roguesci Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 18, D:1) 9 bolts (6, -12, D:1) a +0 leather armour (8, -1, D:1) a +0 club (8, 11, D:1) a +1 hunting sling of flaming (14, 4, D:1) a +0 club (16, -5, D:1) a +0 dagger (17, -8, D:1) a +0 spear (18, -8, D:1) a +0 spear (26, 7, D:1) 18 bolts (30, -6, D:1) a +0 club (41, 3, D:1) a +0 club (42, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, 4, D:2) a +0 club (6, 18, D:2) a +0 falchion (9, 14, D:2) a +0 club (10, -27, D:2) a cursed +0 short sword (12, -33, D:2) 7 gold pieces (14, -22, D:2) a +0 falchion (19, -25, D:2) a +0 spear (19, -24, D:2) a +0 halberd (27, -1, D:2) a +0 club (31, -1, D:2) a +0 robe (32, 13, D:2) a +0 dagger (34, -22, D:2) a +0 dagger (34, -20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, -16, D:3) a +0 dagger (2, -16, D:3) a +0 club a +0 scale mail a cursed -1 club a +0 chain mail a +0 dagger a +0 ring mail (13, -2, D:3) a +0 club (25, 12, D:3) 18 sling bullets (27, -4, D:3) a +0 club (39, 7, D:3) a +0 mace (47, -14, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (7, -6, D:4) a +2 flail of draining (8, -9, D:4) a +0 leather armour a +0 robe a cursed amulet of inaccuracy (16, 8, D:4) a +0 trident (19, -1, D:4) a +0 dagger a +0 robe (20, -2, D:4) a cursed -1 hand axe (33, -20, D:4) a +5 flail of protection a +0 ring mail (37, -4, D:4) a +0 ring mail (38, -4, D:4) 78 arrows (41, -8, D:4) 5 javelins (50, 9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 13 poisoned needles (3, -19, D:5) 21 bolts (5, -1, D:5) a +0 dagger a +0 robe a +0 flail a +0 leather armour (6, 1, D:5) a +0 hunting sling (7, 1, D:5) a +0 dagger (7, 3, D:5) 5 large rocks (12, -6, D:5) a +0 hunting sling (30, 11, D:5) 19 bolts (32, 13, D:5) a +0 flail Level 6 of the Dungeon [Shop] Fusoimez's Antique Weapon Shop a +5 mace of holy wrath (972 gold) a +0 hand axe of venom (168 gold) a +0 long sword (105 gold) a +0 longbow (135 gold) a +0 dagger (60 gold) the +5 falchion of Grandeur {slice, MP+9} (1662 gold) It inflicts extra damage upon your enemies. It affects your magic capacity (+9). a +0 shortbow (90 gold) a +5 blowgun (885 gold) a +0 short sword (90 gold) the +2 arbalest of Lempuaram {elec, rElec} (1056 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. a +0 blowgun (75 gold) the +3 hand axe of the Whale {flame, +Rage Dex+3 SInv} (1242 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It lets you see invisible. It lets you go berserk. (0, 0, D:6) 9 arrows (4, 25, D:6) a +0 chain mail (10, 16, D:6) a +0 club (16, 6, D:6) an uncursed ring of flight (20, 27, D:6) a potion of heal wounds (24, 33, D:6) a +0 club (24, 34, D:6) a +0 club (25, 33, D:6) a +0 whip a +0 giant club (26, 8, D:6) a +0 leather armour (35, 7, D:6) a +0 flail (43, 27, D:6) 21 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of protection a +0 robe (4, -6, D:7) a +0 war axe (5, 3, D:7) a +0 ring mail (6, -5, D:7) a +0 flail a +2 hand axe of electrocution (6, -4, D:7) a +0 dagger a +0 robe (11, 29, D:7) an arrow (14, 26, D:7) a +0 shortbow of velocity 8 arrows (15, 1, D:7) a +0 dagger a +0 robe (24, -7, D:7) 21 bolts (24, 8, D:7) a +0 quarterstaff (28, -1, D:7) a +0 leather armour (29, 1, D:7) a +0 ring mail (30, -5, D:7) a +0 leather armour a +0 hand axe (32, -1, D:7) a +0 giant club (37, 17, D:7) a +0 trident a +0 plate armour an arrow (38, 15, D:7) 13 arrows a +0 shortbow (40, 11, D:7) a +0 leather armour (43, 3, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) 19 bolts (4, -10, D:8) a +0 robe a +0 dagger (5, -11, D:8) a tomahawk (6, -14, D:8) a +0 club (6, -12, D:8) a tomahawk a +0 leather armour a +0 dagger (7, -12, D:8) a +0 halberd (9, -15, D:8) 3 tomahawks (10, -15, D:8) a +0 scimitar (11, -37, D:8) a scroll of remove curse (22, -7, D:8) a wand of polymorph (9/24) (24, -34, D:8) 22 bolts (26, -33, D:8) 23 stones (27, -7, D:8) a +0 shield (30, -9, D:8) 3 tomahawks (34, -14, D:8) a +0 rapier (34, -10, D:8) a +0 leather armour a +0 club (35, -10, D:8) a +0 flail (36, -40, D:8) a wand of polymorph (12/24) (40, -5, D:8) 26 arrows (43, -20, D:8) a +0 blowgun (49, -15, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 5 gold pieces (7, 1, D:9) a fan of gales (15, -5, D:9) 16 stones (18, 9, D:9) 14 gold pieces (27, 0, D:9) 16 stones (34, -6, D:9) a +0 shortbow 22 arrows (35, -4, D:9) an arrow (40, 19, D:9) a +2 antimagic dagger (43, -10, D:9) a cursed +0 trident (47, 5, D:9) a +0 leather armour (47, 14, D:9) 14 poisoned needles (51, 8, D:9) a cursed +0 long sword the Ecumenical Temple (2, 6, Temple) an uncursed amulet of harm a cursed -3 short sword