Dungeon Crawl Stone Soup version 0.35-a0-1036-g2bd8e06e6e (webtiles) character file. Game seed: 13886266299094725814 22 riffraff the Caller (level 2, -1/19 HPs) Began as a Human Summoner on Sept 21, 2026. Slain by an adder (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:21 (970 turns). riffraff the Caller (Human Summoner) Turns: 970, Time: 00:02:22 Health: -1/19 AC: 3 Str: 8 XL: 2 Next: 91% Magic: 4/5 EV: 10 Int: 15 God: Gold: 46 SH: 0 Dex: 13 Spells: 4/5 levels left rFire + . . (50%) g - +2 dagger (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: resistant A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 dagger of speed f - a +2 dagger of protection g - a +2 dagger of venom (weapon) Armour a - a +0 robe d - a +1 pair of boots e - a +0 leather armour (worn) Potions g - a potion of magic Skills: + Level 0.2 Fighting + Level 0.1 Armour + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 8% 2 Call Canine Familiar Summ 15% N/A 14% 3 Eringya's Surprising Cr Summ 15% N/A 43% 4 Frozen Ramparts Ice 2% 1d1 67% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 67% 3 Ozocubu's Armour Ice 1% N/A 67% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 77% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The ribbon worm is moderately wounded. The adder barely misses your bat. Your bat hits the ribbon worm but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm bites you. The adder completely misses your bat. Your bat hits the ribbon worm but does no damage. Your bat hits the ribbon worm. You struggle to detach yourself from the web. You kill the ribbon worm! Your bat hits the ribbon worm. x2; The ribbon worm barely misses you. Your bat hits the ribbon worm but does no damage. You disentangle yourself. Your bat hits the ribbon worm but does no damage. Your bat completely misses the ribbon worm. Your bat barely misses the adder. The adder barely misses you. The endoplasm barely misses you. The adder attacks as it pursues you! The adder bites you. The ribbon worm attacks as it pursues you! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Your bat misses the adder. The adder bites you but does no damage. There is a stone staircase leading up, spattered with blood here. Your bat hits the adder but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The adder misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You climb upwards. Your summoned allies are left behind. There is a stone staircase leading down here. It was a potion of resistance. You feel protected. The adder bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you but does no damage. The endoplasm hits you but does no damage. The adder bites you. You die... ## #......##..##.......#♣.ß# .######......###'###'##...#...# .............##...#...#...#♣.♣# ######........#.>.#...#...#...# #........#...#...#####ß.♣# ##........#.>.#.<.#..##...# #####.........#..j#...##.##♣.ß# #...........[.#w>S#...#..##...# #.....#.......#.@.#...#..##♣.♣# ...##########.##'###'##...#...# .### #....# #....#.#♣.♣# ...## #####.#### ####...#...# ....## #(....# #...#♣.♣# ##...####....## #...#...# #..........## ##...#ß.♣# ###..###...# ##....#...# #### ##### ####..####♣.♣# You could see a ribbon worm (poisoned), an adder and an endoplasm. Vanquished Creatures A ribbon worm (D:2) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Human Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 259 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 970 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, chequers_avenue, minmay_pentomino_s4 D:2: minmay_chambers_of_twos, layout_basic Action || total ---------------------------++------- Attack: Normal || 55 Melee: Unarmed || 15 Short sword || 5 Dagger || 35 Punch || 1 Cast: Summon Small Mamm || 17 Drink: Resistance || 1 Read: Poison || 1 Stab: Sleeping || 4 Armour: Robe || 47 Leather armour || 23 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 921 | 42 | 100 | 573 | 2 | 481.5 | Dungeon | 963 | 921 | 42 | 100 | 573 | 2 | 481.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 948 daAuts D:2: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+