removeelyvilon Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -33, D:1) a +0 dagger a stone (1, -28, D:1) a stone (1, -25, D:1) a +0 club (2, -29, D:1) a +0 club (12, -27, D:1) a +0 club (12, -17, D:1) a +0 dagger (19, -39, D:1) a +0 dagger (22, -40, D:1) a +0 dagger (22, -33, D:1) 2 stones (22, -32, D:1) a stone (22, -29, D:1) a +0 short sword (24, -43, D:1) a stone (25, -42, D:1) a stone (26, -39, D:1) 17 stones (26, -29, D:1) a +0 ring mail (31, -25, D:1) 20 stones (37, -11, D:1) a +0 club (41, -22, D:1) a +0 mace (60, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (4, 8, D:2) a +0 club (5, 33, D:2) a +0 chain mail (6, 9, D:2) a +0 hand axe (8, 29, D:2) 22 sling bullets (9, 25, D:2) a +0 ring mail (11, 21, D:2) a +0 hand axe (11, 29, D:2) a +0 club (12, 30, D:2) a +0 helmet (13, 24, D:2) 9 stones (19, 13, D:2) a +0 flail (23, 17, D:2) a +0 dagger (26, 31, D:2) a +0 club (32, 16, D:2) 7 stones (36, 2, D:2) 15 stones (41, 4, D:2) a +0 short sword (41, 26, D:2) a +2 ring of dexterity a +0 club 6 stones a +0 scale mail (42, 17, D:2) a +0 spear Level 3 of the Dungeon (3, -3, D:3) a +0 long sword (6, -12, D:3) a +0 short sword (7, -9, D:3) a +0 short sword (8, -4, D:3) a +0 club (9, -5, D:3) a +0 club a +0 robe (12, -1, D:3) a +0 short sword of draining a +0 ring mail (12, 10, D:3) 20 stones (14, 22, D:3) a +0 hand axe (15, 20, D:3) a +0 leather armour (17, 14, D:3) a stone (21, 10, D:3) a stone (23, 4, D:3) a +0 robe (33, -1, D:3) a +0 dagger (35, 14, D:3) 14 poisoned needles (37, 6, D:3) a +0 mace (42, 6, D:3) 19 sling bullets (49, -6, D:3) a +0 dagger a +0 robe (49, -5, D:3) a +0 scimitar a +0 chain mail (50, -5, D:3) a +0 mace (56, 31, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) the +6 arbalest of the Jester {penet, rElec rC++ Dex-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (-2). It greatly protects you from cold. It insulates you from electricity. (23, -6, D:4) 23 stones (25, -17, D:4) a +0 dagger (35, -26, D:4) a +0 dagger a +0 robe (37, -27, D:4) a +0 club a +0 club (38, -28, D:4) a +0 club (38, -27, D:4) a +0 trident a +0 leather armour (39, -13, D:4) a +0 robe (41, -32, D:4) a +0 spear (43, -18, D:4) a +0 giant spiked club (45, -25, D:4) 15 stones (45, -3, D:4) a +0 club (46, -35, D:4) a +1 antimagic dagger (46, -9, D:4) 20 bolts (48, -34, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 19 poisoned needles (3, 5, D:5) a +0 ring mail (5, -9, D:5) a +0 club a +0 leather armour (5, -8, D:5) a +0 falchion a +0 dagger a +0 leather armour a +0 whip (6, -10, D:5) a +0 short sword (7, -20, D:5) 12 stones (12, -20, D:5) 10 bolts (16, -15, D:5) 23 stones (19, -19, D:5) 27 bolts (24, -16, D:5) 14 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 club (11, 13, D:6) a +0 club (18, 16, D:6) 13 stones (19, -4, D:6) a +0 ring mail (21, -3, D:6) a +1 short sword of venom (26, -10, D:6) a +0 giant spiked club (27, 16, D:6) a +0 short sword (31, 16, D:6) a +0 animal skin a +0 robe a +0 whip of freezing (46, 4, D:6) a +0 shortbow (53, -15, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Femm's Gadget Shoppe a sack of spiders (280 gold) a wand of enslavement (15/24) (238 gold) a fan of gales (560 gold) a phial of floods (560 gold) a +1 rod of ignition (14/14) (1400 gold) a wand of random effects (13/48) (105 gold) a wand of slowing (25/48) (282 gold) a wand of disintegration (3/24) (98 gold) a crystal ball of energy (280 gold) a fan of gales (560 gold) a +1 rod of shadows (13/13) (1330 gold) (0, 0, D:7) a +0 buckler (2, -30, D:7) a potion of haste an uncursed amulet of rage (3, 15, D:7) a +0 club (11, -4, D:7) a +0 shortbow (13, -1, D:7) a +0 hunting sling (22, -12, D:7) a +0 robe (26, 3, D:7) a sling bullet (29, 3, D:7) a sling bullet (30, -11, D:7) a +0 trident (33, 3, D:7) a +0 quarterstaff a +0 hunting sling 10 sling bullets a +0 leather armour (36, 4, D:7) 2 sling bullets (41, 4, D:7) a +0 mace (43, 6, D:7) a cursed -1 dagger a +0 robe (44, 5, D:7) a +0 ring mail (44, 6, D:7) a +0 dagger a +0 robe (45, 6, D:7) an uncursed amulet of magic regeneration an uncursed amulet of harm Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (15, 23, D:8) a +0 giant club (15, 25, D:8) a +0 giant club (20, 3, D:8) a +0 club (20, 6, D:8) a +0 leather armour (23, 0, D:8) 15 stones (24, 5, D:8) a +0 chain mail a cursed -2 war axe (24, 31, D:8) a +1 antimagic trident (27, 36, D:8) a cursed +0 war axe (31, 15, D:8) a +0 mace a +2 robe of positive energy a cursed +0 morningstar a +0 robe (31, 16, D:8) a +2 great sword a +0 robe a cursed +0 mace a +0 robe (31, 17, D:8) a +0 dagger a cursed +0 robe a +0 giant club (33, 11, D:8) 22 sling bullets (34, 27, D:8) a +0 spear (35, 17, D:8) 15 bolts (35, 23, D:8) a +0 helmet (35, 27, D:8) a +1 spear of piercing a cursed +0 scale mail (35, 28, D:8) a +0 halberd (36, 27, D:8) a +0 flail a +0 flail (38, 17, D:8) a +0 robe a cursed +0 hand axe of freezing (38, 32, D:8) a scroll of enchant weapon (44, 46, D:8) a cursed +0 chain mail (45, 33, D:8) a cursed +0 club (45, 37, D:8) a +0 pair of boots (45, 48, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (6, 10, D:9) a +0 hand axe (6, 12, D:9) a +0 giant club (7, 10, D:9) a +0 hand axe a +0 mace (7, 11, D:9) a +0 club (9, -12, D:9) a +2 flail of crushing a +0 chain mail (10, -5, D:9) a +0 shortbow (11, -12, D:9) a +0 falchion a +0 leather armour a cursed -3 dagger a cursed +0 robe (12, -13, D:9) a +0 club a +0 chain mail a +1 trident of piercing (15, 34, D:9) a +0 robe (18, -2, D:9) 17 gold pieces (19, -3, D:9) a book of Conjurations (19, -2, D:9) 7 javelins (19, -1, D:9) the cursed +0 hunting sling of Himor {freeze, rC- rN+ SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (27, 22, D:9) a +0 ring mail (28, -2, D:9) a book of Conjurations (31, 27, D:9) a stone (31, 31, D:9) a stone (31, 33, D:9) a stone (32, 6, D:9) a cursed -2 scimitar (unseen) (32, 30, D:9) a stone (33, -2, D:9) a +0 leather armour (33, 4, D:9) an arrow (33, 6, D:9) a +1 hand axe of freezing a +0 robe (33, 7, D:9) a cursed +3 halberd (unseen) (33, 28, D:9) a +0 dagger (34, 4, D:9) 2 arrows (34, 5, D:9) a +0 giant spiked club a +0 giant club (34, 26, D:9) a +0 giant club 2 stones (35, 4, D:9) an arrow (35, 26, D:9) a +0 dagger (35, 27, D:9) a +0 short sword (35, 28, D:9) a stone (36, 5, D:9) an arrow (36, 6, D:9) 3 arrows (36, 7, D:9) an arrow (36, 9, D:9) an arrow (37, 11, D:9) a +0 shortbow (38, 29, D:9) a +0 leather armour (44, 17, D:9) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (45, 10, D:9) a stone (45, 11, D:9) a stone (46, -17, D:9) a book of Debilitation a book of Maledictions (46, 34, D:9) a +0 shortbow (47, 8, D:9) a cursed -3 giant club (47, 9, D:9) a +0 short sword a +0 club 2 stones (47, 10, D:9) a stone a +0 short sword (48, 8, D:9) a +0 giant spiked club (49, 10, D:9) a +0 club a stone (51, -7, D:9) a +0 mace a +0 plate armour a +0 dagger (51, -6, D:9) a +0 whip a +0 ring mail of cold resistance (51, -5, D:9) a +0 dagger (53, 7, D:9) a +0 hunting sling (56, -12, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 26 bolts (1, 7, D:10) 20 sling bullets (3, -1, D:10) a +0 short sword a +0 cloak (3, 5, D:10) a +3 leather armour (12, -14, D:10) a +0 robe a +3 morningstar of freezing (13, -14, D:10) a +0 robe a +3 spear (15, -15, D:10) a +0 ring mail (20, -17, D:10) a +0 robe a +0 dagger (20, -16, D:10) a +0 robe a +2 spear of freezing (30, -6, D:10) 27 sling bullets (32, 5, D:10) a +0 giant club (35, 14, D:10) a +0 giant club (36, -23, D:10) a +0 robe (41, 0, D:10) a +6 scimitar of draining (41, 8, D:10) a +2 longbow of flaming (46, 14, D:10) a +0 giant club (48, 2, D:10) the +2 scale mail of Sloth {rElec Str+3} It affects your strength (+3). It insulates you from electricity. (54, -21, D:10) a +0 ring mail (57, -13, D:10) the +4 ring mail of Pathos {*Drain rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. It causes draining when unequipped. (60, 2, D:10) a +0 robe a +0 chain mail a +0 dagger a cursed +0 robe a +0 dagger a +0 short sword (61, -21, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (4, 8, D:11) a +0 dagger of electrocution a +0 robe (10, -14, D:11) a +0 giant club (13, 6, D:11) a +0 hand axe (15, 15, D:11) a +0 short sword a +0 dagger a +0 robe (21, -28, D:11) 28 stones (24, 11, D:11) a +1 pair of boots (35, 0, D:11) 14 stones (39, -23, D:11) a +0 giant club a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 leather armour a +0 dagger (40, -24, D:11) a +0 plate armour a +0 glaive (42, -8, D:11) 11 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (5, -43, Lair:1) a book of Conjurations (7, -8, Lair:1) a +0 dagger (16, 6, Lair:1) a scroll of enchant weapon (20, -42, Lair:1) a +0 robe of positive energy (26, -14, Lair:1) a +0 whip (29, -16, Lair:1) a wand of flame (36/48) (48, 7, Lair:1) 22 sling bullets (61, -50, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 sling bullets (4, -34, Lair:2) a +1 cloak (15, -39, Lair:2) 23 sling bullets (21, -38, Lair:2) a +0 hunting sling (21, -10, Lair:2) 20 stones (40, -15, Lair:2) a +0 mace (48, -19, Lair:2) 12 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (2, 17, Lair:3) a +0 short sword (4, -7, Lair:3) 25 stones (6, -17, Lair:3) a +1 scale mail of positive energy a +6 executioner's axe (10, 8, Lair:3) a +0 dagger (10, 17, Lair:3) a +0 war axe (16, -26, Lair:3) a +0 battleaxe (27, 8, Lair:3) 9 stones (30, 12, Lair:3) a +0 ring mail (35, -31, Lair:3) a +0 club (35, -30, Lair:3) a +0 helmet (40, -19, Lair:3) a +0 rapier (47, -1, Lair:3) 3 needles of sleeping Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (7, 17, Lair:4) a +0 robe (12, 20, Lair:4) 17 stones (19, 8, Lair:4) a +0 glaive (22, 23, Lair:4) a +0 glaive (23, 4, Lair:4) an uncursed ring of teleportation (24, 4, Lair:4) a +0 dagger of venom a +0 blowgun 10 curare-tipped needles (32, 21, Lair:4) a +0 chain mail (45, -5, Lair:4) 3 tomahawks (48, 24, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (21, -4, Lair:5) a +0 ring mail (24, -23, Lair:5) a +0 robe (53, -12, Lair:5) a +0 pair of boots Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (0, 20, Lair:6) a scroll of enchant weapon (3, 20, Lair:6) a +0 ring mail (5, 30, Lair:6) a potion of degeneration a potion of mutation (5, 34, Lair:6) 20 bolts (9, 10, Lair:6) an uncursed ring of poison resistance an uncursed amulet of guardian spirit a cursed -2 ring of strength (15, 12, Lair:6) a +0 scale mail (15, 20, Lair:6) a +0 robe a +0 hand axe (17, -4, Lair:6) a +0 hand axe a +2 leather armour of fire resistance a scroll of enchant weapon (17, 9, Lair:6) 13 stones (21, 26, Lair:6) a +0 hand axe a +0 leather armour (24, 28, Lair:6) a +0 leather armour (27, 37, Lair:6) a +0 dagger (31, 20, Lair:6) a wand of random effects (16/48) (35, -5, Lair:6) a death yak corpse (44, 17, Lair:6) 12 stones