raph Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 27, D:1) 9 stones (2, 30, D:1) a +0 short sword (3, 0, D:1) a +0 whip (3, 31, D:1) a +0 leather armour (4, 1, D:1) a +0 dagger 2 stones (11, 19, D:1) a +0 club (20, 29, D:1) a +0 dagger (26, -5, D:1) a +0 spear (34, 35, D:1) a +0 leather armour (54, -10, D:1) a +0 ring mail (58, 34, D:1) a +0 short sword 2 stones (61, 41, D:1) a +0 short sword Level 2 of the Dungeon (1, -9, D:2) a +0 dagger (1, 8, D:2) a +0 club (5, -7, D:2) a +0 short sword (12, 17, D:2) a +0 ring mail (15, 6, D:2) a +0 robe a +0 scythe (16, 4, D:2) a +0 hand axe (17, -29, D:2) 5 stones (26, 4, D:2) a +0 ring mail (28, -19, D:2) a +0 whip (36, -4, D:2) 2 silver javelins (36, 17, D:2) a +0 robe (41, -8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 7, D:3) a +0 halberd (3, 9, D:3) a +1 flail of protection 8 stones (3, 12, D:3) a +0 halberd (3, 25, D:3) a +0 robe (4, 23, D:3) 4 atropa-tipped darts (6, 17, D:3) a scroll of torment (13, 23, D:3) a +0 robe (17, -8, D:3) a staff of fire (17, 20, D:3) a +0 scale mail (19, 0, D:3) a +0 trident (25, 23, D:3) a +0 club (26, 6, D:3) a +0 halberd a +0 scale mail (57, 6, D:3) a potion of degeneration (57, 11, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (2, 0, D:4) a +0 giant club (7, -5, D:4) a +0 leather armour (12, 33, D:4) a +0 spear (16, -5, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 club (22, -2, D:4) 5 javelins (23, 20, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Hahouhel's Jewellery Shoppe an amulet of regeneration (450 gold) an amulet of reflection (450 gold) a ring of poison resistance (300 gold) the ring of the Shrieking Cherry {rElec Will+ Int+2} (648 gold) [ring of willpower] Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Will: It increases your willpower. an amulet of the acrobat (450 gold) a ring of magical power (300 gold) a ring of ice (375 gold) a ring of willpower (375 gold) [Shop] Wavio's Assorted Antiques a +0 mace (75 gold) the +2 dagger "Edgheikli" {pain, rF+ rN++ Dex+5} (1250 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+5). rF: It protects you from fire. rN: It greatly protects you from negative energy. a +0 dagger (50 gold) a condenser vane (1000 gold) (0, 0, D:5) 4 stones (24, -20, D:5) 2 potions of degeneration (34, 4, D:5) a +0 club a +0 ring mail (40, -5, D:5) a +0 robe a +1 dagger of protection a +0 whip (41, -4, D:5) a +0 giant spiked club (44, 13, D:5) a +0 war axe (45, 8, D:5) a +0 robe (48, -3, D:5) a +0 dagger a +0 robe (49, -4, D:5) 6 stones (52, 1, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 hand axe a boomerang a +0 vorpal hand axe (4, 1, D:6) a +0 falchion a +0 dagger (5, -15, D:6) a +0 robe (18, 12, D:6) a +0 chain mail (19, 12, D:6) a potion of degeneration (22, 15, D:6) a +0 halberd a +0 spear (45, 0, D:6) a +0 short sword (46, 0, D:6) a +0 whip (47, 0, D:6) a +0 short sword a +0 dagger (48, -1, D:6) a +0 short sword 4 stones a +0 short sword (48, 4, D:6) a +0 mace a +0 chain mail a +0 short sword (49, 2, D:6) a +0 short sword (49, 4, D:6) a +0 leather armour a +0 club a +0 scale mail a +0 flail (49, 16, D:6) a staff of earth (49, 22, D:6) a +0 spear a +0 robe a +0 club (51, 23, D:6) 2 scrolls of noise a +0 club (51, 24, D:6) 2 stones a +0 spear Level 7 of the Dungeon (4, -25, D:7) 5 stones (5, 0, D:7) a +0 ring mail (7, -22, D:7) a +0 mace (7, -16, D:7) a +0 dagger (8, -26, D:7) a potion of degeneration (8, -16, D:7) a +0 ring mail (8, 5, D:7) 5 stones (17, 0, D:7) a +0 spear (18, -11, D:7) a +0 robe (20, -34, D:7) a +0 club a +0 flail a +0 club (21, -34, D:7) a +0 whip a +0 leather armour (26, -31, D:7) 3 stones (43, -10, D:7) 4 stones (53, -21, D:7) a +0 club (54, -29, D:7) a +0 club (56, -13, D:7) a +0 dagger a +0 robe (57, -13, D:7) a +0 hand axe a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (6, 8, D:8) an orb of guile (15, 22, D:8) 6 stones (20, 17, D:8) 5 stones (25, 11, D:8) a scroll of immolation (25, 33, D:8) a +0 dagger (26, 33, D:8) a +1 trident of protection a +0 ring mail a +0 buckler (28, -9, D:8) a potion of degeneration (28, 38, D:8) a +0 dagger (30, 22, D:8) a +0 ring mail (36, 37, D:8) a +0 spear (38, 37, D:8) a +0 shortbow (39, 29, D:8) a +0 chain mail (50, -4, D:8) a +1 shortbow of flaming Level 9 of the Dungeon (9, 7, D:9) a +0 robe a +1 whip of freezing (9, 11, D:9) a +0 shortbow (9, 23, D:9) a +0 whip (10, 26, D:9) a +1 dagger of draining (11, -7, D:9) a +0 mace (11, 23, D:9) a +0 short sword (11, 24, D:9) a +1 dagger of venom (11, 25, D:9) a +0 dagger 5 stones (12, 25, D:9) a +0 trident (13, -10, D:9) a +3 scimitar of freezing a +0 robe (14, 38, D:9) a +0 dagger (16, 26, D:9) a +0 dagger a +0 robe (17, -11, D:9) a +0 battleaxe a +0 robe a +0 halberd a +0 robe a +0 dagger a +0 robe (19, 25, D:9) a +0 vorpal trident a +0 leather armour (28, 26, D:9) a +0 club a +0 leather armour a scroll of noise (31, 20, D:9) a +0 robe (32, 12, D:9) a +0 shortbow (52, -2, D:9) a +0 dagger a +0 cloak Level 10 of the Dungeon (0, 0, D:10) 3 stones (2, 8, D:10) a +0 flail (22, 7, D:10) 5 stones a +0 dagger (23, 7, D:10) a stone a +0 dagger (23, 8, D:10) a +0 whip a +0 dagger (23, 9, D:10) a +0 dagger (26, 19, D:10) a +2 war axe a +0 plate armour (26, 22, D:10) a +0 dagger a +0 robe (29, -11, D:10) 4 stones (30, 19, D:10) a +0 troll leather armour (32, 16, D:10) a +0 plate armour a +4 halberd a +0 arbalest (33, 18, D:10) a +0 club a +0 club a +0 club (33, 19, D:10) a curare-tipped dart a +0 short sword a +0 short sword (34, 34, D:10) a +0 hand axe (35, 19, D:10) a +0 robe a +0 dagger (35, 34, D:10) a +0 robe a +0 dagger (36, 19, D:10) 2 stones a +0 whip (36, 31, D:10) a +0 flail a +0 leather armour (43, -2, D:10) a +0 shortbow Level 1 of the Lair of Beasts (8, -2, Lair:1) a +1 long sword of holy wrath (11, 20, Lair:1) a +0 pair of gloves (12, 11, Lair:1) a +0 leather armour (15, 33, Lair:1) 4 stones (25, 28, Lair:1) a +0 triple sword (34, 8, Lair:1) a +0 quarterstaff (35, 7, Lair:1) a +0 hand axe (43, 29, Lair:1) a +0 scimitar Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (10, 23, Lair:2) a scroll of torment (10, 49, Lair:2) a +0 chain mail (11, 15, Lair:2) a +0 dagger (13, 18, Lair:2) 2 javelins (16, 45, Lair:2) a +0 falchion (18, -3, Lair:2) 4 stones (23, 37, Lair:2) a +0 spear (29, 6, Lair:2) a +0 short sword (46, 38, Lair:2) a +0 dagger (55, 5, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (2, -14, Lair:3) a yak corpse Level 1 of the Snake Pit (0, 0, Snake:1) the +4 trident "Vusoyl Iriemp" {venom, rN+ SInv} It poisons the flesh of those it strikes. rN: It protects you from negative energy. SInv: It lets you see invisible. (unseen)