removed Level 1 of the Dungeon (0, 0, D:1) 18 stones (0, 1, D:1) 20 stones (22, -35, D:1) 31 stones (27, -22, D:1) 3 stones (32, -36, D:1) 18 stones (32, -4, D:1) a +0 scale mail (40, -24, D:1) a +0 hand axe (42, -22, D:1) a +0 whip (47, -27, D:1) 2 stones (48, -28, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Heco" {Reflect rF+ Int+2 Dex+2 SH+5} (6360 gold) [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from fire. It affects your SH (+5). the ring "Sosak" {rPois rF+ SInv} (4040 gold) [ring of protection from fire] It protects you from fire. It protects you from poison. It lets you see invisible. the ring of Zivujepn {*Slow rC+ rN+ Int+4 Stlth+} (4180 gold) [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. It may slow you when you take damage. It makes you more stealthy. the +9 hand axe of Kolireff {freeze, Str+4} (6580 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (0, 0, D:2) a +0 club (5, -13, D:2) 4 javelins (5, 21, D:2) 23 arrows (14, 32, D:2) a +0 dagger (17, 8, D:2) a cursed +0 ring mail (18, 31, D:2) a stone (18, 37, D:2) a +0 dagger (23, 22, D:2) a +0 robe (27, 14, D:2) a cursed -2 dagger (28, 6, D:2) a stone a +0 whip (28, 21, D:2) a +0 dagger (29, 13, D:2) a stone (54, -18, D:2) 24 stones (54, -4, D:2) 26 stones Level 3 of the Dungeon (2, -6, D:3) a +0 dagger (5, -3, D:3) a potion of degeneration (7, -15, D:3) 19 bolts (7, 3, D:3) a +0 robe (10, 2, D:3) a +0 scythe a +0 robe (11, 5, D:3) a +0 short sword (12, -19, D:3) a +0 dagger (15, 0, D:3) a +0 robe (17, 0, D:3) a +0 leather armour a +0 club (19, -4, D:3) 6 sling bullets (33, -22, D:3) a +0 dagger (34, 10, D:3) a +0 club (39, -23, D:3) a +0 dagger Level 4 of the Dungeon (2, 34, D:4) a +0 rapier (15, 28, D:4) a +0 giant club (16, 35, D:4) a scroll of immolation (16, 36, D:4) 6 gold pieces (20, 10, D:4) 15 sling bullets (27, 25, D:4) a +0 chain mail (28, 14, D:4) a +0 quarterstaff (29, 22, D:4) 19 bolts (33, 21, D:4) a cursed +0 hand axe (35, -2, D:4) a +0 short sword (35, 21, D:4) a +0 flail a +0 dagger a +0 robe (43, 4, D:4) a +0 giant club (48, 21, D:4) a +0 leather armour a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 26 stones (3, -10, D:5) a +0 great mace (3, -9, D:5) a scroll of random uselessness a potion of degeneration (3, -6, D:5) a +0 rapier (5, -4, D:5) a +0 leather armour (7, 1, D:5) a +0 rapier (17, -5, D:5) 31 stones (17, -3, D:5) a +0 trident (23, 10, D:5) a +0 quarterstaff (25, 21, D:5) 20 stones a +0 hand axe a +0 leather armour (29, 27, D:5) a cursed +0 flail (30, 24, D:5) a +0 whip (32, 21, D:5) a stone (36, 2, D:5) a +0 chain mail (38, 19, D:5) a +0 ring mail a cursed -2 hand axe (41, 21, D:5) a +0 robe a +0 dagger (42, 15, D:5) a +0 flail (42, 17, D:5) a +0 scale mail a +0 falchion (42, 19, D:5) a +0 leather armour a +0 club (59, -3, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 1, D:6) 22 stones (19, 4, D:6) a tomahawk a +0 chain mail a +0 short sword (20, 4, D:6) a tomahawk a +0 leather armour (21, 4, D:6) a tomahawk (23, -17, D:6) 19 stones (26, 2, D:6) a tomahawk a +0 mace (34, 23, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Cudov's Antique Weapon Boutique a +0 glaive (162 gold) a +0 falchion (75 gold) a +0 dagger (50 gold) a +0 rapier (100 gold) a cursed +0 spear (2 gold) the +3 spear of Liusuj {chaos, Dex+3 Stlth+} (912 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (+3). It makes you more stealthy. [Shop] Xuyn's Armour Emporium a +0 robe (10 gold) a +0 pair of gloves (67 gold) a +2 robe of the Archmagi (565 gold) a +0 ring mail (60 gold) a cursed +0 leather armour (1 gold) a +0 chain mail (67 gold) a +4 scale mail of magic resistance (465 gold) a cursed +0 robe (1 gold) (0, 0, D:7) a +1 quarterstaff of protection a +3 flail a +1 short sword of holy wrath a +1 antimagic short sword a +0 mace a +0 whip a cursed -1 club (18, -5, D:7) a scroll of random uselessness (25, 17, D:7) a +0 giant club (26, 33, D:7) a +0 quarterstaff (27, 23, D:7) 14 arrows (29, 7, D:7) a +0 dagger (30, 10, D:7) a +0 scale mail (31, -4, D:7) a +0 giant club (33, 37, D:7) a +2 vampiric halberd (35, 33, D:7) a +0 spear (37, 5, D:7) a cursed -2 giant spiked club (40, 22, D:7) the +5 hand axe "Vatzapru" {venom, *Drain +Blink Dex+5 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+5). It lets you see invisible. It lets you blink. It causes draining when unequipped. a +0 whip of freezing a +0 robe (41, 27, D:7) a +0 animal skin (42, -3, D:7) 23 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (7, -2, D:8) a +0 quarterstaff (13, -7, D:8) a +0 ring mail (17, 1, D:8) a +0 giant club (22, 1, D:8) 17 sling bullets (26, -7, D:8) a +0 whip (28, 10, D:8) 31 sling bullets (33, 5, D:8) a +0 shortbow an arrow (33, 7, D:8) an arrow (33, 8, D:8) an arrow (33, 12, D:8) an arrow (38, 26, D:8) a +0 chain mail (47, 8, D:8) a +0 rapier (48, 1, D:8) 10 stones (49, 15, D:8) a +0 robe (55, 34, D:8) 26 bolts Level 9 of the Dungeon (0, 0, D:9) a cursed -2 giant club a cursed -3 giant spiked club (13, -39, D:9) a cursed -3 hand axe a +0 scale mail (14, -34, D:9) a potion of degeneration (15, -17, D:9) a +0 dagger a +0 robe (16, -18, D:9) a +0 short sword a +0 ring mail (23, -25, D:9) 13 stones (30, -2, D:9) a +0 flail a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a wand of flame (27) (1, -25, D:10) a +0 ring mail a +0 whip (1, -24, D:10) a +0 robe (3, -24, D:10) a +0 dagger (3, -23, D:10) a +0 dagger (5, -9, D:10) 15 sling bullets (5, -7, D:10) a +0 club (8, -36, D:10) 12 stones (11, -29, D:10) a +0 shortbow 16 arrows (22, -27, D:10) an uncursed ring of teleportation (25, -34, D:10) 12 stones (27, -3, D:10) a +0 ring mail (36, -31, D:10) a +0 club (46, -5, D:10) an uncursed amulet of rage Level 11 of the Dungeon (0, 0, D:11) a +0 robe (4, -39, D:11) 2 arrows (5, -45, D:11) a +0 flail of holy wrath (6, -53, D:11) 10 sling bullets (6, -11, D:11) a +2 hand axe of draining (7, -39, D:11) an arrow (7, -11, D:11) a +0 dire flail a +0 plate armour (9, -39, D:11) an arrow (10, -40, D:11) a cursed -2 morningstar 4 tomahawks (10, -8, D:11) a +0 mace a +0 shortbow (11, -39, D:11) a +0 shortbow 8 arrows (13, -6, D:11) a stone (16, -6, D:11) a +0 short sword 15 stones a +0 leather armour (17, -19, D:11) a +0 hand axe (17, -6, D:11) a +0 scale mail (20, -6, D:11) 2 stones (22, -51, D:11) a +0 dagger a +0 robe (22, -46, D:11) a +0 giant club (25, -19, D:11) a large rock (34, -29, D:11) a large rock (34, -25, D:11) a large rock (37, -51, D:11) a +0 helmet (38, -39, D:11) a +0 plate armour (39, -10, D:11) a +0 war axe a +0 robe (39, -9, D:11) a +3 halberd a +0 robe (40, -11, D:11) a +4 short sword a +0 leather armour (42, -22, D:11) a +0 giant spiked club (48, -53, D:11) a +0 dagger a +0 robe (52, -56, D:11) a +0 spear (52, -32, D:11) 11 sling bullets (55, -33, D:11) a +0 mace (58, -3, D:11) a +0 dagger a +0 dagger a +0 robe a +0 short sword a +0 plate armour (58, -2, D:11) a +0 dagger a cursed +0 robe the Ecumenical Temple (10, 1, Temple) a scroll of immolation Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of degeneration (1, -3, Lair:1) a +0 rapier (31, -40, Lair:1) a +3 scale mail of cold resistance (33, -24, Lair:1) a +0 long sword (55, -24, Lair:1) 20 sling bullets (60, -16, Lair:1) a book of Conjurations (60, 0, Lair:1) 15 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 war axe of draining (11, -35, Lair:2) a +0 ring mail a +0 robe a +0 ring mail a +0 quarterstaff of freezing (26, 1, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak skeleton (9, 28, Lair:3) 14 stones (10, 28, Lair:3) 12 gold pieces (12, 24, Lair:3) a water moccasin corpse (13, 8, Lair:3) a scroll of noise (26, -5, Lair:3) a +0 hand axe