raph Level 1 of the Dungeon (4, 10, D:1) a +0 club (17, -6, D:1) a +0 short sword 4 stones (17, 24, D:1) a +0 robe (34, -2, D:1) a +1 hat of stealth (40, 2, D:1) a +0 mace (40, 11, D:1) a +0 whip (53, 7, D:1) a +0 mace (58, 13, D:1) a +0 short sword Level 2 of the Dungeon (9, -1, D:2) a +0 robe (9, 23, D:2) a scroll of poison (11, 12, D:2) a +0 flail a +0 scale mail (11, 30, D:2) a +0 club (23, 31, D:2) 3 stones (29, 33, D:2) 4 stones (42, -4, D:2) 4 stones (50, 12, D:2) a +2 quarterstaff of chaos (53, 11, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Dihiehof's General Store a condenser vane (480 gold) the +6 hand axe of Spores {freeze, rElec rF++ Dex+2} (853 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rElec: It insulates you from electricity. a scroll of vulnerability (48 gold) a +0 rapier (48 gold) the +9 flail of Ashenzari's Reproof {flame, rElec rPois rF+ rC+} (1002 gold) It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (0, 0, D:3) a +0 whip of freezing (10, -2, D:3) a +0 leather armour (13, -13, D:3) a +0 short sword 4 stones (13, -12, D:3) a +0 short sword 4 stones (15, -13, D:3) a +0 whip 2 poisoned darts (16, -10, D:3) a +0 tower shield (18, -12, D:3) 9 stones (19, -12, D:3) a +0 sling (23, -27, D:3) a +0 leather armour (29, -34, D:3) a +1 scythe of flaming a +0 robe (40, 8, D:3) a +0 club (44, -27, D:3) a +1 flail of distortion a +0 ring mail a +0 club (45, -48, D:3) a +0 club (45, -27, D:3) a +0 leather armour a +0 club (48, -24, D:3) a +0 dagger (56, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a wand of paralysis (7) (3, -9, D:4) 3 scrolls of identify (6, -12, D:4) a +0 quarterstaff (6, -8, D:4) a +0 dagger a stone a +0 ring mail a potion of heal wounds a scroll of blinking (10, 0, D:4) a +0 mace a +0 leather armour a +0 whip (11, -1, D:4) a +0 scale mail a +4 whip (14, -12, D:4) a +0 club (14, 0, D:4) a +0 dagger a +0 robe (35, -27, D:4) a +0 club