retryentry Level 1 of the Dungeon (0, 4, D:1) 11 stones (15, 6, D:1) a cursed +0 dagger (30, -21, D:1) a +0 leather armour (31, -8, D:1) a +0 club (31, 8, D:1) a +0 club (35, 15, D:1) a +0 club (44, -23, D:1) a cursed -1 spear Level 2 of the Dungeon (6, -11, D:2) 2 stones (6, -9, D:2) a stone (7, -15, D:2) 2 stones (7, -6, D:2) a +0 dagger (8, -15, D:2) a +0 club (9, -15, D:2) a +0 dagger (10, -15, D:2) a stone (10, -2, D:2) a +0 dagger (12, -3, D:2) a cursed +0 robe (20, -23, D:2) a stone (22, -18, D:2) a +0 hunting sling 21 stones (24, -26, D:2) 16 bolts (25, -6, D:2) 23 bolts (43, -22, D:2) a +0 hand axe (47, 8, D:2) 7 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (16, 8, D:3) a +0 club (25, 1, D:3) a +0 arbalest (30, -17, D:3) a +0 hat (30, -9, D:3) a +0 club (33, 1, D:3) a +0 dagger (38, 17, D:3) a cursed +0 robe (40, 15, D:3) 16 stones (54, 4, D:3) a +0 falchion (54, 5, D:3) a +0 dagger (55, 5, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) the Collected Works on Mutagenic Self-Improvement Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Repel Missiles Charms/Air 2 d - Passwall Transmutation/Earth 2 e - Ignite Poison Fire/Transmutation/Poison 3 f - Spider Form Transmutation/Poison 3 g - Dragon Form Transmutation 7 (1, 15, D:4) 18 arrows (2, 16, D:4) 16 stones (7, 17, D:4) a +0 buckler (12, 36, D:4) a +0 short sword (22, 34, D:4) a cursed -1 halberd (24, 6, D:4) 23 stones (28, 23, D:4) 21 stones (32, 34, D:4) a +0 spear (47, 32, D:4) the +9 hand axe "Qoghoing" {antimagic, rF+ Str+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). It protects you from fire. (48, 35, D:4) a cursed -1 mace Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, 21, D:5) a stone (10, 21, D:5) a poisoned needle (11, 21, D:5) a stone a +0 dagger (12, 21, D:5) a +0 mace a +0 blowgun 14 poisoned needles (13, 21, D:5) a +0 dagger (14, 21, D:5) a +0 short sword a +0 short sword 5 stones (15, 21, D:5) 3 stones (17, -3, D:5) a +0 scale mail (18, 25, D:5) a stone (18, 26, D:5) a stone (19, 27, D:5) 2 stones (20, 28, D:5) 2 stones (21, 28, D:5) 2 stones a +0 short sword (21, 29, D:5) a +0 robe (21, 32, D:5) a +0 blowgun 6 poisoned needles (24, 3, D:5) 24 sling bullets (25, -6, D:5) a +0 whip (26, 18, D:5) a +0 mace (34, 16, D:5) a +0 short sword 3 stones (35, 15, D:5) a +0 shortbow 25 arrows a +2 hand axe of freezing a cursed +0 hand axe a +0 ring mail a +0 ring mail (35, 16, D:5) an arrow a +0 short sword 24 stones (36, -9, D:5) a +0 dagger a +0 robe (36, -8, D:5) a +0 club a +0 flail a +0 chain mail (36, 14, D:5) a +0 short sword a +0 spear a +0 robe 3 stones (36, 16, D:5) a +0 dagger a +0 blowgun 3 curare-tipped needles (37, -9, D:5) a +0 leather armour (37, 14, D:5) a +0 spear an arrow (37, 20, D:5) a stone (38, 12, D:5) a +0 short sword (38, 13, D:5) a +0 flail the +3 ring mail of the Ego {rF- rC+ Dex+4} It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. (39, -19, D:5) a +0 giant spiked club (52, 39, D:5) 17 stones (60, -15, D:5) a +0 robe a +0 dagger (60, -14, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 24 bolts (4, -2, D:6) a +3 whip of venom a +0 club a +0 leather armour (4, -1, D:6) a +0 club (4, 0, D:6) a +0 halberd 11 stones (20, 10, D:6) a +0 short sword a +0 robe (21, 17, D:6) 13 poisoned needles (25, -18, D:6) 31 sling bullets (33, 11, D:6) a +0 falchion a +0 robe (35, 11, D:6) 15 arrows (36, 11, D:6) a +3 short sword a +0 robe (36, 13, D:6) a +0 dagger (38, 13, D:6) a +0 ring mail (39, -1, D:6) 11 arrows a +0 shortbow (48, 14, D:6) a +0 robe Level 7 of the Dungeon [Shop] Mef Ippesh's Jewellery Shop an uncursed ring of protection from magic (350 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of fire (350 gold) an uncursed ring of flight (245 gold) a cursed ring of loudness (63 gold) an uncursed amulet of rage (560 gold) the amulet of the Four Winds {rN+ MR+++ Clar} (418 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. the ring of Beogh's Envy {MR+ Str+3 SInv} (595 gold) [ring of protection from magic] It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you see invisible. a +4 ring of intelligence (378 gold) a cursed amulet of guardian spirit (378 gold) [Shop] Biozakuo's Weapon Boutique a +0 hand axe (36 gold) the +11 short sword "Plog" {freeze, Dex+6} (960 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). a +0 rapier (48 gold) a +5 war axe of freezing (399 gold) a +0 falchion (36 gold) 18 arrows (43 gold) a +0 war axe (42 gold) a +0 club (12 gold) a +0 great mace (78 gold) a +0 great sword (78 gold) [Shop] Uhaogier's Assorted Antiques a scroll of silence (180 gold) a scroll of amnesia (84 gold) a wand of polymorph (12/24) (336 gold) a +0 flail (84 gold) a potion of curing (72 gold) a scroll of brand weapon (480 gold) the cursed +1 chain mail of the Orb {rElec rC+ Dex-3 Slay+2} (710 gold) It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. a crystal ball of energy (480 gold) [Shop] Kaip Zupn's Antique Weapon Boutique a +0 mace (87 gold) a +4 scimitar of slicing (812 gold) a +3 great mace of draining (832 gold) a +0 mace (87 gold) a +0 flail (101 gold) a +2 halberd of chopping (522 gold) a +0 flail (101 gold) a +0 falchion (87 gold) a +1 hand crossbow of freezing (385 gold) a +1 short sword of venom (307 gold) [Shop] Raeggid's Food Emporium a slice of pizza (21 gold) a meat ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a royal jelly (28 gold) 4 fruits (84 gold) (6, -5, D:7) a cursed +0 robe a +0 dagger (7, -7, D:7) a +0 short sword (7, 14, D:7) 11 stones (7, 15, D:7) 15 stones (8, -6, D:7) a +0 robe a +0 dagger (9, -4, D:7) an uncursed ring of loudness (9, -3, D:7) 23 arrows (13, 8, D:7) an arrow (15, -6, D:7) a +0 robe (15, 4, D:7) an arrow (15, 10, D:7) a +0 giant club (16, 24, D:7) 25 stones (17, 3, D:7) an arrow (17, 11, D:7) 19 arrows a +0 shortbow (20, 23, D:7) a +0 ring mail (24, 16, D:7) a +0 ring mail (30, 0, D:7) a +0 ring mail (36, -10, D:7) 6 potions of degeneration a +0 shortbow 20 arrows (38, -10, D:7) an arrow (39, -10, D:7) an arrow (40, -10, D:7) an arrow (41, -11, D:7) an arrow (42, -6, D:7) 7 arrows (42, 18, D:7) a wand of lightning (0/15) a wand of lightning (0/15) a +2 dagger of electrocution a +0 long sword (43, -5, D:7) an arrow (44, -4, D:7) an arrow (45, -8, D:7) an uncursed amulet of faith (47, 4, D:7) a +0 dagger (unseen) (47, 6, D:7) 2 stones (unseen) (47, 8, D:7) 17 sling bullets (48, 4, D:7) a +0 dagger (still there?) a cursed +0 robe (still there?) a cursed +0 dagger (still there?) (48, 6, D:7) a +0 hand axe a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) 12 stones (3, -8, D:8) 15 arrows (4, -16, D:8) 16 stones (5, 6, D:8) a +0 robe (8, -48, D:8) 10 arrows (9, -3, D:8) a +0 falchion (9, 0, D:8) a cursed -3 giant club (10, -5, D:8) a +2 robe of fire resistance a +0 giant spiked club (11, -44, D:8) a +0 falchion (11, -43, D:8) a cursed -1 short sword (11, -4, D:8) a +0 mace a +0 ring mail a +0 short sword (11, -3, D:8) a +0 war axe a +0 robe a +0 dagger (13, -42, D:8) a +0 club (14, -40, D:8) a +0 flail a +0 plate armour (15, -40, D:8) a cursed -2 dagger a +0 robe (19, 1, D:8) a +0 short sword (23, -20, D:8) 3 stones (24, -20, D:8) a +0 whip a +0 leather armour (31, -36, D:8) an uncursed ring of magical power (31, -21, D:8) a +0 quarterstaff (31, -3, D:8) 20 poisoned needles (36, -39, D:8) 8 arrows (39, -20, D:8) a +0 mace (44, -24, D:8) 17 stones (53, 4, D:8) a +0 hunting sling (57, -3, D:8) a book of Maledictions (64, -13, D:8) 4 stones (65, -13, D:8) a +0 club (66, -13, D:8) a +0 dagger (70, -31, D:8) a +0 spear Level 9 of the Dungeon (2, -13, D:9) 15 sling bullets (16, 4, D:9) a troll hide (17, -7, D:9) a +0 mace (19, -12, D:9) a +1 flail of draining a +0 leather armour a +0 mace a +0 ring mail a +0 whip a +0 scale mail a +0 hand axe a +1 flail of draining a +0 plate armour (22, -5, D:9) a +0 scythe (23, -3, D:9) 16 bolts (26, -32, D:9) a +0 whip (27, -35, D:9) a +0 robe (33, 10, D:9) 25 stones Level 10 of the Dungeon (5, 4, D:10) a +0 whip (6, 4, D:10) a cursed +0 short sword (6, 5, D:10) a +0 dagger (8, 6, D:10) a +0 leather armour a +0 flail (9, 6, D:10) a +0 hand axe a +0 chain mail (10, 8, D:10) a +0 trident (12, 7, D:10) a +0 flail (12, 8, D:10) a +2 mace of crushing (13, 7, D:10) a +0 hand axe 19 stones (15, 8, D:10) a stone (16, 6, D:10) a +0 hand axe (16, 7, D:10) a +0 flail a +0 leather armour (17, 8, D:10) a +0 flail (18, 8, D:10) a +0 hand axe (20, -15, D:10) a +0 robe (20, -2, D:10) a +0 leather armour a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (20, 2, D:10) a +0 dagger (20, 3, D:10) 2 arrows (20, 9, D:10) 19 stones a cursed -2 hand axe (20, 15, D:10) a +0 robe (21, -17, D:10) a +0 hand axe (21, -10, D:10) a -2 rapier (21, -2, D:10) a +0 club a +0 leather armour (21, 2, D:10) a +0 short sword a +0 leather armour (21, 3, D:10) an uncursed ring of stealth a +0 plate armour an arrow (21, 9, D:10) a +0 ring mail a +0 trident (22, 3, D:10) 2 arrows (22, 10, D:10) 2 stones (22, 28, D:10) a +2 battleaxe of flaming (23, 5, D:10) 12 stones (23, 7, D:10) 18 stones (24, 3, D:10) an arrow (25, -7, D:10) a +0 morningstar (25, 22, D:10) 22 arrows (26, 3, D:10) a +0 shortbow 18 arrows (26, 15, D:10) 13 arrows (27, -13, D:10) a +0 mace (36, 7, D:10) a +0 dagger (36, 8, D:10) 21 arrows (39, 8, D:10) a +0 ring mail (45, 6, D:10) a +0 war axe (45, 8, D:10) 23 stones (46, 8, D:10) a stone (47, 8, D:10) a stone (48, 7, D:10) a +0 whip 2 stones (48, 8, D:10) 2 stones (49, 7, D:10) 3 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (0, 1, Orc:1) a +0 dagger a +2 robe of magic resistance (1, 0, Orc:1) a +0 dagger a +0 robe (1, 1, Orc:1) a +0 dagger a +0 robe (2, 1, Orc:1) a +0 flail a +0 leather armour (8, 0, Orc:1) a +0 giant club (11, -5, Orc:1) a +0 long sword a +0 chain mail a +0 whip of flaming a +0 leather armour a +0 dagger a +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) an arrow (1, -2, Orc:2) a bat corpse (2, -4, Orc:2) an arrow (3, 5, Orc:2) a bat corpse (4, 5, Orc:2) a bat corpse (6, 5, Orc:2) a +3 shortbow of velocity (unseen) (9, 8, Orc:2) a +4 shortbow of velocity 6 arrows (11, 11, Orc:2) an arrow (12, 12, Orc:2) an arrow (13, 13, Orc:2) an arrow (14, 14, Orc:2) an arrow