Dungeon Crawl Stone Soup version 0.22.0-32-gbc6daba (console) character file. 16 removed the Magician (level 2, 15/26 HPs) Began as a Deep Dwarf Wizard on Aug 23, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (650 turns). removed the Magician (Deep Dwarf Wizard) Turns: 650, Time: 00:00:50 Health: 15/26 AC: 2 Str: 10 XL: 2 Next: 41% Magic: 0/5 EV: 12 Int: 18 God: Gold: 45 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + b - +0 hat rElec . Reflect . j - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn i - ring of attention (curse) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) j - a scarf of spirit shield (worn) Jewellery i - a cursed ring of attention (left hand) Scrolls e - a scroll of remove curse {unknown} Potions h - a potion of flight {unknown} Comestibles d - a ration g - 5 chunks of flesh Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.6 Spellcasting - Level 0.8 Conjurations Level 0.8 Summonings Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 19% 2 ##..... Slow Hex #....... 26% 2 ##..... Conjure Flame Conj/Fire #....... 38% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 41% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Your Fighting skill increases to level 2! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Found a steel ring. Found 14 gold pieces and a glowing scarf. i - a steel ring Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. i - a cursed ring of attention (left hand) j - a glowing scarf Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your glowing scarf. x4 You finish putting on your scarf of spirit shield. You feel your power drawn to a protective spirit. Now linked to your health, your magic stops regenerating. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# * *, , #####..# ,#..# ** ** #..#### ..# #.....#, ..# # ##.##.#, ..#.# #.##.# ##.#.# #.##.# .... #.##.####.# *#* ,* #.##...$.@#.... , #............# ############## There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | removed the Deep Dwarf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 199 | D:1 | Reached skill level 1 in Fighting 354 | D:1 | Reached XP level 2. HP: 21/25 MP: 3/5 650 | D:1 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.6 Conjurations | | 0.8 Summonings | | 0.8 Translocations | | 1.1 Action || total -------------------------++------- Melee: Dagger || 26 Cast: Magic Dart || 32 Armor: Robe || 7 Dodge: Dodged || 13