removed Level 1 of the Dungeon (0, 0, D:1) a stone (2, 0, D:1) a +0 dagger (21, 10, D:1) a +0 dagger (34, 45, D:1) 14 arrows (37, 21, D:1) a +0 club (37, 25, D:1) a +0 club (38, -8, D:1) 18 poisoned needles (40, -7, D:1) a +0 short sword (55, 34, D:1) a +0 plate armour (65, 35, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) 10 bolts (3, -1, D:2) a +0 hunting sling (11, 3, D:2) a +0 club (12, 6, D:2) a +0 ring mail (18, -28, D:2) 11 sling bullets (21, 18, D:2) a +0 dagger 2 stones (25, -22, D:2) a +0 leather armour (27, 21, D:2) 22 stones (30, 22, D:2) 17 arrows (33, -29, D:2) a +0 club (38, -11, D:2) a +0 scale mail (39, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 club (1, 0, D:3) a +0 animal skin a +0 mace (3, -7, D:3) a +0 dagger (4, 6, D:3) a +0 club (6, 0, D:3) 14 stones (13, 0, D:3) a +0 giant spiked club (17, -35, D:3) a cursed +0 whip (18, -31, D:3) 20 stones (24, 3, D:3) a +0 club (29, 9, D:3) a +0 leather armour a cursed +0 dagger (30, 1, D:3) 22 arrows (30, 3, D:3) 7 needles of confusion (33, -16, D:3) 8 stones (39, -13, D:3) a +0 dagger (40, -4, D:3) 9 bolts (40, 13, D:3) a +0 club (40, 14, D:3) 6 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 flail of protection (1, 0, D:4) a +0 whip (3, 0, D:4) a cursed +0 club a +0 scale mail a +0 short sword (4, -16, D:4) a +0 ring mail (4, 0, D:4) a +0 scythe a +0 flail a +0 scale mail (5, 0, D:4) a +0 leather armour a +0 dagger (6, 0, D:4) a +0 trident (15, -2, D:4) a +0 short sword (19, -8, D:4) a +0 dagger (24, -22, D:4) 16 arrows (24, -21, D:4) 18 arrows (25, -22, D:4) 9 bolts (30, -25, D:4) 29 stones (33, -31, D:4) a +0 robe a +0 dagger (34, -11, D:4) a +0 mace a +0 falchion (35, -29, D:4) a +0 ring mail a +0 mace (36, -32, D:4) a +0 robe a +0 dagger (41, -31, D:4) a cursed -2 giant club (50, -32, D:4) a +0 ring mail (50, -30, D:4) a +0 chain mail (54, -27, D:4) a +0 short sword a +0 leather armour a +0 flail a +0 club Level 5 of the Dungeon [Shop] Fenied's Antique Weapon Boutique a +0 dagger (48 gold) a +0 falchion of slicing (156 gold) the +10 battleaxe "Mypell" {flame, Stlth+} (1716 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. a +0 war axe (84 gold) a +0 club (24 gold) a +0 great mace (156 gold) a +2 long sword of holy wrath (439 gold) a +0 blowgun (60 gold) a +0 trident (84 gold) a +0 arbalest (108 gold) a +0 halberd (96 gold) a +0 scimitar (96 gold) a +0 dagger (48 gold) a +0 spear (72 gold) (0, 0, D:5) a +0 leather armour a +0 dagger a +0 whip (2, 0, D:5) a +0 trident a +0 leather armour (2, 1, D:5) a +0 club (3, -3, D:5) a +0 spear (4, -4, D:5) a +0 dagger (16, 14, D:5) 4 large rocks (16, 29, D:5) a +0 spear (17, 29, D:5) a +0 halberd (19, 22, D:5) 16 bolts a +0 scale mail a +0 war axe (20, 21, D:5) a +0 short sword a +0 club a +0 chain mail a +0 hand axe (21, -1, D:5) 14 stones (23, -7, D:5) a +0 leather armour (24, 31, D:5) a cursed +0 leather armour (25, 37, D:5) 14 stones (34, 9, D:5) a +0 giant club (40, 28, D:5) 17 bolts Level 6 of the Dungeon (0, 0, D:6) 22 stones (13, 8, D:6) a +0 giant club (17, -36, D:6) a +0 falchion (25, -16, D:6) a +0 mace (26, -16, D:6) a +0 hand axe (31, -30, D:6) a +0 rapier (32, -29, D:6) a +0 chain mail (35, -47, D:6) a +0 hunting sling (36, -24, D:6) a +0 chain mail a +0 battleaxe (44, -20, D:6) a +0 robe a +0 dagger (44, -18, D:6) a +0 robe a +0 dagger (44, -17, D:6) a +0 flail a +0 plate armour (44, 4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 chain mail (5, 5, D:7) a +0 falchion (10, 9, D:7) a +1 dagger of holy wrath (12, 23, D:7) a +0 robe a +0 dagger (13, 10, D:7) a sling bullet (13, 11, D:7) a sling bullet (14, 29, D:7) a +0 robe a +0 dagger (15, -7, D:7) 17 poisoned needles (18, 13, D:7) 7 tomahawks (18, 29, D:7) a +0 robe a +0 dagger (22, -9, D:7) a +0 mace (26, 5, D:7) a sling bullet (27, -13, D:7) a +0 scale mail (29, -14, D:7) a +0 robe a +0 dagger a +0 short sword a +0 dagger a +0 robe (29, 10, D:7) 2 sling bullets a +0 war axe (29, 11, D:7) a +0 hunting sling a +3 quarterstaff of crushing 15 sling bullets a +0 ring mail (32, 12, D:7) a +0 ring mail a +0 whip (37, 14, D:7) a +0 ring mail a +0 dagger a +0 robe (38, -24, D:7) a +0 ring mail (45, -6, D:7) 5 gold pieces (47, -5, D:7) 15 gold pieces Level 8 of the Dungeon (0, 0, D:8) 22 stones (6, 2, D:8) a +1 dagger of venom (14, 19, D:8) a +0 giant club (16, -5, D:8) 17 arrows (18, 5, D:8) a potion of curing (19, 3, D:8) a potion of invisibility (19, 5, D:8) a ration (20, 4, D:8) a potion of curing (25, 18, D:8) a stone (26, 17, D:8) a stone (27, 17, D:8) 27 stones a +0 morningstar (28, -5, D:8) a +0 spear (29, -9, D:8) a +0 shortbow 26 arrows (29, 23, D:8) 24 arrows (30, -11, D:8) an arrow (40, -22, D:8) a ration (47, -20, D:8) a +0 leather armour (52, -19, D:8) a +0 giant spiked club a cursed +0 giant club (54, 20, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) 20 poisoned needles (6, 11, D:9) a +0 animal skin (7, -15, D:9) a +2 whip of freezing a +0 robe (7, 11, D:9) a +0 animal skin (10, 2, D:9) 9 gold pieces (13, 6, D:9) 9 arrows (14, -5, D:9) a +0 hand axe (15, -5, D:9) a +0 club (15, 2, D:9) 9 gold pieces (16, 1, D:9) a +1 hat (16, 3, D:9) the ring of Ikimn {Fire +Inv} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. (16, 24, D:9) a +0 flail (17, 1, D:9) 19 arrows (17, 18, D:9) 30 sling bullets (19, -5, D:9) a +0 dagger a +0 robe (21, 23, D:9) a +0 short sword (22, -26, D:9) a +0 dagger a +0 ring mail (22, 23, D:9) a +0 animal skin (27, 23, D:9) a +0 animal skin (30, -26, D:9) a +0 dagger a +0 ring mail a +0 dagger a cursed -2 robe a +0 war axe a +0 chain mail (33, -26, D:9) a +0 dagger a +0 robe (33, -20, D:9) an arrow (34, -25, D:9) 2 arrows (34, -23, D:9) a +0 shortbow 16 arrows (34, 20, D:9) 21 sling bullets (34, 21, D:9) a stone (34, 22, D:9) 5 stones (37, -21, D:9) a wand of enslavement (13) (41, -18, D:9) a +0 ring mail (44, -21, D:9) 13 poisoned needles (47, 16, D:9) a +0 long sword (48, 20, D:9) a +0 broad axe 8 stones a +0 plate armour (48, 21, D:9) a +0 trident a +0 leather armour (50, -10, D:9) a +0 short sword (52, -4, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of attention (2, 25, D:10) 16 arrows a cursed -3 shortbow (5, 4, D:10) a +0 flail (10, 7, D:10) a +0 spear (11, 8, D:10) a +0 flail (11, 35, D:10) a +0 flail (12, 7, D:10) a +0 whip (12, 34, D:10) a +0 spear (12, 35, D:10) a +0 spear (16, 8, D:10) 15 stones (24, 26, D:10) a +0 robe a +3 scimitar of flaming (25, 25, D:10) a +0 dagger (25, 26, D:10) a +0 flail (40, 13, D:10) a +0 giant club (40, 16, D:10) a +0 ring mail (43, 9, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) 19 arrows (3, 0, D:11) a +0 troll leather armour (7, 5, D:11) a +0 war axe (33, 28, D:11) a +0 dagger (34, 7, D:11) a cursed +0 leather armour a +0 short sword (35, 1, D:11) an uncursed staff of power (37, 18, D:11) a +0 chain mail a +0 hand axe (37, 19, D:11) a +0 leather armour a +0 dagger (37, 20, D:11) a +0 hand axe (37, 22, D:11) a +0 mace (40, 34, D:11) a crystal ball of energy (47, -15, D:11) a +0 mace (48, 18, D:11) 29 arrows