raph Level 1 of the Dungeon [Shop] Fufed's Weapon Boutique a +0 hand axe (33 gold) a +0 club (11 gold) a +0 sling (16 gold) 4 stones (4 gold) a +0 club (11 gold) a +0 flail (38 gold) a +3 scimitar of freezing (266 gold) a +6 quarterstaff of speed (484 gold) a +0 whip (27 gold) [Shop] Nolupuuj's Weapon Shoppe a stone (1 gold) a +0 short sword (30 gold) 3 stones (3 gold) a +0 mace (30 gold) 4 stones (4 gold) a +0 spear (30 gold) a +0 club (10 gold) a +0 whip (25 gold) the +9 morningstar of the Eight Xeniums {antimagic, +Blink rF+ rC- Will+} (766 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. +Blink: It lets you blink. [Shop] Wolepuxe's Antique Armour Shoppe a +0 chain mail (81 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) a +0 robe (12 gold) a +0 chain mail (81 gold) the +1 robe of the Skiapode {SInv} (304 gold) SInv: It lets you see invisible. a +0 ring mail (72 gold) a +0 pair of gloves of hurling (207 gold) a +0 pair of boots (81 gold) [Shop] Xezab's Weapon Shoppe a +0 war axe (49 gold) a +0 war axe (49 gold) the +7 glaive of a bailey {spect, rCorr Dex+4} (1010 gold) Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +0 mace (42 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) a +0 sling (21 gold) (2, -34, D:1) a frilled lizard corpse (skeletalised by now) (6, -17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, 9, D:1) a +0 dagger (25, 5, D:1) a +0 dagger (25, 7, D:1) a +0 whip (26, -5, D:1) a +0 spear (47, -15, D:1) a +0 club 2 stones (47, 15, D:1) 5 stones (48, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (3, -3, D:2) 3 boomerangs (5, -26, D:2) a potion of curing (6, 2, D:2) an adder corpse