raph Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 22, D:1) 4 stones (8, -12, D:1) a +0 hand axe (16, 7, D:1) 2 stones (18, -9, D:1) 5 stones (20, 1, D:1) a +0 club (21, -19, D:1) a +0 club (23, -18, D:1) a +0 whip (24, -18, D:1) a +0 hand axe (28, 8, D:1) a +0 hand axe (30, -6, D:1) 7 stones (37, -18, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Nieqiad's Book Shop a book of Blasting (560 gold) a book of the Dragon (644 gold) a book of Callings (280 gold) a book of Necromancy (336 gold) a book of Weapons (392 gold) a book of the Tundra (448 gold) a book of the Senses (448 gold) [Shop] Ysarutz's Antique Armour Shop the +5 chain mail of Unreason {Fly} (1042 gold) Fly: It grants you flight. a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 cloak (121 gold) a +0 plate armour (621 gold) a +4 ring mail of poison resistance (756 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) [Shop] Zuteu's General Store a wand of quicksilver (9) (491 gold) a +0 dagger (26 gold) a scroll of fear (52 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) 8 stones (10 gold) [Shop] Duiqamp's Jewellery Boutique an amulet of the acrobat (390 gold) a ring of protection from fire (325 gold) a +6 ring of intelligence (468 gold) a ring of fire (325 gold) an amulet of magic regeneration (390 gold) a ring of protection from cold (325 gold) a ring of see invisible (195 gold) a ring of fire (325 gold) a ring of see invisible (195 gold) a ring of magical power (260 gold) a ring of protection from fire (325 gold) (0, 0, D:2) a +0 club (7, 11, D:2) a +0 club (10, -6, D:2) a +0 dagger 3 stones (12, 13, D:2) a +0 dagger (18, -4, D:2) a +0 robe (30, 11, D:2) a +2 spectral club a +0 robe (38, -26, D:2) 3 atropa-tipped darts (41, 10, D:2) a +0 club (46, -20, D:2) a +0 hand axe (51, 11, D:2) a +0 whip Level 3 of the Dungeon (2, 3, D:3) a +0 trident (2, 6, D:3) a +0 flail (14, 0, D:3) a +0 club (17, -1, D:3) a +0 hand axe (17, 4, D:3) a +0 pair of gloves (18, 4, D:3) 6 gold pieces (18, 19, D:3) 4 stones (23, -18, D:3) a +0 dagger (24, 34, D:3) a +0 dagger (26, 35, D:3) a +0 flail (30, 7, D:3) a +0 scale mail (34, 5, D:3) a +0 ring mail (34, 20, D:3) a +0 whip (38, 8, D:3) a +0 sling a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 club (5, 10, D:4) a +0 leather armour (15, -26, D:4) a +0 chain mail (15, -10, D:4) a +3 short sword (18, -11, D:4) a +0 pair of boots (20, -12, D:4) a +0 sling (21, -28, D:4) a +0 club (28, 6, D:4) a potion of heal wounds Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (14, 30, D:5) a +0 leather armour a +0 hand axe (17, 16, D:5) the +1 ring mail "Yxuepuz" {rF+++ Regen+ Int+2 Stlth-} Int: It affects your intelligence (+2). rF: It renders you almost immune to fire. Regen: It increases your rate of health regeneration. Stlth: It makes you less stealthy. (22, 17, D:5) a +0 giant club a +0 giant club (25, 38, D:5) a +0 spear (43, 32, D:5) 6 stones (43, 47, D:5) a +0 dagger (45, 33, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, -3, D:6) a +0 flail (13, -6, D:6) a +0 robe a +4 war axe (13, -4, D:6) a +0 halberd a +0 club (14, -6, D:6) a +0 robe a +3 hand axe (15, -6, D:6) a +0 robe a +0 short sword (17, -6, D:6) a +0 flail (17, 25, D:6) a +0 scale mail (21, 10, D:6) a +0 chain mail a +0 short sword (22, 10, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (26, 36, D:6) a +0 flail (32, -10, D:6) a +0 leather armour a +0 club (40, -11, D:6) a staff of conjuration Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of speed (9, -48, D:7) a +0 robe (12, -35, D:7) a +0 robe a +2 whip of flaming (14, -51, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (20, -28, D:7) a scroll of immolation (20, -19, D:7) a +0 plate armour a +0 arbalest (22, -45, D:7) a +0 giant club (23, -19, D:7) a +0 dagger (24, -20, D:7) a +0 scale mail a +0 flail (25, -42, D:7) a +0 robe a +0 dagger (25, -40, D:7) a +0 robe a +2 dagger of draining (25, -35, D:7) a +0 flail (26, -56, D:7) 3 stones (35, -43, D:7) a +0 robe a +3 short sword (36, -43, D:7) a +0 robe a +0 mace (40, -39, D:7) a +5 great sword a +0 robe (41, -8, D:7) a +0 hand axe (51, -46, D:7) a +5 great sword of freezing 7 stones a +0 robe (51, -45, D:7) a +0 robe a +2 morningstar (55, -52, D:7) a +5 spear of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) 5 gold pieces a +0 short sword (0, 2, D:8) 3 gold pieces a +0 short sword (1, -2, D:8) 4 gold pieces a +0 whip (2, 2, D:8) a potion of invisibility (3, -1, D:8) 5 gold pieces a +0 club 3 stones (3, 2, D:8) 6 gold pieces (still there?) a +0 dagger of electrocution (still there?) 7 poisoned darts (still there?) (3, 6, D:8) 7 gold pieces (4, 4, D:8) 4 gold pieces a +0 whip (8, 20, D:8) a +0 robe (9, 8, D:8) 5 gold pieces a +0 hand axe 4 stones a +0 leather armour (10, 8, D:8) a +0 hand axe (11, 2, D:8) a +0 dagger a +0 leather armour (11, 7, D:8) a +0 long sword (12, 9, D:8) 6 gold pieces a +0 hand axe a +0 robe (13, 3, D:8) a +0 dagger a +0 robe (13, 6, D:8) 13 gold pieces (13, 8, D:8) 17 gold pieces (14, 6, D:8) 15 gold pieces (14, 18, D:8) a +0 robe a +0 short sword a +0 robe a +0 hand axe (14, 21, D:8) a +0 robe a +1 war axe of flaming (15, 6, D:8) 16 gold pieces (15, 19, D:8) a +0 robe a +0 dire flail (17, 14, D:8) a +0 ring mail (21, 11, D:8) a +0 glaive (25, 16, D:8) a scroll of identify (26, 15, D:8) 7 gold pieces