retryentry Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 12, D:1) 11 gold pieces (3, 6, D:1) 26 bolts (11, 5, D:1) a +0 whip (13, 5, D:1) 3 stones (14, -16, D:1) a +0 dagger (21, -3, D:1) a +0 buckler (22, -14, D:1) 15 arrows (24, -17, D:1) a +0 club (28, -15, D:1) 13 stones (30, -3, D:1) a +0 leather armour (32, 15, D:1) a +0 club (35, -1, D:1) a +0 dagger (36, -3, D:1) a +0 dagger (37, -13, D:1) a +0 mace (43, -16, D:1) 2 stones (46, -16, D:1) a stone (47, -15, D:1) a stone (48, -10, D:1) a +0 robe of magic resistance Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 2, D:2) 18 stones (9, -17, D:2) 22 stones (11, -10, D:2) a +0 dagger a +0 club (14, -8, D:2) a +0 club (24, -12, D:2) a +0 club (25, 22, D:2) a +0 leather armour (26, -12, D:2) 11 stones (33, -21, D:2) a +0 club (38, -4, D:2) a +0 long sword (51, 10, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, 16, D:3) a +0 club (12, -15, D:3) 14 stones (13, -5, D:3) a +0 dagger (16, 7, D:3) a +0 club (16, 15, D:3) a +0 ring mail an uncursed staff of fire (24, -10, D:3) 23 bolts (25, 24, D:3) a +0 robe (29, -1, D:3) a +0 club (29, 12, D:3) a +0 whip (30, -1, D:3) a +0 ring mail (40, -10, D:3) a +0 leather armour (unseen) (41, -11, D:3) a +0 dagger a cursed +0 leather armour a +0 leather armour of poison resistance a +0 falchion (42, 14, D:3) a +0 leather armour (46, 30, D:3) 19 stones (48, 3, D:3) a +0 leather armour (59, 15, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 5 large rocks (1, -10, D:4) a +0 dagger a +0 leather armour (1, -9, D:4) a +0 dagger a +0 whip a +0 scale mail (1, -1, D:4) the +5 spear of Tenacity {drain, Int+4 Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (+5). (2, 18, D:4) 15 stones (10, -3, D:4) an uncursed amulet of guardian spirit (12, 0, D:4) 21 arrows (13, 6, D:4) a +0 leather armour (35, 5, D:4) a +0 ring mail a +0 dagger (36, 20, D:4) a +0 flail (39, 0, D:4) a cursed +0 club (39, 22, D:4) a +0 spear (49, 19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (2, -12, D:5) the +0 leather armour "Niyd" {rN+ Int+2 Dex-3} It affects your intelligence (+2). It affects your dexterity (-3). It protects you from negative energy. (6, -13, D:5) a jackal corpse (skeletalised by now) (7, 23, D:5) a +0 ring mail (10, -7, D:5) a +0 shortbow 9 arrows (10, 19, D:5) 20 sling bullets (12, 13, D:5) the +6 whip "Inkoots" {freeze, *Rage +Fly rC+ Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It protects you from cold. It lets you fly. It may make you go berserk in combat. a +0 short sword (15, 4, D:5) a +0 trident (22, 24, D:5) 19 stones (24, 7, D:5) a +0 buckler (25, 18, D:5) a jackal corpse (skeletalised by now) (26, -13, D:5) a +0 shield (34, -16, D:5) 15 poisoned needles (35, -15, D:5) a +0 spear (38, 15, D:5) a +0 mace (40, 15, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a tomahawk (still there?) an arrow (still there?) (1, 0, D:6) an arrow (2, 0, D:6) a +0 dagger an arrow an orc corpse (3, 0, D:6) a tomahawk (4, 0, D:6) a +0 shortbow (unseen) (8, -1, D:6) a potion of magic (13, 12, D:6) a +0 hand axe (18, 10, D:6) 13 stones (21, 3, D:6) 11 stones