removeelyvilon Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -1, D:1) 17 stones (2, 2, D:1) a +0 club (3, 1, D:1) a +0 dagger (4, 30, D:1) 11 bolts (25, 22, D:1) a +0 short sword (36, 16, D:1) 21 sling bullets (43, 41, D:1) 11 stones (46, 13, D:1) a stone (50, 19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 22 stones (2, 37, D:2) a +0 short sword (14, 43, D:2) a +0 helmet (17, 5, D:2) a cursed +0 hand axe (17, 49, D:2) a +0 scythe a +0 robe (20, 45, D:2) a +0 scale mail (24, -1, D:2) a +0 dagger (41, 54, D:2) 3 tomahawks (50, -5, D:2) 13 stones (57, -12, D:2) 24 stones (57, 7, D:2) 2 stones (58, 6, D:2) a stone (58, 39, D:2) a +0 dagger (59, -5, D:2) a stone (59, -3, D:2) a +0 hunting sling 14 stones (60, -8, D:2) a stone (60, 0, D:2) a +0 robe (60, 7, D:2) a stone (61, 7, D:2) a stone (62, -7, D:2) a +0 hunting sling 14 stones (62, -4, D:2) a stone (62, -2, D:2) a cursed -3 club (62, -1, D:2) a stone (63, -1, D:2) 2 stones (63, 5, D:2) a stone (63, 6, D:2) a stone (64, -1, D:2) a stone (64, 0, D:2) 2 stones (64, 4, D:2) a stone (65, -4, D:2) a stone (65, -3, D:2) a +0 hunting sling a +0 dagger 3 stones (65, -2, D:2) a +0 club a +0 dagger (65, 4, D:2) a stone (66, -7, D:2) a +0 club a +0 animal skin a +0 helmet (66, -5, D:2) a +0 club a +1 dagger of holy wrath (67, -7, D:2) a +0 club (68, -1, D:2) a +0 leather armour (69, -8, D:2) a stone (69, -1, D:2) an uncursed amulet of harm an uncursed ring of magical power a +0 hunting sling 12 stones (70, -10, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (15, -29, D:3) a +0 spear (19, -7, D:3) a +0 club (23, -23, D:3) 4 stones (28, -11, D:3) a +0 animal skin (30, -20, D:3) a +0 club (32, -24, D:3) a +0 blowgun 19 poisoned needles (32, -16, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Lom Meha's Antique Weapon Boutique a +0 great mace (169 gold) a +4 quarterstaff of protection (696 gold) a +0 blowgun (65 gold) a cursed -2 long sword (2 gold) the +6 flail of Duoc {flame, rC+ SInv} (1417 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It lets you see invisible. a +0 war axe (91 gold) a +1 flail of protection (291 gold) a +0 dagger (52 gold) a +2 scimitar of electrocution (572 gold) a +0 hunting sling (39 gold) a +0 flail (91 gold) a +0 dagger of holy wrath (145 gold) (0, 0, D:4) 18 sling bullets (5, -5, D:4) a +0 halberd (5, -4, D:4) a +0 halberd a throwing net (6, -1, D:4) 13 stones (8, 0, D:4) a +0 quarterstaff (14, -10, D:4) a +0 short sword (24, -6, D:4) a +0 giant spiked club (26, -9, D:4) a +2 whip of freezing a +0 robe (26, -7, D:4) a +0 animal skin (28, -1, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a cursed -2 shortbow (10, -34, D:5) a cursed +0 ring mail (10, -11, D:5) a cursed -1 hand axe a +0 chain mail (25, -12, D:5) 9 poisoned needles (27, 13, D:5) 6 javelins of penetration (30, -5, D:5) 22 sling bullets (39, -8, D:5) 9 stones (46, -2, D:5) a cursed +0 scale mail Level 6 of the Dungeon (0, 1, D:6) a cursed -3 flail (1, 1, D:6) a +0 leather armour (1, 2, D:6) a +0 mace a +0 chain mail (16, 30, D:6) 9 poisoned needles (20, 16, D:6) a scroll of remove curse (20, 26, D:6) a +0 dagger (21, 26, D:6) a +0 club (22, 26, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (23, 20, D:6) an adder corpse (23, 26, D:6) a quokka skeleton the Ecumenical Temple