removed Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 7, D:1) a +0 club (7, 15, D:1) a +0 dagger (10, 14, D:1) a +0 club (16, 29, D:1) 32 arrows (19, 32, D:1) a cursed -3 club (30, 3, D:1) a +0 club (35, 35, D:1) a +0 club (39, 22, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (5, 4, D:2) a +0 dagger (15, 11, D:2) 16 poisoned needles (19, 40, D:2) a +0 club (27, 28, D:2) a +0 short sword (28, 32, D:2) 18 arrows (31, 24, D:2) a +0 short sword (38, 35, D:2) a +0 short sword (42, 38, D:2) a +0 club (44, 38, D:2) a +0 club (46, 39, D:2) a +0 dagger (48, 45, D:2) a +0 hunting sling (51, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +4 hunting sling (2, -3, D:3) a cursed -2 whip (2, -1, D:3) 20 sling bullets (8, 7, D:3) a +0 club (11, -14, D:3) a +0 club (13, -23, D:3) a +1 dagger of venom (13, -18, D:3) a +0 ring mail (13, 5, D:3) 23 sling bullets (14, -18, D:3) a cursed -3 club (18, -27, D:3) a +0 ring mail (21, -17, D:3) a +0 club (26, -20, D:3) 18 bolts (32, -15, D:3) a +0 leather armour a +0 trident (33, -17, D:3) a +0 leather armour (34, -20, D:3) a +0 club a +0 dagger a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, -10, D:4) 18 poisoned needles (7, -3, D:4) 17 arrows (9, -35, D:4) a +0 hand axe (14, -30, D:4) a +0 hand axe (17, -27, D:4) a +0 hunting sling a +0 club a +0 club (17, -26, D:4) a +0 club a +0 club (17, -25, D:4) a +0 dagger a +0 animal skin (18, -27, D:4) a +0 dagger a +0 dagger a +0 hand axe a +0 ring mail (23, -28, D:4) a +0 dagger a +0 robe (23, -14, D:4) a +0 giant club (30, -25, D:4) a +0 short sword a +0 leather armour (48, -39, D:4) 14 poisoned needles (48, -34, D:4) a +0 spear (51, -28, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 26 bolts (5, -25, D:5) a +0 dagger (unseen) (5, -15, D:5) a +0 hand axe a +0 leather armour (6, -25, D:5) a +0 dagger (still there?) Sif Muna's Compendium of Confrontation (still there?) Spells Type Level a - Magic Dart Conjuration 1 (6, -14, D:5) a +0 scale mail (7, -14, D:5) a +0 club (16, -25, D:5) 22 arrows (23, -26, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (27, -24, D:5) a +0 ring mail (29, -11, D:5) a +0 robe (30, -25, D:5) a +0 robe (31, -29, D:5) 19 arrows (32, -25, D:5) a +4 ring of strength Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 mace (17, -9, D:6) a +0 leather armour (18, -9, D:6) a +0 chain mail (18, -7, D:6) a +0 whip (20, -30, D:6) a +0 morningstar 2 tomahawks a +0 flail a +0 leather armour a +0 club a +0 leather armour a +0 club a cursed -1 dagger a +0 robe (20, -8, D:6) a +0 club (22, -30, D:6) a tomahawk (23, -30, D:6) a tomahawk (25, -31, D:6) a tomahawk (37, -16, D:6) a +0 whip (39, -5, D:6) a +0 war axe (41, -16, D:6) a +0 robe a +2 mace of freezing (42, -15, D:6) a +0 robe a +2 halberd (42, -13, D:6) a +0 robe a +4 morningstar a +0 robe a +3 dagger (46, -13, D:6) a +0 leather armour a +0 rapier Level 7 of the Dungeon [Shop] Xoca's Jewellery Boutique the amulet "Soeluys" {Inacc rF+} (126 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. a cursed -2 ring of dexterity (24 gold) an uncursed ring of ice (300 gold) an uncursed amulet of the gourmand (360 gold) an uncursed ring of poison resistance (240 gold) an uncursed amulet of faith (480 gold) the ring "Hero's Friend" {rC+ rN+ Str+9 Dex-4 Stlth-} (517 gold) [ring of positive energy] It affects your strength (+9). It affects your dexterity (-4). It protects you from cold. It protects you from negative energy. It makes you less stealthy. an uncursed ring of flight (210 gold) a cursed ring of loudness (54 gold) an uncursed amulet of regeneration (360 gold) an uncursed amulet of magic regeneration (360 gold) (0, 0, D:7) a +0 hat (7, -33, D:7) a +2 antimagic hand axe a +0 leather armour a +0 trident a cursed +0 chain mail (27, -6, D:7) a +0 club a +0 dagger a +0 dire flail a +0 chain mail a +0 club (31, -5, D:7) 4 needles of confusion (32, 0, D:7) a +0 chain mail (48, 1, D:7) a +0 leather armour (49, -16, D:7) a +0 dagger a +0 robe (52, 19, D:7) a +1 flail of protection a +0 spear a +0 whip a +0 club (56, -9, D:7) a +0 robe (56, -2, D:7) a wand of confusion (22/48) (57, -18, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +3 short sword of freezing (0, 1, D:8) a +0 giant spiked club (2, -12, D:8) a +0 great mace (15, 15, D:8) a +3 quarterstaff a +0 robe (23, 14, D:8) 5 poisoned needles (25, -8, D:8) a +0 great mace (28, -10, D:8) 17 bolts (35, 4, D:8) a +0 flail (43, 8, D:8) an uncursed amulet of guardian spirit Level 9 of the Dungeon [Shop] Etzamoc's Armour Emporium a +0 leather armour (24 gold) a +3 chain mail of fire resistance (318 gold) a cursed +0 robe (1 gold) the +5 crystal plate armour "Soseyqud" {Dex+2} (1334 gold) It affects your dexterity (+2). a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) the +1 robe of Pecodghe {-Tele rF++ rC+ Dex+3} (454 gold) It affects your dexterity (+3). It greatly protects you from fire. It protects you from cold. It prevents most forms of teleportation. (0, 0, D:9) a +0 spear (1, -2, D:9) a +0 giant club (1, 0, D:9) 19 arrows (1, 1, D:9) a +0 flail (2, -2, D:9) a +1 trident of flaming (3, -14, D:9) a +0 troll leather armour (3, -2, D:9) a sling bullet (4, -2, D:9) a +0 hunting sling 24 sling bullets a +0 ring mail (5, -1, D:9) a sling bullet (13, -24, D:9) a +0 plate armour (13, -6, D:9) 4 arrows (13, 2, D:9) a +0 giant club a +0 giant club (14, -22, D:9) 5 scrolls of random uselessness (14, -21, D:9) a +8 giant spiked club a cursed +0 robe (14, -7, D:9) 4 arrows (16, -8, D:9) 15 arrows a +0 shortbow (17, -26, D:9) a scroll of noise (19, -38, D:9) a +0 falchion (22, -2, D:9) a +0 spear a +0 spear a +0 club a +0 whip (25, -2, D:9) a +0 hunting sling of freezing (28, -24, D:9) 7 poisoned needles (29, -14, D:9) a wand of disintegration (0/24) (37, -20, D:9) 6 needles of confusion (38, -4, D:9) a +0 giant club (43, -34, D:9) a cursed -1 dagger a +0 robe (51, -25, D:9) a +0 leather armour (52, -7, D:9) a +0 leather armour (57, 9, D:9) a +0 falchion (57, 11, D:9) a +0 hand axe (59, 9, D:9) a +0 mace (59, 11, D:9) a +0 spear Level 10 of the Dungeon [Shop] Jodiox's Assorted Antiques a wand of polymorph (12/24) (350 gold) a scroll of teleportation (75 gold) a +0 chain mail of fire resistance (287 gold) the +4 halberd of Eternal Vigilance {venom, rElec rN+ Str+4 Int+5} (1547 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+5). It insulates you from electricity. It protects you from negative energy. 2 potions of curing (150 gold) the +7 whip of Qoqej {slash, rElec rF+ rC+ Str-2} (1562 gold) It inflicts extra damage upon your enemies. It affects your strength (-2). It protects you from fire. It protects you from cold. It insulates you from electricity. a scroll of identify (50 gold) a +0 leather armour (50 gold) a potion of haste (250 gold) 3 scrolls of teleportation (225 gold) a +1 large shield of protection (412 gold) [Shop] Etipoonu's Armour Shoppe a +0 pair of gloves (76 gold) a +0 robe (11 gold) a +0 pair of gloves (76 gold) a +0 robe (11 gold) a +2 scale mail of fire resistance (357 gold) the cursed +1 ring mail of Spring Thaw {rC+ rN++ Int+3} (625 gold) It affects your intelligence (+3). It protects you from cold. It greatly protects you from negative energy. It has a curse placed upon it. a cursed +0 leather armour (17 gold) a +0 ring mail of cold resistance (187 gold) a +0 pair of boots (76 gold) a +0 chain mail (76 gold) [Shop] Pumyillo's General Store a +0 mace (48 gold) a scroll of remove curse (48 gold) 16 stones (25 gold) 21 arrows (67 gold) a manual of Transmutations (1766 gold) 23 stones (36 gold) 21 arrows (67 gold) the +3 plate armour of Chimes {rCorr SInv} (876 gold) It lets you see invisible. It protects you from acid and corrosion. a cursed +0 leather armour (1 gold) a scroll of remove curse (48 gold) 23 stones (36 gold) 24 arrows (76 gold) (0, 0, D:10) a +0 mace (4, 8, D:10) a +0 giant club a +0 giant club (8, 2, D:10) a +0 scale mail (13, 19, D:10) a +0 quarterstaff (15, 16, D:10) 2 tomahawks (15, 17, D:10) a +0 war axe (15, 19, D:10) a tomahawk (16, 17, D:10) a +0 dagger (20, 26, D:10) a +0 dagger a +0 robe (21, 25, D:10) a +0 flail a +0 leather armour (21, 26, D:10) a cursed -2 dagger a +0 robe (22, 24, D:10) a +0 mace a +0 robe a +0 dagger (22, 25, D:10) a +0 dagger a +0 robe (23, 18, D:10) a +0 robe (27, 7, D:10) 24 bolts (30, 6, D:10) 22 sling bullets (32, 27, D:10) a book of Misfortune (33, 7, D:10) a tomahawk (35, 8, D:10) a tomahawk (37, 8, D:10) a +0 dagger a +0 robe a +0 dagger (37, 35, D:10) 32 arrows (37, 36, D:10) a book of Minor Magic (37, 37, D:10) a +0 robe a +0 club a +1 dagger of freezing a cursed -2 robe (38, 8, D:10) a +0 falchion (38, 25, D:10) a +0 hunting sling (38, 36, D:10) a +0 dagger a +0 robe (38, 37, D:10) a cursed -1 club a wand of confusion (17/48) (39, 9, D:10) a +0 club a +0 scale mail (40, 12, D:10) a +0 club a +0 scale mail (50, 19, D:10) a cursed -1 hunting sling (51, 29, D:10) a +0 club (57, 39, D:10) a potion of lignification (61, 40, D:10) a book of Air Level 11 of the Dungeon (0, 0, D:11) a cursed -1 ring mail (0, 22, D:11) a +0 chain mail (16, -3, D:11) 10 poisoned needles (22, 20, D:11) a book of Cantrips (24, 34, D:11) a +0 whip a +0 club a +0 leather armour (25, 34, D:11) a +0 dagger a +0 robe (26, 34, D:11) a book of Geomancy a +0 club a +0 hand axe (35, 9, D:11) a wand of digging (18/24) (37, -12, D:11) 18 arrows (46, -6, D:11) a +0 dagger a +0 robe (46, 13, D:11) a +0 mace (47, 19, D:11) a +0 robe (49, -5, D:11) 20 bolts (51, 11, D:11) a +0 club (56, -2, D:11) a +1 rapier of flaming Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (9, -1, Lair:1) the amulet "Wutut" {Inacc rPois rC+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from cold. It protects you from poison. (18, -41, Lair:1) a +0 great sword of slicing (18, -9, Lair:1) a +0 dagger (26, -35, Lair:1) a wand of acid (0/15) (31, 8, Lair:1) a +0 robe (34, -26, Lair:1) a +0 short sword (41, -26, Lair:1) Sif Muna's Disquisition on Feathery Evil Magic Spells Type Level a - Pain Necromancy 1 b - Vampiric Draining Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Deflect Missiles Charms/Air 6 Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Frost (2, 6, Lair:2) a wand of polymorph (7/24) (6, -1, Lair:2) 2 potions of lignification (17, 2, Lair:2) a cursed -2 club (35, -9, Lair:2) a +0 mace (38, -16, Lair:2) a potion of lignification (40, 6, Lair:2) a +1 scale mail of cold resistance (49, -3, Lair:2) a +0 leather armour (50, -31, Lair:2) 28 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar (11, -11, Lair:3) a potion of invisibility (17, -20, Lair:3) a book of Debilitation a potion of berserk rage (20, 10, Lair:3) a +2 scimitar of slicing (40, 5, Lair:3) a +0 blowgun (58, -12, Lair:3) a potion of invisibility Level 4 of the Lair of Beasts (6, 18, Lair:4) 26 arrows (14, 0, Lair:4) a +0 falchion (15, 20, Lair:4) a +0 hand crossbow (16, 0, Lair:4) 11 arrows (17, 23, Lair:4) a wand of disintegration (16/24) (18, -12, Lair:4) a cursed +0 falchion (19, -12, Lair:4) a +0 quick blade (20, -12, Lair:4) a potion of berserk rage (24, 24, Lair:4) 21 bolts (34, 20, Lair:4) a book of Changes (35, 16, Lair:4) an uncursed ring of ice a cursed -2 hand axe a +0 ring mail (38, -14, Lair:4) 12 arrows (42, 8, Lair:4) a wand of iceblast (6/15) (45, -16, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) the +1 great mace "Xuypla" {crush, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). a scroll of vulnerability (13, -14, Lair:5) a scroll of immolation (15, -13, Lair:5) a +0 leather armour (17, 3, Lair:5) a wand of flame (32/48) (34, 17, Lair:5) a phantom mirror (37, 6, Lair:5) 15 arrows (38, -20, Lair:5) a +0 war axe (48, 14, Lair:5) a potion of lignification Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 great sword (1, 0, Lair:6) a +0 ring mail (2, 3, Lair:6) a +0 spear (6, 10, Lair:6) a scroll of random uselessness (10, 32, Lair:6) a scroll of noise (18, 13, Lair:6) a wyvern skeleton (23, -3, Lair:6) a hornet corpse (23, 1, Lair:6) a hydra skeleton (24, 3, Lair:6) a spiny frog skeleton (25, 11, Lair:6) a water moccasin skeleton (25, 31, Lair:6) a water moccasin corpse (29, 5, Lair:6) a +0 flail (29, 11, Lair:6) a water moccasin skeleton (29, 15, Lair:6) a +0 trident (31, -27, Lair:6) a +0 robe (32, 27, Lair:6) a Young Poisoner's Handbook