Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 5704016014389131739 53 riffraff the Chiller (level 3, 0/19 HPs) Began as a Deep Elf Ice Elementalist on Feb 6, 2026. Slain by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:03 (2170 turns). riffraff the Chiller (Deep Elf Ice Elementalist) Turns: 2170, Time: 00:04:04 Health: 0/19 AC: 8 Str: 5 XL: 3 Next: 64% Magic: 2/10 EV: 12 Int: 21 God: Gold: 154 SH: 0 Dex: 21 Spells: 2/9 levels left rFire . . . (100%) e - +1 short sword (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: ice-armoured A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons d - a +0 short sword e - a +1 short sword of freezing (weapon) Armour a - a +0 robe (worn) c - a +1 leather armour Jewellery b - a +6 ring of dexterity (worn) Wands a - a wand of flame (4) Scrolls c - a scroll of blinking {unknown} N - a scroll of noise e - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of attraction {unknown} n - 2 potions of haste {unknown} Skills: + Level 0.1 Armour + Level 3.0 Dodging + Level 3.3 Stealth + Level 3.6 Spellcasting * Level 4.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 b - Frozen Ramparts Ice 48% 1d8 4% 3 c - Ozocubu's Armour Ice 24% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 14% N/A 14% 3 Gloom Hex/Necr 6% N/A 36% 3 Stone Arrow Conj/Erth 6% 3d7 36% 3 Animate Dead Necr 3% N/A 77% 4 Awaken Armour Erth/Frge 6% N/A 77% 4 Sticky Flame Fire/Alch 3% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder but do no damage. Grinder completely resists. Grinder resists. The wall freezes Grinder. Grinder hits you. You writhe in agony! You hit Grinder. Grinder is moderately wounded. Grinder resists. The wall freezes Grinder. Grinder hits you. You writhe in agony. You barely miss Grinder. Grinder is moderately wounded. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder misses you. You hit Grinder. Grinder is moderately wounded. Grinder resists. The wall freezes Grinder. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You barely miss Grinder. Grinder is moderately wounded. The wall freezes Grinder but does no damage. Grinder hits you. It was a potion of curing. You feel better. j -> c - a potion of curing Grinder resists. The wall freezes Grinder. Grinder closely misses you. You closely miss Grinder. Grinder is moderately wounded. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You feel better. Grinder resists. The wall freezes Grinder. Grinder hits you. You writhe in agony. You barely miss Grinder. Grinder is moderately wounded. The frozen ramparts melt away. Grinder hits you. You writhe in agony! You die... Grinder sighs, "Dead already? I want a refund." #.!..## #.....# #.....# #.....# #.....# #.....# #.....# #5# #@# #.# #.##### #.....# #####.# ####.######### #............# #.##...#####.# # #..#.#...#.# You could see Grinder. Vanquished Creatures 2 adders An orc (D:3) 3 endoplasms 6 hobgoblins A quokka (D:1) 9 ball pythons 3 bats 3 frilled lizards 10 goblins 2 kobolds 2 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 945 | D:2 | Reached XP level 3. HP: 9/19 MP: 5/9 1206 | D:1 | Learned a level 3 spell: Frozen Ramparts 1210 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1849 | D:3 | Identified the death talisman of the Doldrums {*Slow rElec | rF+} 2075 | D:3 | Encountered Grinder 2149 | D:3 | Paralysed by Grinder for 2.5 turns 2170 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, minmay_strange_pillars, skrybe_limestone_x D:2: layout_loops_ring, minmay_surrounded D:3: layout_basic, lemuel_doored_altar, chequers_decorated_corner, uniq_grinder, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.0 Armour | | 0.1 Spellcasting | | 3.6 Ice Magic | | 4.9 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 4 Short sword || 7 Cast: Freeze || 57 Frozen Ramparts || 4 Ozocubu's Armour || 3 Drink: Curing || 2 Read: Silence || 1 Fear || 1 Noise || 1 Enchant armour || 1 Immolation || 1 Fog || 1 Brand weapon || 1 Armour: Robe || 24 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2171 | 2119 | 52 | 593 | 1168 | 3 | 723.7 | Dungeon | 2171 | 2119 | 52 | 593 | 1168 | 3 | 723.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1130 daAuts D:2: 701 daAuts D:3: 340 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+