raph Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (6, 4, D:1) a +0 buckler (7, -3, D:1) a cursed +0 hatchet of electrocution {(Curse: *Drain)} (10, 6, D:1) a scroll of immolation (13, -6, D:1) a +0 short sword (14, -6, D:1) a +2 dagger of molten steel (16, 16, D:1) a +0 leather armour (18, 15, D:1) a +0 club (18, 22, D:1) a +0 club (18, 24, D:1) a +0 dagger (21, 16, D:1) a +0 spear (24, 27, D:1) a +0 short sword (29, 17, D:1) a scroll of random uselessness (30, -2, D:1) a +0 helmet (38, -7, D:1) (unseen) (39, 23, D:1) a +0 leather armour (43, 15, D:1) a potion of mutation Level 2 of the Dungeon [Shop] Keemumm's Weapon Emporium the +5 flail "Nemimo" {pain, rElec rF- MR+++ Stlth+} (547 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 war axe (35 gold) a +0 dagger (20 gold) a +0 hunting sling (15 gold) a +0 mace (30 gold) a +0 hatchet (30 gold) a +0 nunchaku (90 gold) a +0 club (10 gold) a +0 war axe (35 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (418 gold) Attacks with this weapon are significantly faster. It affects your strength (+7). (0, 0, D:2) a scroll of immolation (unseen) (3, -20, D:2) a +0 helmet (15, 17, D:2) a +0 short sword (18, -21, D:2) a +0 whip a +0 hand crossbow (18, -20, D:2) a +0 short sword a +0 short sword (19, -22, D:2) a +0 dagger (19, 25, D:2) a +0 short sword an uncursed amulet of the gourmand (19, 26, D:2) a +0 club a +0 short sword a +0 dagger a cursed ring of teleportation {(Curse: rC-)} (20, 27, D:2) a cursed +1 whip of venom {(Curse: *Corrode)} (20, 28, D:2) a +0 short sword (25, -17, D:2) a scroll of silence (unseen) (29, 4, D:2) a +0 whip (31, 5, D:2) a +0 dagger (33, 10, D:2) a +0 short sword (33, 11, D:2) a +0 dagger (34, 9, D:2) a +0 club a cursed ring of teleportation {(Curse: MR-)} (39, -17, D:2) a +0 scythe a +0 robe (46, 17, D:2) a +0 hand crossbow (47, 12, D:2) a +0 dagger (47, 17, D:2) a +0 whip (48, 15, D:2) a +0 dagger (49, 35, D:2) a scroll of attention (51, 16, D:2) a +0 short sword (57, 29, D:2) a +2 dagger of venom (58, 27, D:2) a +0 whip a +0 hand crossbow (58, 28, D:2) a +2 short sword of holy wrath (58, 29, D:2) a +0 short sword a +0 hand crossbow a potion of degeneration a +0 dagger (61, -15, D:2) (unseen) (64, -7, D:2) a +0 long sword (66, -15, D:2) a cursed ring of attention {(Curse: MR-)} (66, -14, D:2) a +0 dagger a +0 dagger (66, -12, D:2) a +0 club (66, 30, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 2 potions of poison (1, -4, D:3) a +0 ring mail (37, 29, D:3) a +0 leather armour (40, -2, D:3) a +0 heater shield (43, -6, D:3) a +0 war axe (44, 7, D:3) a scroll of random uselessness (47, -2, D:3) a +0 mace (48, 11, D:3) a +0 robe (57, 28, D:3) a +0 heater shield (59, -4, D:3) a cursed +0 hunting sling {(Curse: Int-3)} Level 4 of the Dungeon [Shop] Sesuexkeimi's Gadget Shop a wand of flame (16) (117 gold) a wand of hasting (7) (286 gold) a wand of flame (16) (117 gold) a wand of enslavement (8) (130 gold) a lamp of fire (520 gold) a wand of ensnaring (10) (364 gold) a crystal ball of energy (260 gold) a lantern of shadows (260 gold) a wand of iceblast (8) (156 gold) a phantom mirror (390 gold) (0, 0, D:4) -4 acid dragon scales (6, -15, D:4) a +0 ring mail (8, -5, D:4) a +0 hatchet (8, -4, D:4) a +0 club (9, -5, D:4) a +0 dagger a +0 scale mail (15, -3, D:4) a scroll of random uselessness (17, 10, D:4) a +0 dagger (23, 13, D:4) a +0 dagger a +0 leather armour (23, 14, D:4) a +2 dagger of holy wrath a +0 plate armour (24, -7, D:4) a +1 dagger of speed a +0 falchion a +0 scale mail (24, -2, D:4) a +0 war axe (24, 14, D:4) a +0 hatchet a +0 robe a cursed ring of teleportation {(Curse: Str-4)} (24, 17, D:4) a +0 short sword a +0 chain mail (25, -7, D:4) a +0 flail (31, -20, D:4) a +0 dire flail (31, 6, D:4) a +0 hatchet (32, -13, D:4) a +0 dagger a +0 robe (33, -13, D:4) a +0 dagger a +0 robe (40, -5, D:4) a +0 dagger a +0 leather armour (40, 1, D:4) a +0 falchion (40, 3, D:4) a +0 whip (44, 18, D:4) a cursed +0 war axe {(Curse: MR-)} a +0 robe Level 5 of the Dungeon (0, 0, D:5) the +6 short sword of a Million Realms {protect, MR++ Str-4 +Vis} It protects the one who uses it against injury (AC + 3). It affects your strength (-4). It affects your resistance to hostile enchantments. It improves your vision. (17, 32, D:5) a +0 rapier (26, -5, D:5) (unseen) (31, 29, D:5) a +0 hatchet (32, -11, D:5) a +0 war axe (33, 21, D:5) a +0 leather armour (34, 33, D:5) a +0 trident a +0 leather armour (38, 31, D:5) a potion of mutation (44, 24, D:5) a potion of mutation (45, 24, D:5) a cursed +0 whip of pain {(Curse: rF-)} (46, 23, D:5) a +0 dagger a +0 short sword (47, 24, D:5) a +0 short sword (61, 30, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (unseen) (1, 7, D:6) a +3 scimitar of caustic ooze (1, 8, D:6) a +0 giant club (4, 5, D:6) 8 gold pieces (unseen) (4, 9, D:6) a +1 pair of clawed gauntlets (unseen) (5, 14, D:6) a scroll of blinking (unseen) (6, 8, D:6) (unseen) (7, 13, D:6) a ration (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (14, 25, Lair:1) a +0 scale mail (19, 8, Lair:1) (unseen) (23, 50, Lair:1) a +0 war axe of molten steel (24, 14, Lair:1) a +0 leather armour (25, 29, Lair:1) a +0 robe (30, 3, Lair:1) a +0 rapier of freezing (unseen) (33, 29, Lair:1) a +0 robe (47, 48, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of random uselessness (unseen) (7, 4, Lair:2) a +0 scimitar (17, 12, Lair:2) a +0 whip (23, 6, Lair:2) a +0 ring mail (24, 20, Lair:2) a +0 leather armour (27, 16, Lair:2) a +0 ring mail (39, 16, Lair:2) a +0 battleaxe (40, 12, Lair:2) a +0 short sword (46, 12, Lair:2) a +0 war axe of molten steel Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (17, -6, Lair:3) (unseen) (19, 31, Lair:3) a +0 quarterstaff (20, 24, Lair:3) a +0 arbalest (21, 23, Lair:3) a +0 triple crossbow of velocity a +0 robe a potion of degeneration (25, -20, Lair:3) a -2 glaive (25, 1, Lair:3) a +0 ring mail (39, 31, Lair:3) a +0 pickaxe (47, -19, Lair:3) an empty bottle (47, -4, Lair:3) a scroll of random uselessness (47, 8, Lair:3) a scroll of attention (48, 2, Lair:3) the +6 leiomano of the Absolute Madman {freeze, +Inv rPois Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. It lets you turn invisible. Level 4 of the Lair of Beasts (2, 23, Lair:4) (unseen) (8, -7, Lair:4) (unseen) (25, 24, Lair:4) a +0 pair of gloves (29, 28, Lair:4) a scroll of random uselessness (36, -10, Lair:4) a wyvern skeleton (38, -12, Lair:4) a bullfrog skeleton (39, 33, Lair:4) the +2 robe "Poes" {MR+ Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. (41, -4, Lair:4) a +0 leather armour (41, 40, Lair:4) a scroll of vulnerability (42, 24, Lair:4) a +0 scale mail (43, -5, Lair:4) an electric eel skeleton (44, -8, Lair:4) a potion of mutation (44, 22, Lair:4) a +0 quarterstaff (46, 15, Lair:4) a basilisk corpse (skeletalised by now) (47, -16, Lair:4) a +0 dagger (47, 2, Lair:4) a +0 scale mail (48, 40, Lair:4) a water moccasin skeleton (52, -18, Lair:4) 21 gold pieces (unseen)