removed Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 29, D:1) a +0 whip a +0 club (7, 23, D:1) a +0 ring mail (10, 9, D:1) a +0 dagger (11, 21, D:1) a +0 helmet (13, -2, D:1) a +0 hunting sling (16, 4, D:1) a stone (16, 26, D:1) 16 poisoned needles (19, 21, D:1) a cursed +0 dagger (20, 2, D:1) a +0 club (27, 11, D:1) a +0 helmet (29, -2, D:1) 13 bolts (30, 7, D:1) a +0 club (36, -4, D:1) 10 stones (37, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (4, 0, D:2) a +0 club (5, 19, D:2) a +0 club (10, 5, D:2) a +0 hand axe (10, 31, D:2) a +0 hand axe (17, 11, D:2) a +0 club (19, 1, D:2) 15 stones (20, 16, D:2) a +0 leather armour (35, 16, D:2) 13 arrows (43, -4, D:2) a +0 scale mail (44, -3, D:2) a +0 club (45, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (5, -2, D:3) a +0 club 3 stones (34, 39, D:3) a stone a +0 club (35, 23, D:3) a +0 robe (36, 30, D:3) 3 tomahawks (43, 31, D:3) a +0 short sword a tomahawk (51, 1, D:3) a +0 club (57, -7, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (7, 24, D:4) a +0 short sword (9, -24, D:4) a +0 ring mail (10, 25, D:4) 7 tomahawks (11, 8, D:4) a +0 dagger (12, 27, D:4) 16 stones (15, 26, D:4) a +0 plate armour (24, -6, D:4) 27 stones (33, 8, D:4) 22 stones (37, -2, D:4) a +0 cloak Level 5 of the Dungeon [Shop] Leufoned's Weapon Boutique a +0 short sword (33 gold) a +0 hunting sling (16 gold) a +0 flail (38 gold) a +0 whip (27 gold) a cursed -3 hand crossbow (1 gold) a +0 spear (33 gold) a +0 trident (38 gold) 20 stones (22 gold) the +6 hand crossbow "Demonslayer" {penet, rF+} (579 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. 9 stones (9 gold) a +0 quarterstaff (44 gold) a +0 hunting sling (16 gold) [Shop] Jaxoib's Distillery a potion of magic (112 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) 2 potions of curing (84 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) [Shop] Ydait's Weapon Boutique a +2 rapier of venom (184 gold) 21 stones (23 gold) a +0 falchion (33 gold) a +0 spear (33 gold) a +0 dagger (22 gold) [Shop] Vimibut's Gadget Boutique a fan of gales (440 gold) a wand of polymorph (18) (220 gold) a lamp of fire (440 gold) a lamp of fire (440 gold) a crystal ball of energy (220 gold) a crystal ball of energy (220 gold) a phantom mirror (330 gold) a lightning rod (4/4) (440 gold) a wand of digging (6) (220 gold) a lamp of fire (440 gold) a crystal ball of energy (220 gold) a fan of gales (440 gold) a lightning rod (4/4) (440 gold) a phantom mirror (330 gold) (0, 0, D:5) 21 bolts (3, 1, D:5) a +0 short sword (13, -10, D:5) a +0 rapier (18, 37, D:5) a +0 robe (18, 45, D:5) a -3 ring of intelligence (20, 31, D:5) a +0 robe (24, 20, D:5) a tomahawk (25, 18, D:5) a +0 ring mail (28, 41, D:5) 5 tomahawks (31, 7, D:5) 27 stones (32, 14, D:5) a cursed -2 giant club (34, 28, D:5) an arrow (34, 30, D:5) 24 stones (35, 25, D:5) a +0 shortbow 11 arrows (35, 28, D:5) 2 arrows (36, 34, D:5) a +0 giant spiked club (37, 26, D:5) 3 arrows (45, 41, D:5) a tomahawk (46, 40, D:5) a +0 leather armour (47, 39, D:5) a +0 falchion a +0 leather armour (49, -3, D:5) the amulet "Tocivi Yricw" {Harm *Drain rPois Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+2). It protects you from poison. It causes draining when unequipped. (49, 37, D:5) 4 tomahawks (50, 37, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, -35, D:6) a +0 giant spiked club (7, -41, D:6) a +0 giant club (22, -6, D:6) a +0 long sword (27, -7, D:6) 19 sling bullets (31, -30, D:6) a +0 scale mail (56, -22, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 11 poisoned needles (0, 4, D:7) 21 sling bullets (2, -10, D:7) a +0 short sword (2, -9, D:7) a +0 short sword a +0 short sword (3, -9, D:7) a +0 short sword (5, -33, D:7) a +0 leather armour (6, -9, D:7) a stone (8, -11, D:7) the +0 helmet of Nautakodgh {+Inv rPois rF- rN+ Str+2} It affects your strength (+2). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It lets you turn invisible. (8, -9, D:7) a stone (17, -7, D:7) 19 arrows (17, 11, D:7) a scroll of noise (21, -18, D:7) 3 stones (23, -18, D:7) a +0 scale mail (32, -27, D:7) a +0 ring mail (32, 15, D:7) a potion of degeneration (33, 15, D:7) a +0 robe (34, -7, D:7) 19 bolts (36, 12, D:7) 19 stones (37, -22, D:7) a +0 hand axe (37, 0, D:7) a potion of degeneration (38, -21, D:7) a +0 hand axe (39, -20, D:7) a +0 hand axe a +0 hand axe (41, -17, D:7) a +0 buckler (44, -14, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 19 bolts (3, 10, D:8) a +0 short sword (11, 28, D:8) a +0 giant club a +0 giant club (18, 6, D:8) 2 stones (18, 10, D:8) a +0 whip (19, 6, D:8) 12 bolts a +0 dagger a +0 hand crossbow (19, 8, D:8) a bolt 2 stones (19, 9, D:8) a stone (19, 10, D:8) a stone (19, 14, D:8) 13 arrows a cursed -2 shortbow a +0 robe (19, 30, D:8) a +0 robe a +4 dagger (20, 13, D:8) 2 stones a +0 short sword (22, 14, D:8) a stone (24, 6, D:8) a cursed +0 leather armour a cursed +0 whip (26, 13, D:8) a stone (26, 14, D:8) a +0 dagger (26, 15, D:8) a +0 whip 3 stones a +0 dagger (26, 16, D:8) 3 stones a +0 short sword (26, 17, D:8) a +0 robe a +0 dagger (27, 16, D:8) a +2 robe of magic resistance a +4 dagger of chaos 2 stones a +0 short sword (30, 16, D:8) a bolt a stone (31, 16, D:8) a bolt (32, 11, D:8) a +0 centaur barding (32, 16, D:8) 2 stones (33, 13, D:8) a stone (34, 14, D:8) a bolt (46, 14, D:8) a +0 dagger (47, 8, D:8) a cursed -2 war axe (48, 7, D:8) a +0 club (49, 7, D:8) a +0 flail (50, 6, D:8) a +0 hand axe (50, 26, D:8) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (53, -2, D:8) a +0 giant club a +0 giant club (53, 2, D:8) a +0 giant club (57, -8, D:8) a +0 mace (58, 2, D:8) a +0 short sword (60, 4, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) 16 stones (6, 28, D:9) a +0 giant club a +0 robe (14, 16, D:9) 24 stones (16, 30, D:9) a +0 robe a cursed -1 dagger (17, 30, D:9) a +0 scale mail (17, 31, D:9) a +0 hand axe (24, 47, D:9) a +0 robe a +0 dagger (25, 23, D:9) a +0 robe (25, 47, D:9) a +0 short sword (26, 45, D:9) a +0 short sword (30, 13, D:9) a cursed -2 club (30, 15, D:9) a +0 leather armour a +0 club (36, 32, D:9) 2 tomahawks (38, 31, D:9) a +0 short sword a +0 chain mail (40, 28, D:9) a +0 dagger a +1 robe of magic resistance (40, 40, D:9) a +0 dagger (41, 28, D:9) a +0 dagger a +0 leather armour (44, 17, D:9) 19 stones (51, 0, D:9) 22 stones (51, 38, D:9) a +0 robe a +0 dagger (52, 43, D:9) a +0 short sword (54, 44, D:9) 13 stones Level 10 of the Dungeon (0, 0, D:10) a +0 scythe (1, 20, D:10) a +0 leather armour (2, 1, D:10) 13 arrows (4, -4, D:10) a +0 dagger a +0 robe (7, 30, D:10) a +0 halberd a +0 chain mail (9, 25, D:10) a +0 hand axe (10, 26, D:10) a +1 dagger of speed a +0 robe a +0 scale mail (12, 21, D:10) a +0 giant spiked club (17, -20, D:10) 12 stones (21, 6, D:10) a +0 club (26, 16, D:10) a +0 short sword a +0 hand crossbow 27 bolts (28, -11, D:10) 25 bolts (28, 17, D:10) a +0 whip (29, 15, D:10) a +0 dagger a +0 robe (31, 12, D:10) a +0 dagger a +0 robe (31, 15, D:10) a +0 shortbow 28 arrows (37, -20, D:10) 19 stones (37, -10, D:10) 11 stones (44, 17, D:10) 4 tomahawks (45, 3, D:10) 2 scrolls of random uselessness an uncursed ring of loudness (53, -4, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Juhe's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:11) a +0 shortbow (5, 16, D:11) a cursed -1 giant club a +0 giant club (5, 38, D:11) 11 stones (6, 40, D:11) a scroll of random uselessness (11, 39, D:11) 26 stones (13, -1, D:11) a +1 morningstar a +0 robe (16, -1, D:11) a +4 dire flail a +0 robe a cursed +0 hand axe a +0 robe (17, -1, D:11) a +2 spear a +0 robe (25, 14, D:11) 18 stones (26, 40, D:11) a +0 flail (31, 1, D:11) 2 stones (31, 2, D:11) a stone (34, 1, D:11) a +3 scimitar a cursed +0 robe (36, 1, D:11) a +1 mace a +0 robe (36, 10, D:11) a +0 spear (37, 1, D:11) a +5 spear a +0 robe (38, 0, D:11) a stone (40, 33, D:11) a +0 leather armour (46, 5, D:11) a stone (47, 6, D:11) a +0 dagger 3 stones (47, 7, D:11) a +0 dagger (48, 7, D:11) a stone (50, 9, D:11) a +0 whip 2 stones a +0 dagger (51, 12, D:11) a +0 club (52, 2, D:11) a +3 scimitar a +0 robe (54, 28, D:11) a +0 short sword a +0 short sword a stone (54, 29, D:11) 4 stones (55, -4, D:11) a +0 quarterstaff (55, 26, D:11) a stone (57, 13, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 ring mail of poison resistance (6, -7, Lair:1) a water moccasin corpse (skeletalised by now) (10, -7, Lair:1) a wand of enslavement (15) (16, -17, Lair:1) a fan of gales Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration