raph Level 1 of the Dungeon [Shop] Dilaabliufu's Magic Scroll Shop a scroll of amnesia (48 gold) 2 scrolls of vulnerability (96 gold) a scroll of vulnerability (48 gold) a scroll of magic mapping (90 gold) a scroll of magic mapping (90 gold) a scroll of blinking (90 gold) a scroll of noise (12 gold) a scroll of poison (48 gold) a scroll of amnesia (48 gold) (0, 0, D:1) a +0 club (9, 15, D:1) 5 stones (13, 2, D:1) a +0 dagger 2 stones (16, 6, D:1) a +0 robe (16, 20, D:1) a +1 dagger of speed (18, 10, D:1) a +0 dagger a +0 robe (21, 7, D:1) a +0 club (24, -12, D:1) a +0 mace (28, 27, D:1) 6 stones (29, -3, D:1) a +0 dagger (33, 44, D:1) a +0 whip (35, -4, D:1) a +0 dagger (40, -2, D:1) a +0 ring mail (45, 29, D:1) a +0 robe (49, 35, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Gyifoeb's Antique Weapon Emporium a +0 arbalest (108 gold) a +0 mace (72 gold) a +0 dagger (48 gold) a +0 war axe (84 gold) a +0 long sword (84 gold) a +0 war axe (84 gold) the +8 halberd "Wynojia" {flame, rC- Int+9} (1586 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+9). rC: It makes you vulnerable to cold. a +0 short sword (72 gold) a +0 long sword (84 gold) (9, 23, D:2) 5 javelins (11, -1, D:2) a +0 short sword (16, 9, D:2) 6 stones (16, 11, D:2) 2 stones (19, 39, D:2) a +0 leather armour (39, -2, D:2) a +0 club (48, 17, D:2) a +0 club 3 stones (53, 31, D:2) a +0 whip