raph Level 1 of the Dungeon (10, -45, D:1) a +0 dagger (20, -42, D:1) a +0 club (21, 2, D:1) a +0 mace (26, -48, D:1) a +0 whip (34, -45, D:1) a +0 short sword (40, -11, D:1) a +0 hand axe (43, -11, D:1) 7 stones (45, -5, D:1) a +0 dagger (45, -4, D:1) a +0 dagger (47, -50, D:1) a +2 short sword of electrocution 4 stones (49, -26, D:1) a +0 club a +0 short sword (49, -10, D:1) 6 stones (52, -41, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 flail (22, -20, D:2) the +1 whip "Egg" {vorpal, rC+++ rN+ rCorr Dex-5} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-5). rC: It renders you almost immune to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (28, 20, D:2) a +2 vampiric hand axe (29, -5, D:2) a -1 dagger (30, 19, D:2) a +0 short sword (42, 9, D:2) a +0 ring mail (46, 11, D:2) a +0 club (52, 10, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -19, D:3) a +0 hammer (13, -22, D:3) a +0 dagger (32, -42, D:3) a +0 dagger a +0 chain mail a +1 dagger of venom (34, -34, D:3) a +0 club (46, -21, D:3) a +0 sling (46, -6, D:3) 8 stones (55, -41, D:3) 5 large rocks