raph Level 1 of the Dungeon (1, 8, D:1) a +0 dagger (17, 4, D:1) a +0 sling (20, 28, D:1) 8 stones (29, 16, D:1) a +0 whip (31, 30, D:1) a +0 ring mail (34, 41, D:1) a +0 ring mail (37, 6, D:1) a +0 whip (40, -8, D:1) 3 stones (44, 1, D:1) a +0 ring mail (50, 14, D:1) a +0 dagger 3 stones (60, -5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 6 stones (3, 0, D:2) a +0 ring mail (9, 1, D:2) a +0 dagger (12, 21, D:2) 5 stones (14, -4, D:2) a +0 chain mail (22, 10, D:2) a +0 leather armour (24, 7, D:2) 3 stones (27, 15, D:2) 8 stones (30, 7, D:2) a +1 dagger of venom a stone (31, -16, D:2) a +0 hand axe (34, 29, D:2) a +0 club (60, 0, D:2) the +0 ring mail of the Tarantula {rF+ Will++} rF: It protects you from fire. Will: It greatly increases your willpower. (66, 0, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (7, 7, D:3) 5 stones (13, 6, D:3) 6 stones (15, -1, D:3) a +0 dagger (18, -15, D:3) a potion of degeneration (23, -15, D:3) a potion of curing (24, -6, D:3) a +0 club a +0 leather armour (29, -3, D:3) a +0 whip a +0 robe