raph Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, 20, D:1) a +0 dagger (13, 0, D:1) a +0 whip (21, 29, D:1) a +0 club (31, 2, D:1) a +0 club (31, 4, D:1) a +0 club (31, 12, D:1) a +0 ring mail (37, 24, D:1) 4 stones (38, 43, D:1) a +2 spear of venom (38, 51, D:1) a +0 ring mail (39, 15, D:1) a +0 animal skin (48, 8, D:1) 4 stones Level 2 of the Dungeon (0, 1, D:2) a +0 short sword (0, 26, D:2) a +0 trident (0, 27, D:2) a +0 robe (3, 24, D:2) a +0 ring mail (7, 33, D:2) a +0 whip (19, 8, D:2) a +0 dagger (20, 29, D:2) 4 stones a +0 club (28, 25, D:2) a +0 leather armour (40, 10, D:2) a +0 short sword (40, 43, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +1 demon trident of freezing (2, 30, D:3) 3 stones (22, 19, D:3) a +0 dagger a +0 ring mail (23, 17, D:3) a +0 dagger a +0 scale mail (24, 16, D:3) a +0 club a +1 dagger of pain a +0 robe (29, 26, D:3) a +0 short sword (30, 28, D:3) a +0 dagger a +0 chain mail (31, 27, D:3) a +0 whip a +0 ring mail (33, 11, D:3) a +0 quarterstaff (33, 27, D:3) a +0 short sword (34, 17, D:3) 8 stones (42, 9, D:3) a +0 dagger (44, -5, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 0, D:4) a +0 whip a +0 leather armour a +0 club a +0 hand axe a +0 leather armour (1, 1, D:4) a +0 hand axe a +0 chain mail (2, -1, D:4) a +0 flail (8, 0, D:4) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (15, 27, D:4) a +0 sling (16, 4, D:4) a +0 whip (20, -20, D:4) a gold piece (20, -19, D:4) 2 gold pieces (20, -18, D:4) 2 gold pieces (21, -19, D:4) 2 gold pieces (27, 10, D:4) 6 stones (29, 4, D:4) 3 stones (41, -23, D:4) a +0 short sword (42, -9, D:4) a book of Callings (43, -8, D:4) 6 stones (44, -4, D:4) a +0 ring mail (48, -7, D:4) a +0 ring mail (55, -23, D:4) a +0 dagger a +0 leather armour (56, -23, D:4) a +0 club a +0 flail (56, -22, D:4) a +0 giant club a +0 dagger a +0 robe (58, 5, D:4) a +0 short sword 2 stones (60, -21, D:4) a scroll of immolation (60, 3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 3 stones (10, 3, D:5) a ring of magical power (16, 41, D:5) a +0 giant club (29, 0, D:5) 4 stones (42, 15, D:5) a +0 giant club (45, 25, D:5) a +0 short sword (50, 48, D:5) 3 stones (61, 29, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (3, 10, D:6) a +0 shortbow (5, 31, D:6) a +0 robe (13, 26, D:6) a +0 rapier (still there?) a +0 leather armour of poison resistance (still there?) (25, 41, D:6) a +0 plate armour (26, 42, D:6) a +0 hand axe (27, 40, D:6) a +0 dagger (27, 41, D:6) a +0 whip a +0 leather armour (31, 21, D:6) a +0 whip of electrocution a +0 robe (34, 34, D:6) a +0 leather armour (35, 11, D:6) a +0 giant club (36, 11, D:6) a +0 dagger a +0 robe (36, 12, D:6) a +0 hand axe (36, 13, D:6) a +0 leather armour (37, 13, D:6) a +0 club (37, 14, D:6) a +0 dagger (42, 0, D:6) a book of Cantrips (43, -1, D:6) a +0 robe (47, 5, D:6) a +0 war axe (63, -1, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a book of Cantrips (4, 25, D:7) a +0 war axe a +0 robe (4, 26, D:7) a +2 mace a +0 robe a +4 dagger a +0 robe (5, 26, D:7) a +2 scimitar a +0 robe (9, 2, D:7) a +0 long sword (10, -7, D:7) +0 steam dragon scales (14, -10, D:7) a +0 chain mail (14, 43, D:7) a +0 ring mail (17, 15, D:7) a +0 leather armour (17, 17, D:7) a +0 giant club (18, 16, D:7) a +0 whip (18, 18, D:7) a +0 dagger a +0 robe (19, 21, D:7) a +0 robe (19, 43, D:7) a +0 whip (20, 21, D:7) a +0 dire flail a +0 chain mail (20, 22, D:7) a +0 quarterstaff (21, 41, D:7) a +0 shortbow (25, 1, D:7) a ring of wizardry (27, -4, D:7) a +0 chain mail (27, 7, D:7) 3 stones (32, -13, D:7) a +0 dagger (35, -2, D:7) a book of Displacement (42, 20, D:7) a +0 cloak (49, -13, D:7) a +0 chain mail (50, -2, D:7) a +0 short sword a stone a +0 dagger a +0 whip (50, -1, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 4 stones (4, -30, D:8) a +0 scimitar a +0 robe (4, -29, D:8) a +2 flail a +0 robe (4, -28, D:8) a +6 flail a +0 robe (5, -39, D:8) a +0 spear (6, -39, D:8) a +0 flail (7, -31, D:8) a +4 great sword a +0 robe (7, -17, D:8) a +0 dagger (9, -19, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (18, -4, D:8) a +0 halberd a +0 robe (22, -44, D:8) 2 stones (27, -30, D:8) a +0 dagger (28, -39, D:8) a +0 trident a +0 robe (28, -21, D:8) a +0 club a +0 ring mail a +0 morningstar (28, -20, D:8) a +0 club a +0 leather armour (29, -38, D:8) a +5 dagger a +0 robe (29, -37, D:8) a +0 long sword a +0 robe a +0 mace a +0 robe (29, -36, D:8) a +0 dire flail a +0 robe (29, -20, D:8) a +0 club a +0 leather armour (34, -29, D:8) a +0 dagger (37, -20, D:8) a +0 pair of gloves Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (8, -12, Lair:1) a +0 rapier a +0 robe (9, 24, Lair:1) 2 potions of degeneration (10, -12, Lair:1) a +0 quarterstaff (12, 16, Lair:1) a scroll of noise (15, -14, Lair:1) a +0 robe of resistance (16, -4, Lair:1) a +0 dagger (20, -3, Lair:1) a +0 rapier (21, -22, Lair:1) a +0 scale mail (23, 41, Lair:1) a scroll of noise (28, 40, Lair:1) a +0 short sword (40, 10, Lair:1) a +0 dagger a +0 robe (66, 19, Lair:1) a +0 sling (66, 26, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones (10, 39, Lair:2) a +0 whip (12, 27, Lair:2) a +0 robe (23, 30, Lair:2) a +0 club (31, 2, Lair:2) a book of Vapours Level 3 of the Lair of Beasts (5, 4, Lair:3) A Primer on Secret Knowledge Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Vampiric Draining Necromancy 3 Trog disapproves of the use of such an item. 5 stones (15, -3, Lair:3) a book of Winter (18, 2, Lair:3) a +0 leather armour (19, -4, Lair:3) 22 gold pieces (20, -6, Lair:3) a +0 long sword of holy wrath (unseen) (22, -1, Lair:3) a +0 great sword (29, -24, Lair:3) a +0 chain mail (30, -5, Lair:3) the +5 trident "Hobobo" {freeze, Int+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). (40, -37, Lair:3) a wand of charming (4) (41, -37, Lair:3) 2 scrolls of blinking (42, -34, Lair:3) 2 potions of ambrosia (43, -37, Lair:3) a +0 halberd (44, -37, Lair:3) a +0 helmet (45, -30, Lair:3) a potion of ambrosia (47, -31, Lair:3) a potion of ambrosia (54, -30, Lair:3) 5 stones (55, -28, Lair:3) 4 stones (61, -36, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (0, 34, Lair:4) a +0 club (2, 7, Lair:4) a +0 trident (20, 48, Lair:4) a +0 scale mail (40, 16, Lair:4) 6 stones (60, 41, Lair:4) a +3 great mace of protection a +0 leather armour (60, 46, Lair:4) a book of Spectacle (61, 1, Lair:4) a water moccasin corpse (65, 22, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse