Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 9466487096516804622 58 raph the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Dec 26, 2022. Slain by a shadow imp (3 damage) ... summoned by Natasha ... on level 3 of the Dungeon. The game lasted 00:03:02 (2891 turns). raph the Conjurer (Draconian Conjurer) Turns: 2891, Time: 00:03:03 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 76% Magic: 0/6 EV: 12 Int: 20 God: Gold: 197 SH: 0 Dex: 9 Spells: 0/6 levels left rFire . . . SeeInvis . j - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons c - a +1 dagger j - a +0 long sword (weapon) Scrolls d - a scroll of amnesia {unknown} e - 2 scrolls of teleportation {unknown} h - 4 scrolls of identify Potions a - 2 potions of magic b - 2 potions of might {unknown} f - 4 potions of curing {unknown} g - a potion of resistance {unknown} i - 2 potions of lignification k - a potion of heal wounds {unknown} l - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 26% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 24% 2 Inner Flame Hex/Fire 2% N/A 43% 3 Lesser Beckoning Tloc 2% N/A 43% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Cause Fear Hex 1% N/A 83% 4 Manifold Assault Tloc 2% N/A 99% 5 Starburst Conj/Fire 6% 6d4 100% 6 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed translucent doors, Natasha; gargbit's ghost, amateur OpFi Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The quokka is heavily wounded. (Press . to maintain the ray.) The searing ray hits the quokka! You kill the quokka! The searing ray misses Natasha. The searing ray hits Natasha but does no damage. You finish channelling your searing ray. Natasha claws you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Natasha Aim: Natasha (100% to hit) The magic dart hits Natasha! Natasha is heavily wounded. Natasha claws you! You hit Natasha. Your tail-slap misses Natasha. Natasha is almost dead. Natasha barely misses you. You closely miss Natasha. Natasha is almost dead. Natasha misses you. Natasha claws you. You closely miss Natasha. Natasha is almost dead. Natasha casts a spell. You barely miss Natasha. Natasha is almost dead. Natasha casts a spell. The shadow imp hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Natasha Aim: Natasha (almost dead, 100% to hit) The magic dart hits Natasha. Natasha is almost dead. Natasha claws you! * * * LOW HITPOINT WARNING * * * The shadow imp hits you. You die... .###+++###..... ....................### ........[............. ........#.....#...### .......#...#.#...)## ..........#.##....# #..5...##.#.###.#.. #.h....##....##.... ##. #.@....#####..#..#. #.. #5.....# #..##.## #.# #......# #.....## #.# ##...#.## ##...#.## ###.###......# #......# #.........#..### #..##..# #........##....###.>....## #......#.###....)..##<.... #......#.# #..#...###...## You could see Natasha and 2 shadow imps. Vanquished Creatures An adder (D:3) A dart slug (D:2) 2 orcs (D:3) 4 ball pythons 6 bats 6 endoplasms A giant cockroach (D:3) A goblin (D:2) 5 hobgoblins 2 jackals (D:2) 5 quokkas A frilled lizard (D:1) 3 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 304 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 834 | D:1 | You fall into a shaft and drop 1 floor! 845 | D:2 | Learned a level 2 spell: Searing Ray 1516 | D:2 | Reached skill level 5 in Conjurations 1568 | D:2 | Reached XP level 3. HP: 24/26 MP: 3/6 1572 | D:2 | Learned a level 3 spell: Dazzling Flash 1925 | D:2 | Found a faded altar of an unknown god. 2045 | D:2 | Identified the +5 ring mail "Uzul" {rN++ Dex-3} 2446 | D:3 | Noticed a phantom 2447 | D:3 | Found a runed translucent gate. 2447 | D:3 | Noticed gargbit's ghost (amateur OpFi) 2448 | D:3 | Found a runed translucent gate. 2448 | D:3 | Found a runed translucent gate. 2880 | D:3 | Noticed Natasha 2891 | D:3 | HP: 1/26 [Natasha (8)] 2891 | D:3 | Slain by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, minmay_small_reverse_x D:2: layout_loops_cross, shapermc_ecumenical_altar_ellora D:3: layout_rooms, gammafunk_ghost_split, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 31 Tailslap || 2 Long sword || 4 Cast: Magic Dart || 32 Searing Ray || 23 Use: Scroll || 5 Stab: Sleeping || 1 Armor: Skin || 11 Dodge: Dodged || 31