riteheju Level 1 of the Dungeon (0, 0, D:1) 29 stones (5, 15, D:1) a +0 club 4 stones (12, -1, D:1) 27 stones (17, 34, D:1) a +0 short sword (19, 14, D:1) a +0 club (27, 32, D:1) a +0 short sword (27, 33, D:1) 4 stones (27, 34, D:1) a stone (29, 26, D:1) a +0 leather armour (31, 7, D:1) a +0 club a +0 dagger (31, 9, D:1) a +2 short sword of holy wrath (34, 3, D:1) a +0 dagger of speed (39, 5, D:1) a +0 robe (39, 25, D:1) a +0 hand axe (47, 36, D:1) 22 stones Level 2 of the Dungeon (0, 3, D:2) a +0 hand axe (3, -23, D:2) a +0 club (13, 22, D:2) a +0 ring mail (18, 15, D:2) a +0 flail (19, -3, D:2) a +0 spear (24, -4, D:2) a scroll of amnesia (27, -7, D:2) 18 bolts (36, -1, D:2) a +0 club 2 stones (37, -1, D:2) 2 stones (42, -1, D:2) a stone (49, 16, D:2) 20 bolts (52, 25, D:2) 2 tomahawks Level 3 of the Dungeon (0, 0, D:3) 20 stones (16, -4, D:3) a cursed -2 spear (18, 13, D:3) a +0 spear (22, -3, D:3) a +0 short sword (24, -3, D:3) a +0 short sword (28, 18, D:3) a +0 giant spiked club Level 4 of the Dungeon [Shop] Daecek's Antique Armour Emporium a +0 robe (19 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 pair of boots (126 gold) a +1 scale mail of magic resistance (448 gold) a +0 leather armour (56 gold) a +1 robe of cold resistance (355 gold) a +0 plate armour (644 gold) (0, 0, D:4) an uncursed ring of attention a +0 cloak (2, -17, D:4) a +0 club (4, -10, D:4) a cursed -2 dagger a +0 ring mail (4, -6, D:4) a +0 spear (5, 2, D:4) 24 stones (8, 8, D:4) a +0 flail (9, 8, D:4) a +0 spear (24, -13, D:4) a +0 club (29, 22, D:4) a +1 trident (30, 22, D:4) a +0 robe (38, 15, D:4) 15 sling bullets (40, -11, D:4) a cursed +0 hunting sling (40, 13, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 19 stones (9, 5, D:5) 17 arrows (14, 38, D:5) a +0 dagger a +0 robe (15, 18, D:5) a cursed -3 hand axe (16, 38, D:5) a +0 ring mail (17, 17, D:5) a +0 dagger (17, 38, D:5) a +0 war axe (18, 18, D:5) a +0 mace (22, -6, D:5) a +0 dagger (31, 11, D:5) a +0 mace (32, 13, D:5) a +2 quarterstaff of chaos a +0 cloak (35, 27, D:5) a +0 leather armour of cold resistance a +0 hand axe a +0 dagger a +0 robe a +0 trident (35, 28, D:5) a +0 robe a +0 dagger (37, -13, D:5) 17 stones (37, 27, D:5) a +0 scale mail (46, 25, D:5) 12 stones (53, 24, D:5) a +0 ring mail (64, -5, D:5) a +0 giant club (66, 26, D:5) 25 arrows (67, -10, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Kocucz Gooh's Food Boutique a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:6) a +0 rapier a +0 leather armour (1, -12, D:6) 16 arrows (4, 8, D:6) a +0 robe (4, 12, D:6) a +0 dagger (25, 0, D:6) a +0 robe a cursed +0 spear (25, 1, D:6) a +0 robe a +4 hand axe of freezing (25, 40, D:6) 10 poisoned needles (26, -15, D:6) a +0 ring mail (29, -2, D:6) a +0 robe a +0 long sword a +0 robe a cursed +0 scimitar a +0 robe a cursed +0 dagger (32, -2, D:6) a +0 robe a +0 whip of freezing (34, -18, D:6) 19 bolts (36, -13, D:6) a +0 giant club (37, 45, D:6) a cursed -1 club (49, 0, D:6) a +0 falchion (53, -9, D:6) a +0 falchion a +0 short sword a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (4, -1, D:7) 20 stones (4, 20, D:7) 21 arrows (5, -8, D:7) a +0 dagger a +0 robe (7, -10, D:7) a +0 hand axe a +0 dagger a +0 robe (7, 5, D:7) a +0 giant spiked club (9, 1, D:7) a +0 hand axe (18, -16, D:7) a +0 leather armour (21, 21, D:7) the +5 war axe of Guile {elec, +Rage} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you go berserk. (22, 4, D:7) 20 stones (22, 20, D:7) 12 gold pieces (22, 22, D:7) 13 bolts (22, 23, D:7) 18 gold pieces (23, 20, D:7) the Papyrus of the Lucky Traveller Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Lesser Beckoning Translocation 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Dispersal Translocation 6 (23, 21, D:7) a +0 ring mail (25, -16, D:7) 10 stones (26, -15, D:7) a potion of degeneration a cursed amulet of inaccuracy (44, 19, D:7) a +0 leather armour a +0 hand axe (50, -4, D:7) 17 arrows a +0 shortbow (50, -1, D:7) an arrow (50, 3, D:7) an arrow Level 8 of the Dungeon (13, -35, D:8) 15 stones (20, -29, D:8) a +0 long sword (20, -23, D:8) a +0 chain mail (27, -15, D:8) a potion of degeneration (29, -24, D:8) 23 stones (29, -17, D:8) a +0 short sword (29, -10, D:8) 3 large rocks (30, -11, D:8) a +0 giant spiked club (32, -18, D:8) a +0 leather armour (32, -15, D:8) 14 arrows (35, -24, D:8) a +0 whip a +0 robe Level 9 of the Dungeon (0, 0, D:9) a cursed +4 great sword of freezing a +0 robe a cursed +3 mace a cursed +0 robe a +4 long sword a +0 robe a +0 great sword a +0 robe a +4 short sword a +0 robe (0, 17, D:9) 24 stones (3, 25, D:9) a +0 giant club a +0 giant spiked club (4, -1, D:9) an arrow (4, 0, D:9) an arrow (4, 25, D:9) a +0 robe (6, -1, D:9) a +0 shortbow 13 arrows (18, 10, D:9) 11 arrows (19, 32, D:9) a +0 hand axe (20, 32, D:9) a +1 hand axe of chopping (21, 33, D:9) a +0 leather armour a +0 flail a +3 leather armour a +0 war axe of freezing a +0 chain mail (24, 39, D:9) a +0 whip (32, 1, D:9) a +0 dagger (46, 0, D:9) 13 stones (46, 1, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (12, 7, D:10) 12 arrows (19, 4, D:10) 21 arrows (27, 6, D:10) 22 arrows (29, -11, D:10) a +0 flail of holy wrath a +0 scale mail (30, -22, D:10) 17 poisoned needles (31, 2, D:10) a sling bullet (31, 3, D:10) a sling bullet (31, 4, D:10) a sling bullet (31, 6, D:10) a sling bullet (32, 6, D:10) a +0 leather armour a +0 hunting sling 14 sling bullets a +0 quarterstaff (34, -5, D:10) a potion of degeneration (37, 16, D:10) a scroll of magic mapping (37, 17, D:10) 20 gold pieces (37, 18, D:10) the cursed +1 plate armour of Death Resistance {*Contam MR+ rCorr Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (38, 16, D:10) 13 poisoned needles (38, 17, D:10) a +0 buckler (38, 18, D:10) 12 gold pieces (39, 16, D:10) a +0 spear (39, 17, D:10) a +0 trident (39, 18, D:10) a wand of disintegration (14) (42, 17, D:10) a scroll of noise (53, 17, D:10) 2 arrows (54, 17, D:10) 2 curare-tipped needles (56, 17, D:10) 3 curare-tipped needles (57, 10, D:10) a curare-tipped needle (57, 17, D:10) a +0 shortbow (unseen) (59, 8, D:10) a curare-tipped needle (59, 16, D:10) a curare-tipped needle (61, 6, D:10) a curare-tipped needle the Ecumenical Temple