raph Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 5, D:1) a +0 quarterstaff (11, -8, D:1) a +0 ring mail (14, -3, D:1) a +0 spear (19, 14, D:1) a +0 club (25, 18, D:1) a +0 robe (31, 3, D:1) 7 stones (31, 4, D:1) a +0 dagger (35, -9, D:1) a +0 club (41, -4, D:1) a +0 mace (42, 9, D:1) a +0 chain mail (44, 7, D:1) a +0 mace (54, -7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -2, D:2) a +0 helmet (8, 12, D:2) a +0 dagger a +0 triple sword (9, 16, D:2) 4 stones (20, 0, D:2) a +0 club (20, 1, D:2) a +0 dagger a +0 dagger a +0 trident (20, 10, D:2) a +0 short sword (20, 34, D:2) a +0 robe (21, -1, D:2) a +0 dagger (23, 13, D:2) a +0 dagger (32, 4, D:2) a +0 club a +0 sling (33, -8, D:2) a +0 club a +0 sling (35, 0, D:2) a +0 dagger (37, 26, D:2) a +0 whip (46, -10, D:2) a +0 hammer (46, 10, D:2) a +0 dagger (47, -7, D:2) a +3 quarterstaff of chaos Level 3 of the Dungeon (3, 35, D:3) a +0 robe (8, -2, D:3) a +0 short sword (22, 48, D:3) a +0 club a +0 robe (23, 46, D:3) a +0 mace (23, 47, D:3) a +0 hand axe a +0 leather armour (23, 50, D:3) a +0 dagger a +0 leather armour (24, -1, D:3) 4 stones (24, 50, D:3) a +0 whip (25, 50, D:3) a +0 club (29, 37, D:3) a +0 ring mail (40, 10, D:3) a +0 hand axe (41, 29, D:3) a +0 spear (42, 15, D:3) a +0 short sword a +0 chain mail (43, 16, D:3) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (43, 18, D:3) a +0 scale mail (59, 24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +1 vorpal mace (1, -19, D:4) 8 stones (7, -19, D:4) a +0 giant club (7, -7, D:4) a +0 leather armour (20, 10, D:4) a scroll of immolation (20, 19, D:4) a +0 robe (34, 13, D:4) a +0 hand axe (36, -7, D:4) a +0 chain mail (36, 8, D:4) 8 stones Level 5 of the Dungeon [Shop] Ofemim's Weapon Emporium a +0 trident (49 gold) a +0 long sword (49 gold) 3 stones (4 gold) a +0 falchion (42 gold) a +0 rapier (56 gold) a +1 vorpal broad axe (182 gold) a +0 hand axe (42 gold) (0, 0, D:5) 8 stones (2, -32, D:5) a +0 flail (11, 5, D:5) a +2 mace of protection (12, 3, D:5) the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (18, -10, D:5) a +0 hand axe (37, -38, D:5) a +0 whip (51, -15, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 2, D:6) 6 gold pieces (2, 2, D:6) a wand of flame (12) (3, 2, D:6) a stone (4, -1, D:6) 5 stones (17, 5, D:6) a +0 shortbow (19, -11, D:6) 4 large rocks (19, 4, D:6) a +0 shortbow a centaur corpse (24, -19, D:6) a +0 flail (26, -19, D:6) a +0 halberd (27, -20, D:6) a +0 whip (27, -19, D:6) a +0 whip a +0 robe (27, -1, D:6) a scroll of fear (31, -28, D:6) a +0 ring mail (32, -26, D:6) a +0 dagger (36, -19, D:6) a +0 robe (37, -6, D:6) a +0 flail a +0 halberd a +0 flail (38, -7, D:6) a +0 leather armour a +0 club (39, -9, D:6) a +0 scale mail a +0 dagger (40, -9, D:6) a +0 chain mail a +0 club (50, -4, D:6) a +0 flail a +0 leather armour (51, -23, D:6) a +0 leather armour a +0 club a +0 leather armour a +0 short sword (54, -23, D:6) a +0 club (55, -22, D:6) a +0 dagger (58, -11, D:6) an adder corpse (skeletalised by now)