (169 gold) 22 sling bullets (176 gold) a +0 battleaxe (104 gold) a +3 battleaxe of pain (531 gold) the +6 morningstar "Mopett" {pain, rC+ rN+ Int-2 Stlth+} (908 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It protects you from cold. It protects you from negative energy. It makes you more stealthy. a ration (80 gold) 18 stones (28 gold) 3 scrolls of random uselessness (48 gold) a scroll of identify (32 gold) a +0 hunting sling (24 gold) (0, 0, D:10) a +0 robe (1, -24, D:10) 6 bolts (5, 8, D:10) a +0 giant club (8, 13, D:10) a +0 pair of boots (13, -15, D:10) the +6 quarterstaff "Okogh" {crush, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (15, -3, D:10) 8 boomerangs (17, -28, D:10) a +0 plate armour (20, 1, D:10) a +0 ring mail (24, -20, D:10) a +0 whip (unseen) (24, -13, D:10) a cursed +0 chain mail (26, -27, D:10) 5 boomerangs (26, -21, D:10) a +0 flail (29, 5, D:10) a +0 giant club (35, -12, D:10) a +3 dagger of freezing a +0 robe (35, -11, D:10) a cursed +4 hand axe a +0 robe a cursed +5 trident a +0 robe a +0 morningstar Level 11 of the Dungeon (0, 0, D:11) a +2 chain mail of poison resistance (7, -11, D:11) a +0 dagger (11, -19, D:11) 16 sling bullets (15, -32, D:11) a cursed +0 robe (18, -13, D:11) 16 sling bullets (19, -4, D:11) a +0 dire flail a +0 giant spiked club (25, -6, D:11) a poisoned dart (26, -5, D:11) a +0 dagger (26, -3, D:11) a +0 short sword of electrocution (27, -4, D:11) a +0 dagger (27, -3, D:11) a +0 short sword (28, -4, D:11) 2 poisoned darts (32, -4, D:11) a +0 rapier (34, -29, D:11) a +0 halberd (34, -28, D:11) a +0 mace (34, -27, D:11) a +0 buckler a +0 ring mail a +0 spear of freezing (52, -4, D:11) a wand of disintegration (10) (57, -9, D:11) 3 large rocks (59, -11, D:11) 2 large rocks Level 12 of the Dungeon [Shop] Guth's Antique Weapon Shop a cursed -1 broad axe (3 gold) a +1 broad axe of electrocution (527 gold) a +0 mace (93 gold) a +0 mace (93 gold) the cursed +1 whip of Honour {flame, MR+ Str-5 Int+9 Dex-4} (592 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+9). It affects your dexterity (-4). It affects your resistance to hostile enchantments. It has a curse placed upon it. [Shop] Lexiuwas's Jewellery Emporium an uncursed ring of positive energy (220 gold) an uncursed ring of flight (192 gold) the ring of Zeapoep {+Fly rElec Slay+3 SInv} (718 gold) [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you see invisible. It lets you fly. an uncursed ring of flight (192 gold) an uncursed amulet of faith (440 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of magical power (220 gold) a cursed ring of flight (159 gold) an uncursed ring of see invisible (165 gold) a +2 ring of protection (110 gold) an uncursed amulet of the gourmand (330 gold) an uncursed amulet of regeneration (330 gold) [Shop] Qamofise's Antique Weapon Emporium a +0 spear (102 gold) a +2 falchion of electrocution (663 gold) a +0 great mace (221 gold) the +10 mace of the Stoat {venom, rPois MP-9 Int+2 Dex+10} (2417 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+10). It protects you from poison. It affects your magic capacity (-9). a +0 quarterstaff (136 gold) a +1 hand axe of venom (360 gold) a +1 falchion of slicing (391 gold) a +0 mace of protection (190 gold) a +0 quarterstaff (136 gold) a +0 dire flail of crushing (272 gold) a cursed -1 club (3 gold) a +2 great mace of crushing (737 gold) [Shop] Qotext's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:12) a crystal ball of energy (6, -20, D:12) a wand of polymorph (6) a +0 mace (6, -9, D:12) 8 bolts (7, -19, D:12) a +0 war axe a +0 robe a +0 dagger (7, -15, D:12) a +0 short sword (17, -33, D:12) a +0 dagger a +0 ring mail (18, -14, D:12) 18 poisoned darts (19, -7, D:12) a +0 mace a +0 plate armour a +0 mace a +0 plate armour (19, -4, D:12) a +0 leather armour (19, -2, D:12) a +0 robe (20, -5, D:12) a +0 hunting sling (23, -34, D:12) 4 javelins (35, -29, D:12) 3 large rocks (37, -9, D:12) a +0 chain mail (39, -19, D:12) a +0 club (40, -12, D:12) the +1 chain mail "Wyime" {rPois rC- rN+++ Int-4} It affects your intelligence (-4). It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. a +2 dagger of venom (40, 6, D:12) a +0 giant spiked club a +0 giant spiked club Level 13 of the Dungeon [Shop] Ceomor's Armour Boutique a +0 helmet (72 gold) a +0 plate armour (368 gold) a +2 scale mail of poison resistance (288 gold) a +0 scale mail (64 gold) a +2 ring mail of cold resistance (336 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 robe (11 gold) (0, 0, D:13) a +0 mace (6, 2, D:13) a +0 giant spiked club a +0 giant spiked club (8, 27, D:13) a +0 flail (10, -30, D:13) a +0 mace (14, -20, D:13) a +0 hand axe (14, -19, D:13) a +0 trident a +0 plate armour a +0 war axe a +0 ring mail (14, 2, D:13) a +0 leather armour a +0 flail a cursed +0 chain mail (14, 3, D:13) a +0 whip (14, 4, D:13) a +0 flail (15, -20, D:13) a +0 whip (15, -19, D:13) a +0 leather armour (15, 3, D:13) a +0 scale mail (25, 11, D:13) a +0 trident (27, -18, D:13) a +0 chain mail (28, -1, D:13) a +0 helmet (29, 27, D:13) a cursed -6 ring of strength an uncursed ring of see invisible a +1 dagger of distortion an uncursed amulet of rage 5 scrolls of random uselessness 12 arrows a +0 troll leather armour (31, 6, D:13) 17 sling bullets (32, 23, D:13) a +0 whip (38, -25, D:13) a +0 flail (42, 0, D:13) a +0 longbow 11 arrows (43, -30, D:13) a +2 dagger of protection (44, 0, D:13) an arrow (46, -17, D:13) a +0 troll leather armour (46, 1, D:13) 2 arrows (47, 18, D:13) a +0 hunting sling (48, -21, D:13) a +0 ring mail (49, 0, D:13) an arrow (57, -15, D:13) 19 poisoned darts (58, 14, D:13) a +0 buckler Level 14 of the Dungeon (0, 0, D:14) 3 arrows (1, -1, D:14) an arrow (1, 1, D:14) an arrow (still there?) a potion of curing (still there?) (3, 0, D:14) 2 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (1, 1, Lair:1) an uncursed staff of fire (2, -11, Lair:1) a +0 short sword (2, 17, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (6, 33, Lair:1) a wand of acid (13) (9, 33, Lair:1) a +0 club (14, -14, Lair:1) a +0 flail (15, 39, Lair:1) a +0 dagger (34, 27, Lair:1) a wand of paralysis (11) (59, 8, Lair:1) 18 gold pieces (60, 8, Lair:1) 18 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of disintegration (17) (9, -40, Lair:2) a +0 scale mail (18, 4, Lair:2) 21 sling bullets (19, -28, Lair:2) a fan of gales (37, -9, Lair:2) a +0 ring mail (38, 10, Lair:2) a +0 club (47, -15, Lair:2) a wand of polymorph (10) (51, -22, Lair:2) a +0 dagger (63, -26, Lair:2) a +0 club Level 3 of the Lair of Beasts (10, 11, Lair:3) a scroll of identify an ice cave (0, 0, IceCv) a +2 pair of boots of flying (1, 1, IceCv) a +0 pair of gloves of archery