Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 11210602153386243072 1008 riffraff the Magician (level 8, -5/56 HPs) Began as a Barachi Hedge Wizard on Dec 25, 2025. Was a Follower of Beogh. Killed from afar by an acid dragon (24 damage) ... with a splash of acid ... on level 7 of the Dungeon. The game lasted 00:12:55 (6874 turns). riffraff the Magician (Barachi Hedge Wizard) Turns: 6874, Time: 00:12:55 Health: -5/56 AC: 9 Str: 14 XL: 8 Next: 20% Magic: 12/16 EV: 12 Int: 16 God: Beogh [*.....] Gold: 255 SH: 0 Dex: 15 Spells: 2/18 levels left rFire . . . (100%) e - +3 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +2 hat rElec . (100%) n - scarf {Repulsion} rCorr . (100%) l - +0 pair of gloves SInv . (no boots) Will ..... m - amulet of dissipation Stlth ++ o - ring of the Duchess {AC+4 Str+2 Dex+3} HPRegen 0.29/turn q - +4 ring of protection MPRegen 0.15/turn %: repel missiles @: corroded, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Beogh. Beogh was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 950 gold pieces. You spent 695 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger d - a +1 dagger of venom e - a +3 dagger of venom (weapon) r - a +0 trident of distortion Missiles f - 2 throwing nets i - 15 poisoned darts p - 4 boomerangs Armour b - a +0 robe (worn) c - a +2 hat (worn) h - a +0 cloak l - a +0 pair of gloves (worn) n - a scarf of repulsion (worn) Magical Staves g - a staff of necromancy Jewellery j - a ring of flight k - a ring of protection from fire m - an amulet of dissipation (worn) o - the ring of the Duchess (worn) {AC+4 Str+2 Dex+3} (You bought it in a shop on level 5 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). q - a +4 ring of protection (worn) Scrolls t - a scroll of teleportation V - a scroll of vulnerability x - 2 scrolls of amnesia S - a scroll of silence i - a scroll of identify Potions g - a potion of magic e - 3 potions of enlightenment f - 3 potions of lignification {unknown} A - 3 potions of attraction w - 4 potions of heal wounds M - 2 potions of mutation d - a potion of berserk rage {unknown} Baubles g - 2 flux baubles Skills: + Level 2.1 Fighting + Level 3.0 Dodging + Level 2.5 Stealth + Level 5.7 Spellcasting * Level 4.8 Conjurations * Level 4.2 Summonings + Level 1.1 Necromancy + Level 1.2 Translocations * Level 2.0 Ice Magic * Level 2.7 Air Magic * Level 3.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Call Imp Summ 36% N/A 3% 2 c - Blink Tloc 16% N/A 13% 2 d - Grave Claw Necr 16% 2d8 13% 2 e - Lesser Beckoning Tloc 16% N/A 13% 2 f - Mephitic Cloud Conj/Alch/Air 15% N/A 10% 3 g - Summon Small Mammal Summ 72% N/A 2% 1 h - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 14% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Scorch Fire 8% 2d5 22% 2 Ozocubu's Armour Ice 11% N/A 19% 3 Eringya's Surprising Cr Summ 18% N/A 24% 4 Maxwell's Portable Pile Tloc 8% (3-9)d3 26% 3 Fulminant Prism Conj/Alch 8% 3d7 28% 4 Gloom Hex/Necr 12% N/A 32% 3 Fireball Conj/Fire 6% 3d5 82% 5 Silence Hex/Air 4% N/A 92% 5 Curse of Agony Necr 8% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 The Realm of Zot is guarded by orbs of winter. Altars: Zin The Shining One Shops: D:1 = D:3 * D:5 = Annotations: D:4 Sigmund D:7 Sprozz Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The splash of acid hits you! The acid corrodes you! You hear a shout! x2 You see here a scroll of identify. i - a scroll of identify Your cerulean imp hits the acid dragon but does no damage. You enter the shallow water. A magic dart appears from out of your range of vision. The magic dart hits your cerulean imp. Your cerulean imp misses the acid dragon. You encounter 2 orc wizards. The orc wizard shouts! Your quokka closely misses the acid dragon. The acid dragon spits acid at you. The splash of acid hits you!! You encounter an orc. It is wielding a +0 mace. Your cerulean imp closely misses the acid dragon. Your quokka barely misses the acid dragon. A puff of flame appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The puff of flame is repelled. The acid dragon bites your cerulean imp. The acid dragon barely misses your cerulean imp. A puff of flame appears from out of your range of vision. The puff of flame hits something! Your ice beast barely misses the acid dragon. Your cerulean imp hits the acid dragon with a -3 spear. Your quokka barely misses the acid dragon. A magic dart appears from out of thin air! The magic dart hits you. The acid dragon closely misses your cerulean imp. The acid dragon claws your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The orc leaves your sight. You see here a scroll of vulnerability. Your ice beast hits the acid dragon but does no damage. Your quokka bites the acid dragon. The acid dragon spits acid at you. The splash of acid hits you!! You die... ..# ..# #.# #.# ##. #.# +# #.... #.# .# .. .....## #.###.###.# ....rD.###.......... #...Y§..?@.<....#.. #...§...~.......... #o..~.............. #.