removeelyvilon Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -12, D:1) a +0 whip (3, -11, D:1) a +0 dagger a stone (3, -7, D:1) a +0 dagger 4 stones a +0 robe (8, -7, D:1) 21 sling bullets (14, -29, D:1) a throwing net (23, -2, D:1) a stone (25, -2, D:1) a stone (28, -1, D:1) a stone (34, -2, D:1) 15 stones (39, 3, D:1) 16 stones (40, -18, D:1) a +0 dagger (41, 1, D:1) 12 arrows (42, -28, D:1) a +0 ring mail (42, -13, D:1) a +0 club a +0 hunting sling (45, -35, D:1) a +0 dagger (51, -23, D:1) a +0 short sword (53, -18, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) 23 stones (15, 39, D:2) 23 bolts (21, 31, D:2) a +0 dagger (22, 31, D:2) a cursed -1 club (22, 32, D:2) a cursed +0 dagger (22, 33, D:2) a +0 club (23, 33, D:2) a +0 dagger a +0 club a +0 leather armour (28, 2, D:2) 23 stones (31, 26, D:2) a +0 robe (42, 44, D:2) a +0 short sword a +0 ring mail (44, 42, D:2) a +0 leather armour (47, 39, D:2) a +0 leather armour (49, 1, D:2) a +0 falchion (51, 2, D:2) a +0 dagger (57, 2, D:2) 2 sling bullets (58, 5, D:2) a sling bullet (59, 6, D:2) a sling bullet (59, 9, D:2) a +0 hunting sling 6 sling bullets Level 3 of the Dungeon (0, 0, D:3) a -3 ring of dexterity (1, 2, D:3) a +0 helmet (6, 16, D:3) a +0 dagger (7, 15, D:3) a +0 scale mail (8, 8, D:3) a +0 ring mail (9, 15, D:3) 15 stones (10, 7, D:3) 21 sling bullets (21, 1, D:3) a +0 flail a +1 ring mail of poison resistance (25, 2, D:3) a +0 flail a +0 robe (26, 9, D:3) 18 stones (27, -20, D:3) a +0 club (27, -8, D:3) a +0 dagger (28, -8, D:3) a +0 club a +0 leather armour (32, 1, D:3) a cursed +0 short sword (33, 4, D:3) a +0 club a +0 dagger (36, -11, D:3) a +0 plate armour (38, -1, D:3) a +0 club (41, -27, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (6, -19, D:4) a +0 giant club (16, -4, D:4) 20 arrows (21, -17, D:4) a +0 leather armour (22, 18, D:4) the +3 trident of Instant Death {antimagic, -Tele Dex+4 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It lets you see invisible. It prevents most forms of teleportation. (33, 5, D:4) a cursed +0 robe (37, 0, D:4) a stone (38, -1, D:4) a stone (38, 8, D:4) a +0 giant spiked club (39, -3, D:4) a +0 flail 11 stones a +0 ring mail (39, -2, D:4) a +0 falchion a stone (39, 0, D:4) 2 stones (39, 4, D:4) a stone (40, -26, D:4) a +0 mace (40, -3, D:4) a +0 flail (40, -1, D:4) a +0 hand axe (43, -28, D:4) a +0 ring mail a +0 short sword (43, -27, D:4) a +0 rapier (43, -26, D:4) a +0 falchion (43, -9, D:4) a +0 short sword a +0 leather armour (46, -25, D:4) a +0 dagger a +0 robe (48, -21, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) an arrow (1, 0, D:5) an arrow (2, 12, D:5) a -3 hand axe a -1 long sword a -1 short sword the +7 Singing Sword (3, -1, D:5) an arrow (3, 0, D:5) a +0 shortbow (4, -1, D:5) 4 arrows (5, -3, D:5) 3 arrows (5, -2, D:5) 3 arrows (12, 35, D:5) a +0 shortbow 15 arrows (17, 10, D:5) a book of Maledictions (23, 20, D:5) a +0 mace (31, 32, D:5) 3 large rocks (40, 13, D:5) a +0 ring mail (44, 15, D:5) a +0 dagger (49, -7, D:5) a +0 shortbow 14 arrows (49, 2, D:5) a +0 leather armour (50, -7, D:5) a +0 dire flail a +0 robe (51, -7, D:5) 2 arrows (53, -6, D:5) 3 arrows Level 6 of the Dungeon [Shop] Inol's Assorted Antiques a cursed -2 quarterstaff (3 gold) the +5 short sword "Enull" {pierce, +Rage Dex-5 Stlth+} (1033 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-5). It lets you go berserk. It makes you more stealthy. a +0 ring mail (128 gold) a scroll of teleportation (96 gold) a +0 ring mail (128 gold) a scroll of remove curse (96 gold) a potion of haste (320 gold) a +0 rapier (128 gold) a +0 broad axe (128 gold) 3 scrolls of remove curse (288 gold) (0, 0, D:6) a water moccasin corpse (skeletalised by now) (2, -9, D:6) a +0 cloak (13, -13, D:6) 17 bolts (16, -28, D:6) a +0 flail of protection (16, 12, D:6) a +0 whip a +0 leather armour (17, 7, D:6) a +0 dagger a +0 robe (20, 8, D:6) a +2 naga barding (23, 3, D:6) a +0 dagger a +0 robe (24, -38, D:6) a +0 leather armour (27, 3, D:6) a +0 flail (27, 4, D:6) a +0 giant club (32, -37, D:6) a +2 scimitar of holy wrath (33, 4, D:6) a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe (37, -6, D:6) a +0 hand axe (38, -7, D:6) a +2 flail of protection (41, -18, D:6) 14 bolts (50, -17, D:6) a cursed +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a potion of curing (4, 3, D:7) a +0 rapier (5, -9, D:7) a sling bullet (7, -10, D:7) a +0 giant club a +0 flail a +0 leather armour an ogre corpse an orc corpse (8, -13, D:7) a +0 dagger (unseen) (8, -12, D:7) a +0 dagger (unseen) (8, -10, D:7) a +0 quarterstaff a +0 hunting sling 17 sling bullets a +0 ring mail the human corpse of Joseph (13, 1, D:7) a +1 ring of protection (15, -5, D:7) a +0 war axe (16, -2, D:7) a scroll of remove curse (18, -6, D:7) a +0 falchion (18, 0, D:7) a scroll of teleportation (20, -6, D:7) a cursed -3 hand axe (21, 0, D:7) an adder corpse the Ecumenical Temple