rockintein Level 1 of the Dungeon (9, -14, D:1) a +0 club (10, -27, D:1) a +0 club (20, -33, D:1) 26 arrows (30, -27, D:1) 28 stones (46, -7, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -13, D:2) 14 stones (3, 7, D:2) a cursed -3 whip (4, -17, D:2) a +2 scale mail of cold resistance a +0 animal skin (6, 16, D:2) a +0 club (16, -4, D:2) a +0 short sword (22, 23, D:2) a +2 mace of crushing (23, -18, D:2) a +0 club (26, 13, D:2) 18 arrows (32, 9, D:2) a +0 robe (34, -20, D:2) a +0 club (37, -9, D:2) a +0 morningstar (39, 29, D:2) a +0 ring mail (41, -9, D:2) a +1 dagger of venom (43, -21, D:2) a +0 ring mail (50, -1, D:2) a +0 club (51, 13, D:2) a +0 whip (57, -1, D:2) a +0 short sword (60, 0, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 whip 20 arrows (14, 24, D:3) 16 arrows (15, 1, D:3) a +0 dagger (23, 4, D:3) a +0 short sword a stone (25, 6, D:3) a stone (26, -4, D:3) a -4 ring of evasion a +1 hand axe a +0 scale mail (26, 7, D:3) a stone (27, -1, D:3) 11 sling bullets (29, -5, D:3) a +0 falchion a +0 whip a +0 leather armour (30, -6, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 8 curare-tipped needles (9, 5, D:4) 8 stones (10, -5, D:4) 26 bolts (17, -7, D:4) a +0 club (17, -5, D:4) a +0 animal skin a +0 helmet a +0 club a +0 hand axe a +0 robe (19, 7, D:4) a +0 ring mail (21, -13, D:4) a +0 helmet (25, 3, D:4) a +0 scythe a +0 robe (28, -7, D:4) 13 sling bullets (28, -4, D:4) a +0 dagger a +0 robe (29, -6, D:4) a +0 club (29, -5, D:4) a +0 hand axe a +0 falchion (49, 10, D:4) a +0 flail (49, 14, D:4) a +0 ring mail (53, -8, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -1, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 club 2 tomahawks a +0 chain mail (1, 8, D:5) a +0 club (2, -2, D:5) a +4 dagger of protection a +0 robe 6 tomahawks (2, -1, D:5) a +0 club a +0 leather armour (6, 7, D:5) a cursed -1 flail a +0 scale mail a +0 club a +0 ring mail a +0 whip (6, 8, D:5) a +0 morningstar a +0 leather armour a +0 flail (7, 9, D:5) a cursed -1 short sword (10, 11, D:5) a cursed +0 ring mail (15, 30, D:5) a +0 leather armour of cold resistance (15, 31, D:5) 14 stones (16, 8, D:5) a +0 leather armour (18, 7, D:5) a +0 short sword (18, 29, D:5) 6 steel javelins (21, 13, D:5) a +0 leather armour (24, -3, D:5) the cursed +3 dagger of Boeroll {distort, rC+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from cold. It has a curse placed upon it. (24, 17, D:5) 5 steel javelins (25, 30, D:5) 21 stones (28, 5, D:5) a +0 whip (32, 9, D:5) a +0 flail a +0 leather armour (39, 14, D:5) 8 needles of confusion (45, 15, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a cursed -2 leather armour (1, -1, D:6) a +0 dagger (1, 1, D:6) a +0 dagger a +0 robe (3, -38, D:6) a +0 flail (4, -43, D:6) a cursed -3 dagger a +0 robe a +0 hand axe a +0 leather armour (4, -42, D:6) a +0 short sword a +0 ring mail a +0 dagger a +0 dagger a cursed +0 robe (8, -38, D:6) a +0 giant club a +0 hand axe a +0 ring mail a +0 club (8, -36, D:6) a +0 club (10, -32, D:6) 23 stones (12, -35, D:6) a +0 ring mail (16, -21, D:6) a +0 club (17, -20, D:6) a +0 dagger a +0 robe (24, -13, D:6) a +0 plate armour (28, -21, D:6) a +0 leather armour (28, 4, D:6) a +0 hand axe (30, -38, D:6) a +0 dagger a +0 robe (32, -11, D:6) 7 javelins (35, -20, D:6) 20 arrows (35, -18, D:6) a +0 pair of boots (36, -34, D:6) 6 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 20, D:7) 10 stones (4, 12, D:7) a +0 pair of boots (17, 15, D:7) a +0 leather armour (18, 19, D:7) a +0 club a +0 chain mail (18, 35, D:7) a +0 leather armour (18, 36, D:7) a +0 ring mail (25, 3, D:7) a +0 ring mail (25, 23, D:7) a +0 dagger a +0 leather armour a +0 mace a +0 ring mail (29, 0, D:7) a +0 flail (31, 36, D:7) a +0 shortbow 21 arrows a +1 flail of protection a +0 leather armour (31, 37, D:7) a +0 scimitar a +0 chain mail (31, 38, D:7) a cursed -3 dagger (32, 36, D:7) a +0 dagger a +0 club (32, 37, D:7) a +0 dagger (32, 38, D:7) a +0 club a +0 hand axe (35, 24, D:7) a +0 leather armour (37, 45, D:7) 10 arrows (44, -1, D:7) a +0 long sword (47, 19, D:7) a cursed +0 ring mail (50, 0, D:7) 18 sling bullets (50, 29, D:7) 20 sling bullets Level 8 of the Dungeon (1, 29, D:8) 23 stones (7, 10, D:8) a +0 club a +0 club a +0 whip (8, 10, D:8) a +0 short sword a +0 blowgun 13 poisoned needles (8, 11, D:8) a poisoned needle (10, -10, D:8) a +0 chain mail (12, 12, D:8) a +0 flail (13, 1, D:8) a cursed -1 short sword (14, 8, D:8) a cursed -1 plate armour (16, 17, D:8) a +0 dagger (23, 17, D:8) a cursed +1 dire flail of freezing a +0 robe (24, 20, D:8) a +0 falchion a +0 robe a +0 mace a +0 robe a cursed +1 mace a +0 robe (29, 21, D:8) a +0 long sword a +0 robe (32, 16, D:8) a +0 plate armour (37, -17, D:8) a +0 spear (37, -16, D:8) a +0 halberd (37, -15, D:8) a +0 mace a +0 leather armour (38, -15, D:8) a +0 club a +0 robe (44, 21, D:8) a +2 morningstar of protection (50, -11, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, 20, D:9) a scroll of random uselessness (6, 32, D:9) a +0 whip (12, 18, D:9) a +0 shortbow 19 arrows (13, -3, D:9) a +0 trident a +0 chain mail (13, 28, D:9) a +0 mace (14, -4, D:9) a cursed +0 club 2 exploding tomahawks (14, -3, D:9) a +0 short sword a +0 short sword of protection a +0 long sword a +0 shortbow 20 arrows (14, 9, D:9) a +0 flail a +0 leather armour (16, -6, D:9) an arrow (16, -5, D:9) an arrow (17, -7, D:9) an arrow (18, -8, D:9) an arrow (18, 4, D:9) a +0 ring mail a +0 dagger a +0 robe (19, -9, D:9) an arrow (19, 4, D:9) a +0 flail a +0 leather armour (28, 7, D:9) a potion of mutation (35, 4, D:9) a +0 club (36, 4, D:9) a +0 flail a +0 ring mail a +0 falchion a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Ifoasyan's Weapon Shop a +0 hand crossbow (38 gold) a +3 mace of venom (226 gold) a +0 hunting sling (16 gold) a +0 falchion (33 gold) 12 bolts (26 gold) a +0 flail (38 gold) a +0 morningstar (44 gold) a +2 lajatang of protection (330 gold) a +4 rapier (286 gold) the +9 arbalest of Tanirph {freeze, rElec rC+ Str+3} (884 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from cold. It insulates you from electricity. (0, 0, D:10) a +0 chain mail (10, 18, D:10) 15 arrows (11, 13, D:10) 5 javelins of returning (11, 18, D:10) a +0 hunting sling a potion of lignification (15, -6, D:10) a +1 scale mail of cold resistance (15, 18, D:10) a stone (16, 18, D:10) a stone (17, 18, D:10) a +0 short sword (17, 19, D:10) a +0 dagger a +0 club (19, 5, D:10) a +0 giant club a +0 giant spiked club (22, 21, D:10) a +0 flail (27, 7, D:10) a +0 glaive (27, 8, D:10) a +0 shortbow 3 arrows (28, 3, D:10) 2 arrows (28, 4, D:10) an arrow (28, 5, D:10) an arrow (28, 6, D:10) an arrow (29, 2, D:10) an arrow (30, 1, D:10) an arrow (31, 15, D:10) a +0 shortbow 20 arrows (31, 17, D:10) an arrow (31, 27, D:10) a stone of tremors (32, 19, D:10) an arrow (32, 21, D:10) an arrow (33, 22, D:10) a +0 trident (33, 23, D:10) a +2 antimagic battleaxe a +0 short sword (34, 22, D:10) a +0 war axe (34, 23, D:10) a +0 dagger a +0 robe (35, -5, D:10) a +0 ring mail (36, 13, D:10) 14 stones (37, 14, D:10) a +0 giant club a +0 robe (38, 3, D:10) a disc of storms Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, 5, D:11) 2 curare-tipped needles (3, -2, D:11) a curare-tipped needle (3, 5, D:11) a curare-tipped needle (5, 2, D:11) a curare-tipped needle (5, 4, D:11) a potion of curing (6, 5, D:11) a curare-tipped needle (10, -7, D:11) 21 sling bullets (13, 5, D:11) a potion of lignification (20, 10, D:11) a +0 hand axe a +0 robe (20, 11, D:11) a cursed +1 flail a +0 robe (21, 10, D:11) a +2 great sword a cursed +0 robe (23, 14, D:11) a cursed -3 flail (24, 12, D:11) a +0 trident a +0 robe (26, -6, D:11) a crystal ball of energy (32, -8, D:11) a +0 chain mail (33, 1, D:11) 18 stones (35, 9, D:11) a +0 scale mail (36, 9, D:11) a +0 hand axe a +0 plate armour (41, -9, D:11) a tomahawk (41, -8, D:11) 2 tomahawks (42, -9, D:11) a tomahawk (44, -10, D:11) a tomahawk a +0 mace (45, -13, D:11) a +0 dagger a +0 robe (46, -10, D:11) a +0 flail a +0 leather armour Level 2 of the Abyss (0, 0, Abyss:2) an uncursed ring of see invisible (0, 1, Abyss:2) the +3 spear "Elletaeh" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (0, 2, Abyss:2) the Compendium of the Unstable Mountains Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Petrify Transmutation/Earth 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item.