Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 2216745166093431276 163 raph the Conjurer (level 5, -5/38 HPs) Began as a Draconian Conjurer on Dec 17, 2023. Slain by a sleepcap (13 damage) ... on level 4 of the Dungeon. The game lasted 00:05:57 (4553 turns). raph the Conjurer (Draconian Conjurer) Turns: 4553, Time: 00:05:57 Health: -5/38 AC: 5 Str: 9 XL: 5 Next: 20% Magic: 6/9 EV: 2 Int: 21 God: Gold: 149 SH: 0 Dex: 9 Spells: 0/10 levels left rFire . . . e - +1 whip (pain) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: sleeping A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom e - a +1 whip of pain (weapon) Missiles g - 13 poisoned darts F - 5 boomerangs Armour h - a +1 buckler Jewellery d - an amulet of the acrobat Scrolls j - a scroll of identify Potions a - a potion of magic b - 3 potions of flight f - 2 potions of degeneration {unknown} i - a potion of ambrosia {unknown} k - a potion of brilliance {unknown} l - 2 potions of lignification m - a potion of invisibility {unknown} n - a potion of attraction {unknown} o - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 0.1 Shields + Level 3.1 Spellcasting * Level 5.9 Conjurations + Level 0.2 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Starburst Conj/Fire 7% 6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a white imp (79% to hit) The searing ray misses the white imp. (Press . to maintain the ray.) The searing ray hits the white imp. The white imp is heavily wounded. The white imp gestures at you. The puff of frost hits you. The white imp lashes its tail. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The white imp gestures at you. The puff of frost hits you but does no damage. The sleepcap releases spores at you! You wake up. The sleepcap attacks as you move away! The sleepcap releases spores at you. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The sleepcap releases spores at you. The white imp spits at you. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. * * * LOW HITPOINT WARNING * * * Okay, then. There is a stone staircase leading up here. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop ascending the stairs. Your magical contamination has completely faded away. The sleepcap releases spores at you! You die... ######### #########.......# #.......#.......# #.......#.5f@...# #.......'.......# #.......#.......# .. ##......#.......# ... #<.....#..)....# ...##......#.......+ ..........#.......# ..........#.......# )##......#.......# You could see a sleepcap and a white imp. Vanquished Creatures 4 gnolls (D:2) 5 adders 2 worms (D:2) 2 dart slugs (D:2) 5 orcs 6 bats 3 endoplasms A giant cockroach (D:3) 6 goblins 7 hobgoblins 2 jackals (D:2) A quokka (D:3) 5 ball pythons 4 frilled lizards 8 kobolds 9 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 329 | D:1 | Learned a level 2 spell: Searing Ray 760 | D:1 | Found a faded altar of an unknown god. 1486 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1490 | D:2 | Learned a level 3 spell: Dazzling Flash 1703 | D:2 | Reached skill level 5 in Conjurations 1723 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/7 3016 | D:3 | Reached XP level 5. HP: 35/38 MP: 3/9 3113 | D:3 | Learned a level 4 spell: Fulminant Prism 3584 | D:3 | Noticed Sigmund 4553 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_loops_ring, minmay_parallelograms, grunt_ministairs_4, minmay_misc_feat_tower D:3: layout_basic, st_stairs_2, minmay_cupped, uniq_sigmund D:4: layout_gridville Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Shields | | 0.1 Hexes | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Whip | 6 | 17 || 23 Tailslap | 4 | 4 || 8 Throw: Boomerang | 4 | || 4 Cast: Magic Dart | 27 | 9 || 36 Searing Ray | 18 | 30 || 48 Use: Scroll | | 9 || 9 Armour: Skin | 5 | 8 || 13 Dodge: Dodged | 12 | 17 || 29