Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 13678105335830354366 44 raph the Chiller (level 3, -3/24 HPs) Began as a Merfolk Ice Elementalist on May 13, 2023. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:52 (1364 turns). raph the Chiller (Merfolk Ice Elementalist) Turns: 1364, Time: 00:02:53 Health: -3/24 AC: 4 Str: 8 XL: 3 Next: 60% Magic: 1/6 EV: 12 Int: 16 God: Gold: 98 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . j - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, freezing walls, flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +1 cloak (worn) Jewellery h - a ring of poison resistance (left hand) Scrolls d - a scroll of blinking {unknown} f - a scroll of summoning {unknown} Potions b - a potion of magic c - 2 potions of brilliance Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 5.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 58% 1d9 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 21% 1 Lesser Beckoning Tloc 4% N/A 30% 2 Searing Ray Conj 4% 2d4 30% 2 Ozocubu's Armour Ice 29% N/A 6% 3 Gell's Gravitas Tloc 2% N/A 52% 3 Teleport Other Tloc 2% N/A 52% 3 Summon Ice Beast Ice/Summ 16% N/A 54% 4 Fulminant Prism Conj/Hex 1% 3d5 90% 4 Ozocubu's Refrigeration Ice 14% 4d10 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The wall freezes the gnoll. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll. The gnoll hits you with a +0 club. You completely miss the gnoll. The gnoll is almost dead. The wall freezes the gnoll. You kill the gnoll! The frozen ramparts melt away. Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the kobold. The kobold hits you with a +0 dagger. The gnoll shouts! You hit the kobold but do no damage. The kobold is severely wounded. You hear a shout! The wall freezes the kobold. You kill the kobold! The wall freezes the gnoll but does no damage. The gnoll barely misses you. The wall freezes the gnoll but does no damage. The gnoll misses you. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The wall freezes the gnoll. The gnoll closely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. You aren't carrying any items that you can evoke. It was a potion of flight. You feel very buoyant. You fly up into the air. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd! You die... . #. .. #g .... g. ...#g##### ####.#.#... .....J.#.####..# # #g.)).##..# #.#.#.#)##..# ..#.#...#@##..#### .......>.#)##.....# #.J#.#...g.##..# .# #J #.#...####..# .# #..#...........##.# #..###............# # ...#............# #.#######.##.#..####..####### #.............†^# #....)...# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A worm (D:2) A dart slug (D:1) A ball python (D:1) 2 endoplasms 2 giant cockroaches (D:1) 5 goblins (D:1) 4 hobgoblins A bat (D:1) 2 frilled lizards (D:1) 7 kobolds 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raph the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 369 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 448 | D:1 | Reached skill level 5 in Ice Magic 961 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 969 | D:1 | Learned a level 3 spell: Frozen Ramparts 1364 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_mp_ritualfount, st_stairs_9, corexii_shack, minmay_split_cup_small Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.6 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 36 Unarmed || 5 Cast: Freeze || 34 Frozen Ramparts || 3 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 38