Dungeon Crawl Stone Soup version 0.33-a0-1106-gd685d6802f (webtiles) character file. Game seed: 17746560737550795728 54 rerio33 the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Mar 19, 2025. Hit by a stone thrown by a kobold (1 damage) ... on level 3 of the Dungeon. The game lasted 00:04:32 (1729 turns). rerio33 the Magician (Djinni Conjurer) Turns: 1729, Time: 00:04:32 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 12% Gold: 97 EV: 26 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: acrobat, infuse magic (-1 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves f - a staff of death Jewellery k - an amulet of the acrobat (worn) Wands d - a wand of light (7) Scrolls c - a scroll of amnesia e - a scroll of enchant weapon {unknown} g - a scroll of immolation i - a scroll of acquirement Potions b - a potion of enlightenment h - a potion of ambrosia Skills: + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the orc! The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The kobold throws a stone. The stone barely misses you. The orc barely misses you. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (78% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc closely misses you. An endoplasm comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The endoplasm quivers. You stop channelling your searing ray. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you but does no damage. The orc attacks as it pursues you! The orc misses you. The kobold throws a stone. The stone completely misses you. Your fulminant prism crackles loudly. The kobold throws a stone. The stone misses you. Your fulminant prism explodes! The blast of energy engulfs the orc! You kill the orc! The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The orc misses you. The endoplasm completely misses you. The kobold throws a stone. The stone hits you. You die... #.......# #.......# #...†...# . # #.......# .. #. #....<..# .?. ###.####.......####.... #....J..))...........## #.....o..)............. #.....@.........).....# #........#####........# #........# #........# ####.K..... .......... #.#.##.............. ....# ............## .....# ............# ......# o............ oo............ You could see an orc, an endoplasm and a kobold. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:2) 4 orcs (D:3) 3 ball pythons 2 bats (D:1) 5 endoplasms 4 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) 2 frilled lizards 2 kobolds (D:1) 4 rats 33 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:3) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rerio33 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | rerio33 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 52 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 266 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 266 | D:1 | Learned a level 1 spell: Summon Small Mammal 908 | D:2 | Identified a scroll of acquirement 1712 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 1727 | D:3 | HP: 1/31 [frozen (4)] 1729 | D:3 | Hit by a stone thrown by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, nicolae_grassy_gnolls D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Staff | 9 | || 9 Cast: Magic Dart | 49 | || 49 Searing Ray | 9 | 2 || 11 Summon Small Mamm | 2 | || 2 Fulminant Prism | | 2 || 2 Use: Scroll | 4 | || 4 Potion | 4 | || 4 Armour: Robe | 10 | 5 || 15 Dodge: Dodged | 16 | 12 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1728 | 1710 | 18 | 174 | 1137 | 3 | 576.0 | Dungeon | 1728 | 1710 | 18 | 174 | 1137 | 3 | 576.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 866 daAuts D:1: 816 daAuts D:3: 45 daAuts