raph Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (5, -5, D:1) a +0 scale mail (6, 4, D:1) a +0 dagger (14, 7, D:1) a +0 plate armour (15, -2, D:1) a +0 leather armour (18, 0, D:1) a +0 club (19, 1, D:1) a +0 whip (20, -2, D:1) a +0 dagger (20, 3, D:1) 5 stones (21, 1, D:1) a +0 ring mail (22, -7, D:1) a +0 club 3 stones (23, 9, D:1) a +0 robe (34, -16, D:1) a +0 robe Level 2 of the Dungeon [Shop] Waajeo's Distillery a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of might (52 gold) a potion of mutation (104 gold) a potion of flight (39 gold) a potion of might (52 gold) (0, 0, D:2) a +0 leather armour (14, 13, D:2) a scroll of noise (26, 12, D:2) a +0 scale mail (35, 6, D:2) a +0 dagger (41, -5, D:2) a +0 club (48, 34, D:2) 2 stones Level 3 of the Dungeon [Shop] Vigiyrch's Antique Weapon Shoppe a +0 spear (90 gold) a +1 heavy hand axe (372 gold) the +9 dagger of a treasure trove {antimagic, *Corrode rElec rN+ Dex+2} (2034 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 sling (45 gold) a +0 whip (75 gold) a +0 mace (90 gold) a +0 falchion (90 gold) a +0 spear (90 gold) a +0 quarterstaff (120 gold) (0, 0, D:3) a +0 dagger (1, -36, D:3) 5 stones a +0 dagger (9, -30, D:3) a +0 dagger (12, 3, D:3) a staff of conjuration (14, -5, D:3) a +0 plate armour (17, -20, D:3) a +0 whip (22, 1, D:3) a +0 robe (34, -34, D:3) a +0 flail a +0 leather armour a +0 mace (34, -32, D:3) a +0 leather armour a +0 trident (36, -35, D:3) a +0 short sword a +0 leather armour (37, -2, D:3) a scroll of noise (49, -35, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +1 hand axe of electrocution a +0 leather armour (2, 1, D:4) a +0 whip (2, 2, D:4) a +0 hand axe (3, 3, D:4) a +0 short sword (7, 7, D:4) a +0 club (23, -3, D:4) a +0 whip a stone