removeelyvilon Level 1 of the Dungeon (19, -35, D:1) 16 stones (24, -33, D:1) a +0 club a +0 robe (25, 8, D:1) a +0 robe (27, -41, D:1) 26 stones (30, -33, D:1) a +0 robe (41, 1, D:1) 6 poisoned needles (51, -3, D:1) 3 stones (59, -23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (5, -21, D:2) a +0 club (7, -31, D:2) a +0 spear (8, 0, D:2) a +0 robe (9, -8, D:2) a +0 club (11, -40, D:2) 26 stones (13, -24, D:2) a +0 club (16, -29, D:2) a +0 short sword (20, -23, D:2) 15 arrows (22, 9, D:2) a +0 ring mail Level 3 of the Dungeon (3, 28, D:3) a +0 club (14, 23, D:3) 21 poisoned needles (14, 36, D:3) a +0 dagger (19, 9, D:3) a +0 club (22, 0, D:3) a +0 flail a cursed +0 dagger a +0 ring mail a +0 club a +0 ring mail (30, 30, D:3) a +0 flail (36, 2, D:3) a +2 ring of strength an uncursed ring of poison resistance (40, 22, D:3) 11 sling bullets (41, -2, D:3) a +0 ring mail (41, 12, D:3) a +0 robe (49, -3, D:3) a +0 robe Level 4 of the Dungeon (6, -12, D:4) a +0 robe (16, -39, D:4) the +2 dagger of Courage {antimagic, rF+ rN++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It greatly protects you from negative energy. (18, -18, D:4) 26 sling bullets (18, -12, D:4) a +0 spear (21, -19, D:4) a +0 giant spiked club (31, 1, D:4) a +0 club a +0 war axe of distortion (32, 1, D:4) a +0 leather armour a +0 mace (42, 6, D:4) a +0 cloak (45, -26, D:4) a +0 robe (60, -4, D:4) 27 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 15, D:5) a +0 hand axe a +0 chain mail (2, 56, D:5) 26 stones (3, 32, D:5) a +0 centaur barding (11, 43, D:5) a +3 war axe (14, 10, D:5) a +0 trident 26 stones a cursed +0 ring mail (23, 43, D:5) a +0 rapier (34, 7, D:5) a +0 robe (39, 26, D:5) an uncursed ring of poison resistance (39, 44, D:5) a +0 robe a +0 dagger (42, 21, D:5) the +1 pair of gloves "Taad Bogh" {-Cast +Fly rC+} It protects you from cold. It lets you fly. It prevents spellcasting. (45, 46, D:5) a +0 dagger (unseen) (46, -2, D:5) a +0 spear (46, 44, D:5) a +0 dagger a cursed +0 scale mail (46, 45, D:5) a +0 dagger a +0 robe (47, 44, D:5) a cursed -1 dagger a +0 robe (53, 36, D:5) 8 stones (58, 35, D:5) a +0 morningstar a +0 leather armour a +0 falchion (58, 40, D:5) 14 stones (60, 35, D:5) a +0 club (61, 35, D:5) a +0 robe a +0 dagger of speed Level 6 of the Dungeon (0, 0, D:6) 27 stones (4, 27, D:6) a +0 shield (11, 14, D:6) a +0 quarterstaff a +0 robe (24, 23, D:6) a +0 robe (26, 46, D:6) a +0 leather armour a +0 whip (27, 46, D:6) 17 bolts (29, 47, D:6) a +0 flail (30, 39, D:6) 12 poisoned needles (31, 43, D:6) a +0 ring mail a +0 mace (51, 9, D:6) a +0 club (62, 41, D:6) a +0 long sword (63, 11, D:6) a +0 short sword (64, 10, D:6) a +0 hand axe a +0 leather armour (65, 10, D:6) a +0 mace Level 7 of the Dungeon [Shop] Vowkerchuh's Book Shoppe a book of the Earth (780 gold) a book of Alchemy (900 gold) a book of Flames (420 gold) a book of Minor Magic (240 gold) a book of Misfortune (240 gold) a book of the Sky (780 gold) a book of Geomancy (420 gold) a book of Maledictions (300 gold) a book of Enchantments (600 gold) a book of Debilitation (480 gold) the Volume of Lightness (730 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Silence Hexes/Air 5 e - Tornado Air 9 (0, 0, D:7) 15 poisoned needles (3, 7, D:7) 11 gold pieces (23, -24, D:7) a potion of mutation (26, -28, D:7) a +0 whip a +0 spear a +0 spear (26, -27, D:7) a +0 flail a gnoll corpse (27, -26, D:7) a +0 club a gnoll corpse (29, -26, D:7) a +3 vampiric spear a +0 ring mail (31, -21, D:7) a +0 trident (35, -22, D:7) a +0 hunting sling