Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 7751197407089969101 14 raph the Conjurer (level 2, -6/20 HPs) Began as a Draconian Conjurer on June 13, 2023. Engulfed by a cloud of poison gas (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (809 turns). raph the Conjurer (Draconian Conjurer) Turns: 809, Time: 00:01:02 Health: -6/20 AC: 5 Str: 9 XL: 2 Next: 27% Magic: 0/5 EV: 12 Int: 18 God: Gold: 47 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-6 -> -31) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles g - 8 poisoned darts Armour h - a +0 pair of boots (worn) Jewellery f - a ring of fire Potions a - 3 potions of magic b - a potion of curing {unknown} i - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the orc. You kill the orc! Magic restored. Found a stone staircase leading down. You open the door. There is an open door here. Terence the Incautious comes into view. He is wielding a +0 flail and wearing a +3 chain mail of fire resistance. Terence shouts! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of fire resistance (84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. You finish channelling your searing ray. Terence closely misses you. As you read the scroll labelled ZAH CEUTUTZYIM, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. Terence barely misses you. The air fills with toxic fumes! As you read the scroll labelled MYFOSO AGIUN, it crumbles to dust. It was a scroll of poison. Terence hits you with a +0 flail! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail. Really walk into that cloud of poison gas? You are engulfed in poison gas. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * x2 You feel very sick. You are engulfed in poison gas. You are more poisoned. You die... *,*,,*,##§#.#§#§###,.#,* ,,,,,,,.§.§.§§#§§§#.§#,* ,,,,,,,.#§#§#§#§§§#§§#,# ,,,,,,,..§§§#§§§§§§§§#.#** ***,*,*##§#§§§§§§§§§§§..,* ,,,,,,*.§§§§§§.§§§§§§#.#,* ,,*,*,*.§§§§§§@§§§§§§§.*,* ,,*,,,#.§§§§§§§§§#..####,* ,,***.#.§§§§§§§§@§§§...#,* ,,,,,...§§§§§§§###§§##.#,* ,,,,,,#.§§§§§#§###.§§#,*,* ,****,#.§§§§§§§.....§#,*,* ,*****#.#§§#§#§####..#,*,* ,,,,,,#.§§§.§§§......#,*,* ,,,,,.##.............#,*,* ...,,....###.#.#.....#,*,* .............#.##.#..#,*,* You could see Terence. Vanquished Creatures An orc (D:2) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 316 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 360 | D:1 | Learned a level 2 spell: Searing Ray 798 | D:2 | Noticed Terence 809 | D:2 | Engulfed by a cloud of poison gas Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, minmay_fountain_box D:2: layout_basic, uniq_terence, uniq_natasha Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 12 Searing Ray || 4 Use: Scroll || 2 Armour: Skin || 4 Dodge: Dodged || 7