removeelyvilon Level 1 of the Dungeon (0, 0, D:1) 10 bolts (1, -6, D:1) 3 stones a +0 dagger (5, 3, D:1) a +0 club (6, 20, D:1) a +0 flail (8, -13, D:1) a +0 dagger (8, -6, D:1) a stone (10, 11, D:1) 17 sling bullets (11, -6, D:1) 18 stones (18, 0, D:1) a +0 leather armour (19, -9, D:1) a +0 club (24, 7, D:1) a +0 club (24, 13, D:1) a +0 hand axe (27, -2, D:1) a stone (28, -4, D:1) a stone (28, -3, D:1) a stone (29, -9, D:1) a +0 dagger (29, -1, D:1) a +0 club (29, 2, D:1) a +0 hand axe a +0 dagger (29, 17, D:1) 18 bolts (31, 3, D:1) a stone (32, 3, D:1) a +0 club (32, 17, D:1) a +0 whip (32, 18, D:1) a cursed +0 club (33, 3, D:1) a +0 club Level 2 of the Dungeon (16, -2, D:2) a +0 club (24, -6, D:2) a +0 spear (26, -6, D:2) a +2 dagger of protection (27, -26, D:2) a +0 club (31, -27, D:2) a +0 mace (32, -5, D:2) a +0 ring mail (36, -13, D:2) a +0 whip of draining (37, -10, D:2) a cursed -2 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 1, D:3) a stone (6, 2, D:3) 2 stones (12, 13, D:3) 12 stones (12, 24, D:3) a cursed -2 leather armour (14, 17, D:3) 2 tomahawks (14, 18, D:3) a +0 club a tomahawk (16, 21, D:3) 21 stones (17, 22, D:3) a +0 broad axe (23, 24, D:3) a poisoned needle (23, 25, D:3) a poisoned needle (26, 24, D:3) a poisoned needle (28, 24, D:3) a +0 dagger (29, 24, D:3) a cursed -1 blowgun a +0 club 6 poisoned needles (30, 24, D:3) a potion of degeneration (34, -5, D:3) 29 sling bullets (42, -3, D:3) a +0 club a +0 leather armour (49, 25, D:3) a +0 rapier (53, 21, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 8, D:4) a +0 club (13, -4, D:4) a +0 centaur barding (16, -10, D:4) a +0 giant club (17, -10, D:4) a +0 scythe a +0 robe (28, -21, D:4) a throwing net (29, -19, D:4) a +0 spear (29, 6, D:4) a +0 trident (32, -4, D:4) 26 sling bullets (33, -22, D:4) a +0 giant spiked club a +0 giant spiked club (33, -8, D:4) a +0 mace 21 stones (40, -7, D:4) 19 stones (41, -2, D:4) a +0 flail a +0 whip a +0 scale mail (44, -14, D:4) 18 stones (44, -3, D:4) a +0 dagger a +0 robe (47, -5, D:4) a +0 short sword (47, 17, D:4) a +0 ring mail (47, 18, D:4) the +3 dagger "Ytil" {drain, *Rage MP+9 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It affects your magic capacity (+9). It may make you go berserk in combat. Level 5 of the Dungeon (0, 0, D:5) 19 stones (1, 10, D:5) 16 stones (12, 36, D:5) a +0 robe (13, 8, D:5) a +0 spear (14, 17, D:5) a +0 falchion (23, 31, D:5) a +1 leather armour of cold resistance (33, -2, D:5) 24 stones (38, 2, D:5) 2 curare-tipped needles Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 10, D:6) a cursed -2 whip a +0 spear (2, 2, D:6) a +5 mace a +0 robe (2, 9, D:6) a +0 spear (3, 0, D:6) a +0 leather armour (3, 3, D:6) a +0 leather armour (3, 9, D:6) a +0 flail (4, 4, D:6) a +0 long sword (8, 19, D:6) a scroll of random uselessness (8, 21, D:6) a scroll of remove curse (14, 25, D:6) a +0 trident (25, 40, D:6) a +0 club (27, 7, D:6) a +2 dire flail of holy wrath a +0 chain mail (28, 39, D:6) a +0 robe (40, 33, D:6) a +0 flail (41, 33, D:6) a +0 dagger (43, 19, D:6) a +0 dagger (45, 15, D:6) a +0 giant club (45, 33, D:6) a +0 flail a +0 ring mail (46, 34, D:6) a +0 dagger a +0 robe (47, 11, D:6) a +0 giant spiked club (47, 12, D:6) a +0 giant club (47, 25, D:6) 13 bolts (52, -3, D:6) a +0 hand crossbow Level 7 of the Dungeon (1, -15, D:7) a +0 ring mail (1, -7, D:7) 11 stones (10, -3, D:7) a +0 scale mail (12, 8, D:7) 17 poisoned needles (13, -10, D:7) a scroll of random uselessness 2 scrolls of noise an uncursed ring of loudness an uncursed ring of wizardry (27, -25, D:7) 19 stones (31, -32, D:7) a +0 pair of gloves (37, -26, D:7) a +0 shortbow (39, -26, D:7) a +0 chain mail (47, -23, D:7) a potion of degeneration (54, -19, D:7) a cursed +0 whip Level 8 of the Dungeon (27, -18, D:8) a +0 chain mail a cursed +0 flail (59, -15, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Qanoic's Armour Shop the cursed +0 leather armour of the Albatross {rElec} (130 gold) It insulates you from electricity. It has a curse placed upon it. a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 shield (45 gold) a +0 robe of magic resistance (77 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) a +0 helmet (45 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) a +2 helmet (165 gold) Level 10 of the Dungeon [Shop] Qodygo's Distillery a potion of degeneration (14 gold) a potion of flight (42 gold) a potion of mutation (35 gold) a potion of agility (56 gold) a potion of might (56 gold) (0, 0, D:10) a +1 long sword of protection a +0 plate armour (1, -1, D:10) a +0 war axe a cursed +0 ring mail (1, 0, D:10) a +0 club 4 exploding tomahawks a +0 scale mail Level 11 of the Dungeon [Shop] Hiudomar's Distillery a potion of ambrosia (136 gold) a potion of curing (51 gold) a potion of haste (170 gold) a potion of brilliance (68 gold) a potion of mutation (42 gold) a potion of flight (51 gold) a potion of haste (170 gold) a potion of heal wounds (85 gold) [Shop] Qexutrux's Magic Scroll Boutique a scroll of vulnerability (127 gold) a scroll of noise (17 gold) a scroll of recharging (161 gold) a scroll of remove curse (51 gold) a scroll of amnesia (59 gold) a scroll of fear (59 gold) a scroll of remove curse (51 gold) a scroll of identify (34 gold) 2 scrolls of enchant armour (255 gold) a scroll of remove curse (51 gold) [Shop] Imecwaa's Weapon Shoppe a +0 dire flail (60 gold) a +0 giant club (25 gold) the cursed +0 hand crossbow "Neikili" {elec, *Drain rC++ Str+7} (589 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+7). It greatly protects you from cold. It causes draining when unequipped. It has a curse placed upon it. 19 stones (28 gold) 16 stones (24 gold) 4 javelins (48 gold) a +0 scimitar (60 gold) a +0 whip (37 gold) a +2 rapier of draining (288 gold) (0, 0, D:11) a cursed +0 pair of gloves (8, -18, D:11) a cursed -3 flail (13, -24, D:11) a +0 antimagic spear a +0 scale mail (37, -7, D:11) a scroll of noise (38, -11, D:11) a +0 giant club Level 12 of the Dungeon (8, -2, D:12) a potion of flight the Ecumenical Temple Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (4, -56, Lair:2) an uncursed ring of see invisible (11, 3, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 vampiric falchion (5, -16, Lair:3) a +0 dagger (6, -8, Lair:3) 13 sling bullets (6, 2, Lair:3) a water moccasin corpse (skeletalised by now) (9, -30, Lair:3) 16 stones