raph Level 1 of the Dungeon (17, 10, D:1) a +0 club (18, 19, D:1) 3 stones (20, 32, D:1) a +0 leather armour (23, 10, D:1) 3 stones (28, 24, D:1) a +0 dagger (31, 40, D:1) a +0 short sword (34, 7, D:1) 6 stones (43, 27, D:1) a +0 whip (46, 42, D:1) 5 stones (49, 13, D:1) a +0 trident Level 2 of the Dungeon (5, 16, D:2) a +0 robe (10, 8, D:2) 4 stones (11, -13, D:2) 4 stones (11, 6, D:2) a +0 sling a +0 dagger (12, 10, D:2) 4 stones (17, -2, D:2) 4 large rocks (17, 4, D:2) a +0 ring mail of cold resistance (17, 13, D:2) a +0 robe (30, 17, D:2) 2 potions of degeneration (33, 7, D:2) a +0 ring mail (34, 21, D:2) a +0 robe (47, -6, D:2) a +0 whip (48, -19, D:2) a +0 hand axe (51, 1, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Heco's Book Shop a book of Cantrips (168 gold) a book of Alchemy (392 gold) a book of Transfigurations (560 gold) a book of Dreams (336 gold) the Disquisition on Flashy Open Graves (560 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Fireball Conjuration/Fire 5 d - Necromutation Transmutation/Necromancy 8 a manual of Translocations (1120 gold) a book of Displacement (308 gold) a book of Debilitation (280 gold) [Shop] Leffiumi's Jewellery Shop the ring of Lunnin Upp {rElec rPois} (374 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. the ring of Symmetry {Fire rCorr Dex+3} (482 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. an amulet of reflection (330 gold) a ring of protection from cold (275 gold) an amulet of guardian spirit (330 gold) a +4 ring of slaying (858 gold) a ring of flight (192 gold) (2, -8, D:3) 5 stones (18, -47, D:3) the +0 ring mail "Ulejocao" {Will+ Int+4} Int: It affects your intelligence (+4). Will: It increases your willpower. (19, -47, D:3) a stone a +0 leather armour (20, -44, D:3) 4 stones (23, -16, D:3) a +0 dagger (27, -35, D:3) 5 stones Level 4 of the Dungeon (5, -37, D:4) a +0 short sword (12, -46, D:4) a +0 robe a +0 dagger (20, -28, D:4) a +0 ring mail (21, -26, D:4) a +0 robe a +0 hand axe (40, -1, D:4) a +0 leather armour (41, -13, D:4) a +0 club (42, 8, D:4) a +0 pair of boots (50, -6, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (skeletalised by now) (12, 31, D:5) a +0 spear (13, 11, D:5) a +0 short sword an orc corpse (skeletalised by now) (14, 8, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (15, 10, D:5) a +0 club (21, 11, D:5) 6 stones (26, 30, D:5) a +0 leather armour a +0 whip (27, 17, D:5) a howler monkey corpse a water moccasin corpse (27, 31, D:5) a +0 robe a +0 dagger (29, 18, D:5) a kobold corpse (29, 19, D:5) a curare-tipped dart a +0 whip (30, -6, D:5) a ring of poison resistance (30, 31, D:5) a +0 hand axe (31, 2, D:5) a +0 hand axe (31, 11, D:5) a wand of polymorph (11) (31, 21, D:5) 6 stones (31, 30, D:5) a +0 robe a +0 dagger of venom (32, 3, D:5) a +0 robe a +1 dagger of holy wrath (33, 2, D:5) a +0 leather armour a +0 whip (33, 4, D:5) a +0 dagger (33, 20, D:5) a +0 whip (33, 28, D:5) a +1 antimagic trident a +0 leather armour a +0 trident (39, 41, D:5) 8 stones