Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 3061066633556244775 51 raph the Sneak (level 3, 0/19 HPs) Began as a Vampire Enchanter on Oct 17, 2023. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1028 turns). raph the Sneak (Vampire Enchanter) Turns: 1028, Time: 00:02:40 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 58% Magic: 6/6 EV: 13 Int: 17 God: Gold: 36 SH: 0 Dex: 16 Spells: 1/6 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles i - 2 boomerangs (quivered) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of enchant weapon {unknown} g - a scroll of identify {unknown} h - 3 scrolls of teleportation {unknown} j - a scroll of enchant armour {unknown} Potions c - 2 potions of invisibility e - a potion of attraction {unknown} f - 3 potions of curing {unknown} Skills: + Level 1.9 Short Blades + Level 2.7 Dodging + Level 5.1 Stealth + Level 2.4 Spellcasting + Level 5.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 b - Tukima's Dance Hex 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 7% 3 Dazzling Flash Conj/Hex 20% N/A 21% 3 Static Discharge Conj/Air 4% 2-3/arc 28% 2 Anguish Hex/Necr 5% N/A 54% 4 Airstrike Air 1% 2d(1-17) 88% 4 Summon Lightning Spire Summ/Air 2% N/A 88% 4 Enfeeble Hex 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The adder is severely wounded. The adder barely misses you. The adder misses you. You barely miss the adder. Your bite misses the adder. The adder is severely wounded. The adder closely misses you. You closely miss the adder. You bite the adder. You kill the adder! Your Hexes skill increases to level 5! You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You hit the quokka. The quokka is severely wounded. The quokka bites you. You completely miss the quokka. The quokka is severely wounded. The quokka closely misses you. You miss the quokka. Your punch misses the quokka. Your bite misses the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. You die... ##.....#......... #................ .?.....#......... .......#r........ #.<....#..# ##......r.# #...?.....###$.. #############r.......# ##.......@r...[..###### ...#########....## . ##...#......#.## ..###.........##..# ................## #...........### #...........# ##..<.......... ##...#...#.### You could see a quokka and a rat (wandering). Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 7 ball pythons (D:1) 4 bats 7 goblins 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 3 rats (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raph the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | Reached XP level 2. HP: 7/19 MP: 5/5 290 | D:1 | Found Duil's Distillery. 330 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 567 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 567 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 571 | D:1 | Learned a level 3 spell: Tukima's Dance 735 | D:1 | Reached skill level 5 in Stealth 1019 | D:2 | Reached skill level 5 in Hexes 1028 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_shops, shop, corexii_leaking_fountain, minmay_shallow_snake_nest D:2: layout_rooms, nicolae_ecumenical_snake_handling Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.1 Hexes | 5 | 5.0 Short Blades | | 1.9 Dodging | | 2.7 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 59 Bite || 2 Punch || 1 Cast: Tukima's Dance || 2 Ability: Exsanguinate || 1 Stab: Sleeping || 15 Armour: Robe || 4 Dodge: Dodged || 41