raph Level 1 of the Dungeon (1, -3, D:1) a +0 whip (5, 2, D:1) a +0 club (14, 1, D:1) a +0 ring mail (29, -20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (20, -3, D:2) a +0 war axe (24, 5, D:2) 5 stones (31, 13, D:2) a +0 dagger (35, -1, D:2) 4 stones (37, 7, D:2) a +0 club (40, 12, D:2) a +0 ring mail (42, 32, D:2) 6 stones (42, 34, D:2) 3 javelins (48, 11, D:2) a +0 robe Level 3 of the Dungeon [Shop] Dycy's Antique Armour Boutique a +0 robe (22 gold) a +0 chain mail (144 gold) the +1 Delatra's gloves {ID++} (320 gold) It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. a +0 leather armour (64 gold) the +4 ring mail of Quiet Fog {rC++ Will+} (1731 gold) rC: It greatly protects you from cold. Will: It increases your willpower. quicksilver dragon scales (1920 gold) a +0 chain mail (144 gold) a +0 pair of gloves (144 gold) a +2 leather armour of fire resistance (608 gold) a +0 cloak of stealth (368 gold) [Shop] Kuik's Antique Armour Shoppe a +0 leather armour (44 gold) a +3 chain mail of cold resistance (583 gold) a +0 scale mail (88 gold) a +1 pair of gloves of infusion (363 gold) a +0 robe (15 gold) a +0 leather armour (44 gold) a +0 plate armour (506 gold) a scarf of resistance (704 gold) a +2 ring mail of poison resistance (396 gold) [Shop] Jiufof's Weapon Emporium a +0 sling (19 gold) the +3 morningstar "Tattletale" {holy, Dex+3} (461 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+3). a +0 trident (45 gold) 6 boomerangs of dispersal (117 gold) a +0 quarterstaff (52 gold) a +0 spear (39 gold) a +0 long sword (45 gold) 5 stones (6 gold) [Shop] Gaocroev's Antique Armour Shop a +0 robe (15 gold) a +0 plate armour (506 gold) a +0 pair of boots (99 gold) a +0 chain mail (99 gold) the +0 robe of Wisdom {rC++ MP+9} (970 gold) rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). a +0 pair of boots (99 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) the +0 ring mail of Cier {rN+ Int+4} (519 gold) Int: It affects your intelligence (+4). rN: It protects you from negative energy. [Shop] Qamix's Weapon Shop a +0 long sword (35 gold) 7 stones (7 gold) 2 stones (2 gold) a +0 trident (35 gold) a +1 broad axe of venom (118 gold) a +0 club (10 gold) the +9 scimitar "Zeacw" {antimagic, rF+ rN+} (752 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rN: It protects you from negative energy. a +0 hand axe (30 gold) (0, 0, D:3) a +0 ring mail (19, 16, D:3) a +0 leather armour (23, 16, D:3) 2 stones (24, 21, D:3) a staff of air (28, 3, D:3) a +0 leather armour a +0 short sword (33, 0, D:3) a +0 dagger (35, 0, D:3) a +0 flail a +0 hand axe (35, 2, D:3) a +0 leather armour a +0 hand axe (36, 0, D:3) a +0 short sword (49, 34, D:3) a +0 ring mail (56, 39, D:3) 5 stones Level 4 of the Dungeon (3, 31, D:4) 5 stones (14, 29, D:4) a +0 ring mail (21, 27, D:4) a +0 leather armour (22, 22, D:4) 2 stones (29, 39, D:4) a +0 club a +0 leather armour (29, 41, D:4) a +0 dagger a +0 robe (30, 40, D:4) a +0 long sword (31, 42, D:4) a +0 short sword (33, 3, D:4) 2 boomerangs (34, 22, D:4) 2 javelins (34, 39, D:4) a scroll of noise (38, 28, D:4) a +0 trident (39, 3, D:4) a +0 giant spiked club a +0 whip (40, 9, D:4) a +0 flail a +0 mace a +0 club (55, 9, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Eskuubb's Book Shop a book of Alchemy (420 gold) a book of Blasting (480 gold) a book of Misfortune (540 gold) a book of Burglary (300 gold) a book of Cantrips (180 gold) a book of Flames (450 gold) a book of Party Tricks (240 gold) a book of Beasts (570 gold) the Parchment of Freezing Spellbinding (480 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Ozocubu's Armour Ice 3 c - Enfeeble Hexes 7 (40, 43, D:5) 5 stones (46, 22, D:5) a staff of death (63, 45, D:5) a +0 dagger (64, 14, D:5) the +11 short sword of Qilu {drain, +Blink rC- Str+7 Int-5} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+7). Int: It affects your intelligence (-5). rC: It makes you vulnerable to cold. +Blink: It lets you blink. Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 trident (1, -1, D:6) a +0 chain mail a boomerang a +0 hand axe (1, 0, D:6) a +0 hand axe (1, 1, D:6) a +0 dagger (2, 0, D:6) a +0 hand axe (2, 1, D:6) a +0 dagger a kobold corpse (skeletalised by now) (3, 1, D:6) 5 stones a +0 whip a kobold corpse (skeletalised by now) (5, 1, D:6) a +0 ring mail (6, -1, D:6) a +0 long sword (8, -9, D:6) a +0 dagger (10, -17, D:6) a +0 dagger a +0 robe (14, -18, D:6) a +0 dagger (14, -16, D:6) a +0 hand axe (15, -20, D:6) a +0 club (15, -18, D:6) a +0 robe a +0 dagger (15, -17, D:6) a +0 robe a +0 dagger (15, -15, D:6) a +0 club a +0 whip (15, -14, D:6) a +0 whip a +0 whip a +0 robe a +0 club (16, -18, D:6) a +0 falchion 3 scrolls of vulnerability a +0 chain mail (22, -26, D:6) a +0 chain mail a +0 hand axe (22, -25, D:6) a +0 war axe (22, -2, D:6) a +0 ring mail (24, -26, D:6) a +0 plate armour a +0 halberd (25, 5, D:6) a +0 flail